ARK: Survival Evolved

ARK: Survival Evolved

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Locklave Jul 6, 2015 @ 4:27pm
Building insulation...
Did some testing and behold, all buildings provide the exact same insulation values.

This is insane. Thatch should not insulate as much as Stone or Wood, nor should Wood insulate as much as Stone. Metal providing the same as everything else, when it would likely be the worst of them all for insulation.

Armors provide different values and housing materials are strictly PvP value. I hope they plan on changing this.
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Showing 1-15 of 45 comments
sirkaill Jul 6, 2015 @ 4:28pm 
interesting find
Ophias Jul 6, 2015 @ 4:29pm 
Well, what to do with a mixed base?
Locklave Jul 6, 2015 @ 4:33pm 
Originally posted by Ophias:
Well, what to do with a mixed base?

Same as mixed gear. Values based on Floor/wall/roof for said section of the home and modified by fires or w/e like normal.
Arsenic_Touch Jul 6, 2015 @ 4:33pm 
Actually, wood would be more insulating than stone.
However, you're right. Metal should be the worst, followed by stone, then thatch, then wood.
Which would mean the air conditioner would play a bigger role (also, need to add a heater and keep the air condition for cooling only)

An insulation that you can craft from hide and thatch and fiber that snaps to the inside of walls and ceilings and floors to insulate the room could be something to add.
Ophias Jul 6, 2015 @ 4:35pm 
Originally posted by Locklave:
Originally posted by Ophias:
Well, what to do with a mixed base?

Same as mixed gear. Values based on Floor/wall/roof for said section of the home and modified by fires or w/e like normal.
I would think that becomes a little complicated.

a 6x6x3 big base comprare with a 3x3x3 base full of 1x1x1 chunks, different materials?
☥ RicoWan Jul 6, 2015 @ 4:39pm 
Metal is actually metal clad concrete. Wood walls have gaps, etc. etc.
Locklave Jul 6, 2015 @ 4:40pm 
Originally posted by Ophias:
I would think that becomes a little complicated.

a 6x6x3 big base comprare with a 3x3x3 base full of 1x1x1 chunks, different materials?

You only line up with 4 walls and 1 floor/roof at a given time. Also they could average the temp for the whole house to simplify it, ignoring draftness lol.

It already does this by regions and elevation modified by environment. This is no more complex.
leefnmajors Jul 6, 2015 @ 4:43pm 
Considering how expensive metal already is to make, I don't think it needs any more drawbacks.
Locklave Jul 6, 2015 @ 4:44pm 
Originally posted by Ricowan ☥:
Metal is actually metal clad concrete. Wood walls have gaps, etc. etc.

There's less concrete in it then a 5 lbs bottle. The Cementing Paste is like a cement glue more then a primary material.
Locklave Jul 6, 2015 @ 4:44pm 
Originally posted by MiT leefnmajors:
Considering how expensive metal already is to make, I don't think it needs any more drawbacks.

Please don't talk about metal like it has no advantages. That's just silly.

edit:

Futhermore, Flak armor is expensive but certainly isn't the best insulation for cold. It's the worst infact. Earlier tiers of armor retain value for insulation, cold/heat. Metal is not a direct upgrade but infact a sidegrade trading insulation for armor.
Last edited by Locklave; Jul 6, 2015 @ 4:52pm
leefnmajors Jul 6, 2015 @ 4:54pm 
Originally posted by Locklave:
Originally posted by MiT leefnmajors:
Considering how expensive metal already is to make, I don't think it needs any more drawbacks.

Please don't talk about metal like it has no advantages. That's just silly.

Yeah, but creating a big drawback for players who have just reached the metal tier is stupid.

Imagine you're a player on a pvp server who finally gets to metal. Oh, by the way, your food/water consumption goes through the roof until you get to electricity to get the wiring to run AC units inside your house (let alone the fact they're actually not that useful and will require several to make a difference)! And that's not counting the fact you will have to expand your house with the already extremely expensive metal you likely can't afford until you're higher anyways to accomodate these upgrades inside your house!

