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Ein Übersetzungsproblem melden
Taming effectiveness is not at all based in the remaining health of the dino, you will not be able to knock out any 80+ argentavis without having his health in the 5% max range, yet it starts at 98+% TE.
Force feeding does not influence TE at all.
Starving has has no positive effect at all (not at TE, nor at duration). It DOES help when you have a bunch of prime meat, since the dino will eat it before they spoil.
Not Narcoberries nor narcotics influence TE, not for herbivores and not for carnivores. The advantage of narcotics is they don't spoil.
Scorpions are good replacement for tranq arrows, but their damage/torpor ratio is worse than tranq arrows.
Everything that damages knocked out dinos also (drastically) reduces their TE, this includes tranq arrows or scorpion stings.
Other facts. I'm probably repeating parts of this thread, but it always bears repeating.
1) Narcotics/berries do not reduce TE, but narcotics are a little bit more efficient, weigh less, and don't spoil. Always best to use them if you can.
2) TE drops naturally every time they eat; the quality of the food determines how much it will drop. Use favorite berries/raw prime to minimize the drop.
3) If a dino's food value goes below the threshold at which it was supposed to eat, its taming progress will start to drop. This doesn't directly drop your TE, but your overall TE will be lower in the end because you will have the full TE drop for the taming progress, as well as additional TE drop for making up lost progress. THIS is why starvation method doesn't work; even while the dino is gobbling food to become un-starved, its taming progress drops throughout the entire time until it's back to 99-100% Food, so you've actually made it take longer and reduced your TE.
4) All damage to a dino drops its starting TE, unless that damage comes from a scorpion. Scorpions will easily knock a dino out at 99.7% TE if they are the only source of damage.
5) All damage after a dino is unconscious causes catastrophic TE drops, even if it's from a scorpion.
6) Stimberries do not reduce food; I've seen some people saying this but it doesn't happen. Food DOES drop faster if the dino has not begun taming yet, but this isn't enough to make starvation method effective.
I was talking about this-
Originally posted by DarkDayz:
We tame Sabers @ level 60 with +15 levels @90%TE
Normal meat is 10 food/ prime is 20/ cooked prime is 35/ prime jerky is 40.
I'm not sure where on earth you came up with those numbers. It is most certainly 50 food for both raw prime and raw meat. Not certain about the cooked versions
Starving always worked the same. You wait the hunger to drop to nearly zero and then you put in as much food of your choice in as you can afford. And then the Animal eats everything till the bar fills up again. Every bite has a cooldown of 1 sec.
jep that numbers are wrong.
Numbers are:
Raw Prime = 150 Affinity 50 Food
Raw Meat = 50 Affinity 50 Food
Cooked Prime = 75 Affinity 50 Food
Cooked Meat = 25 Affinity 25 Food (might be 30 now ain't sure)
Mammoth C Rockarrot:
Mammoth lv 69
HP 13%
Start Efficiency 100%
End Efficiency 67,9%
+ Lv's 23 (92)
Foodmeter 14000
Time starving ~140min (maybe 150min)
Feed ~8min
Narcotics used ~130
Torpor 2800 (2794)
Final Melee 266.0% (was 140%)
Everything as bad as the Longgrass Mammoth.
And again no TE drop for low HP (Scorpion)
Damn this time it took me 2 Hrs to get a lv 69 Mammoth... and that damn thing had 14k foodmeter, took nearly 2.5 Hrs to starve X_x
Just to make this sure! i test this with this variables because of the statement that T2 Food like Rockarrot would yield better results as mejoberries.
I never starve my Tames, other than needing some time to get Primemeat for Carnivores.
@ HP - sadly my Scorpion now does a lot of damage (over 1000% melee) and that ♥♥♥♥♥♥♥♥ mammoth only had 1.1k health
Ah, I didn't realize your multipliers were so high. That makes more sense, thanks! I was getting a bit frustrated wondering if i was doing something idiotic haha
http://steamcommunity.com/app/346110/discussions/0/523890681427410250/
because its normal for herbivore to be around 30%, there is no other way and there never was, if you ever saw youtuebe videos where herbivores were tamed with 80% efficiency, thats because they run on 5x taming speed servers.
knock it out first with a scorpion. a high level high scorp with 5000+ hp and 500%+ melee damage bonus.
it will start with 100% taming effectiveness.
before the taming bar starts, rapidly force mejoberriers on it.
once the actual taming starts, let it starve while keeping it knocked out, but build a barricade around it so it can't move.
let it wake up, starved and give it 15 minutes to reset taming effective ness
knock it out with scorp again, fill it with mejoberries and again jam the force remote use button on berries before it eats the first berry
now watch the magic happen. since it'll be starved it'll immediately eat them and you'll probably end up with 98%+ taming effectiveness