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Insulation and air tight are totally related.
Convection.
If you have cold air blowing through your leaky walls, your house is cold. If the hot air in your house is getting pushed out through your leaky walls, the air outside your house is warm and you have to work harder to heat your house.
That's why an energy audit of your house includes lowering the air pressure inside your house and finding the air that gets sucked in through the cracks.
what a load of crap. i guess you have never lived in arizona....where 1 little tiny crack in the window seal can cost $100s in a year because the AC has major issues keeping the house cool with the air escaping and its insanely hot outside.
i mean think about what you just said.....air tight most definitely is a large factor in space insulation.
Air tight means you die from carbon dioxide buildup. No house is air tight so who is talking crap? Or do you live in a submarine in Arizona?
Because we are talking about houses right or did you forget that?
http://www.thefreedictionary.com/airtight
You are talking about having drafts in your house. Hope you feel stupid making such a pompus post when you clearly don't understand the content.
Houses aren't air tight and would never be designed to be. You'd die without a oxygen recycler if they were. Stop trying to relate unrelated things just because elements can overlap. You are building a house, not a nuclear fallout shelter.
A house can have no drafts and not be air tight. You don't understand what you are talking about.
Great to post for this necro thread and you both have no damn clue what you are talking about.
edit:
unsubbing this thread as I don't care to hear your poorly thought out replies.
If the is different isolation for different structures, wood should be #1 best. Although it could be unfair to people with metal structures, it could be countered.
Since Thatch is the first engran structures you learn, are the easiest and not really hard to make, it should be generally be #2 on the leaderboard.
After leveling up and learning wood structures, it should be #1 as you are in the middle of taming wild dinos and usually spending more time outside to level up quicker.
Now, you should have moved houses, or thought of moving, to get better resources and kill, and since moving towards the north get a lot colder, you will need to make yourself a nice set of fur armor. This is why stone is at #3. Realisticly, stone is the coldest structure you would have in the game (for reasons I will say) as you can counter it with your fur.
After realizing the absolute bloodshed that happens out in the The Island, you'll need to protect yourself with stronger structures. Metal is one of the coldest (or should be) structures in the game, fur armor won't help as much as it did with your still stone house. To make a fair, balanced, game and to make use of all engrams is why they should implement this.
The structures may seem very unfair but this is where your common sense in realism and survivalism come in play (which ark should really be about) and help you survive.
As known, thatch is very simple, you can't make it any more useful that what it is, but I will continue. Since thatch is very loosely put together, if a campfire was inside, the heat would leak through the walls and not insulate the building correctly. You won't need to insulate the thatch building though because it will most likely be small and barely even fit a campfire if you have a bed in there.
Wood structure can be little more forgiving though. Wood structures aren't built anymore perfectly than thatch, but it leaks a lot more. Although, the secret to wood is that it can capture the head on its surface or within it, trapping more heat and letting less leak out. Wood structures are more useful to use with thing that emit heat from fire (torch, campfire, etc.) It is number if you are going to live in the north as fire emitting structures are much more cheaper that anything else (hense it is #1).
To come with next, is the stone structures, which won't be much help as heating because of your fur armor. It can help a lot more as it your building skills would get a lot better and less mistakes would occur (realisticly). Less cracks in the wall and its densely made, help a lot with keeping the heat in, but stone has to be constantly warmed up to really give off heat and be of use. You will have an industrial cooker and a refining forge which you will use a lot, but stone will lose its heat quickly if not being heated and why its #3 place. That is why stone is more useful when the sun is hitting it (having an open ceiling, etc.)
At last, the metal structures, which have a massive downfall to using it, is only going to work correctly if you think correctly. Nothing can be built more to perfection that the metal structur. Zero cracks, great protection and its perfect for keeping the heat from leaving the indoors. If might be cold or not where you live, but we are living in the north right now. When the sun is up, it heats the outside of the house only, but since metal structures are so thin and made of one component, then heat can bleed through onto the inside, switching places with the cold on the inside. Since the metal structured house is well enclosed, having a heater with work tremendously in this situation, the heat can circulate around the for so long before it dies down. Which would be a plus to add, is to add a feature where you can set the heater to high or low heating, for if you are in the north or in the south. You won't need fur armor anymore, as you can have riot armor, which does a little less insulation for more armor, but will still keep you warm.
Tek structures are a lot more advanced that any other structure in the game. (This is my fantasy now) Tek structure are so advanced that the outside of the structure measures the temperature of the air and then negates the temperature onto the inside, keeping it either warm or hot. The Tek ceiling structures also have an built-in AC that takes little to no effort to maintain. (note: although this does not exist it would be really cool if it did)
That's all I have, but I won't go into Kore detail as it is pointless because they will never implement this into the game. I'll maybe make it a mod or something to add some realism into the game, but it will be such a small mod its won't be worth downloading.
Thatch Structure - 112 Hypothermal, 56 Hyperthermal
Wood Structure - 112 Hypothermal, 56 Hyperthermal
Adobe Structure - 112 Hypothermal, 393 Hyperthermal
Stone Structure - 112 Hypothermal, 56 Hyperthermal
Metal Structure - 112 Hypothermal, 56 Hyperthermal
Tek Structure - 450 Hypothermal, 393 Hyperthermal
Glass Structure - 112 Hypothermal, 56 Hyperthermal
It appears that only the Adobe and Tek structures have different insulation values.
Here are the values for Scorched Earth:
Thatch - 112 Hypothermal, +191 Hyperthermal
Wood - 112 Hypothermal, -483 Hyperthermal
Adobe - 112 Hypothermal, +393 Hyperthermal
Stone - 112 Hypothermal, -1023 Hyperthermal
Metal - 112 Hypothermal, -2643 Hyperthermal
Tek - 450 Hypothermal, 427 Hyperthermal
Glass - 112 Hypothermal, -2643 Hyperthermal
Why in the ever loving... effing crap, is this necro'ed ?
Thatch - 112 Hypothermal, +191 Hyperthermal
Wood - 112 Hypothermal, -483 Hyperthermal
Adobe - 112 Hypothermal, +393 Hyperthermal
Stone - 112 Hypothermal, -1023 Hyperthermal
Metal - 112 Hypothermal, -2643 Hyperthermal
Tek - 450 Hypothermal, +427 Hyperthermal
Glass - 112 Hypothermal, -2643 Hyperthermal
Finally got around to making a new post on this. Information on the insulation values, including the temperatures of the insulation, and information on how to translate them. And as a free bonus, because I was feeling generous, I included information on how to use the insulation values for egg incubation. Take a read, and my apologies in advance for the length. https://steamcommunity.com/app/346110/discussions/0/1639792569851091236/