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Adding a range limit from getting exp for things like narcotics. I think its kinda silly that I can be killing in cave and watch my exp bar keep pinging from narcotics crafting back at base.
Dinos you tame go wild when you die, maybe start structure decay on building you made when alive are other possibilities.
What I do NOT want is nerfs to the overall experience that unfairly put solo and lone wolf players against a progression wall that makes the game not even worth playing anymore, just to keep large tribes from leveling fast.