I think this is one facet of realism they can let slide.

EDIT: Armor is a different story; you can easily swap that for insulation. You can't easily swap houses.
Last edited by leefnmajors; Jul 6, 2015 @ 4:56pm
GeekyGek Jul 6, 2015 @ 5:01pm 
metal should make insulation colder in cold temps, hotter in hot temps. your basically living in a oven / freezer.

Concrete works good for both winter and summer weather - keeping it cooler in the summer, warmer in the winter.

Wood offers some insulation against cold and heat, but nothing like concreate (stone). Plus as someone pointed out, you have gaps, which in turn allow the cold / heat to get in. however if there is a cool breeze on a hot day, that would help make it cooler then outside.

Thatch provides little to no insulation, cold air gets in, hot air gets out. Living in a thatch house is just slightly better then living outside.

but yeah... how it sits right now, everything has the same level of insulation no matter what you build your structure out of.
Jumpy Ghostface Jul 6, 2015 @ 5:12pm 
Originally posted by MiT leefnmajors:
Originally posted by Locklave:

Please don't talk about metal like it has no advantages. That's just silly.

Yeah, but creating a big drawback for players who have just reached the metal tier is stupid.

Imagine you're a player on a pvp server who finally gets to metal. Oh, by the way, your food/water consumption goes through the roof until you get to electricity to get the wiring to run AC units inside your house (let alone the fact they're actually not that useful and will require several to make a difference)! And that's not counting the fact you will have to expand your house with the already extremely expensive metal you likely can't afford until you're higher anyways to accomodate these upgrades inside your house!

I think this is one facet of realism they can let slide.

EDIT: Armor is a different story; you can easily swap that for insulation. You can't easily swap houses.
Having metal be the least effective insulator would add more depth to the game. Now you need to decide if you want to focus on defense or temp regulation. It's not just mindless "Ooh, new tier! Everything metal now!"

I like the idea of having to make tough decisions like that and that even with the tiered unlocks, there are still some uses for lower tiers.
Locklave Jul 6, 2015 @ 7:03pm 
Originally posted by Jumpy Ghostface:
Having metal be the least effective insulator would add more depth to the game. Now you need to decide if you want to focus on defense or temp regulation. It's not just mindless "Ooh, new tier! Everything metal now!"

I like the idea of having to make tough decisions like that and that even with the tiered unlocks, there are still some uses for lower tiers.

This ^^

Glad I'm not alone here.

Originally posted by MiT leefnmajors:
Yeah, but creating a big drawback for players who have just reached the metal tier is stupid.

What big drawback? Less insulation is suddenly a "big" drawback. It's a minor drawback compared to having a house that's immune to dino attacks and requires explosives to assult.

It's also a motivation to make your inner base out of something other then metal.

Forbid metal not be the absolute best at everything like it is right now, you talk about this like it'd be some big nerf to metal. Metal tier is god tier atm.

Stop exaggerating.

Originally posted by MiT leefnmajors:
EDIT: Armor is a different story; you can easily swap that for insulation. You can't easily swap houses.

Seriously, just stop. There are climate control items that you can build to make it hotter/colder.

For hot and cold
http://ark.gamepedia.com/Air_Conditioner

For cold
http://ark.gamepedia.com/Campfire
http://ark.gamepedia.com/Standing_Torch

Not to mention those clothes you can "easily swap out". Cloth for hot and hide for cold. All without having to swap out your house.
Murderhorse Jul 6, 2015 @ 7:05pm 
It could be kinda cool to have metal be poor for colder areas that way higher elevations and contested areas have to use "weaker" materials instead of developing a full on fortress if they want to hold the grounds.
Last edited by Murderhorse; Jul 6, 2015 @ 7:05pm
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Date Posted: Jul 6, 2015 @ 4:27pm
Posts: 45