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also crystals are now on mountains so i go for that.
There is no other dino that could be used to farm silicon, oil or crystals?
Huh. My Sarco always held up well.
My problem was that no matter what I put him on (besides passive, you never go full passive in the ocean) everytime I hopped off to grab pearls or oil, he'd go off and do his own thing leaving me stranded.
Sometimes I made it back to him, other times, I was fishfood.
The dolphins are a nice balance between Megalodons and the other ones (that can go on land, like Sarco, Turtle and Spino). It's naturally fast, can outmanuver a shark, has a higher melee than you'd expect, and a decent carry weight. Low HP though. Can nail single high level sharks, but doesn't fare well versus packs.
If you're willing to sacrifice weight (and keep the 250ish they have around level 40/50) you can boost melee to 500% and HP to around 1k.
Typically, i'd say tame a fleet of em, and take them all when you go out, but their pathing is a little wonky. Half the time they follow, half the time they don't. I've noticed more the latter when other dolphins are around. Like they'd rather sit there and socialize than do as you want them to.
Ok, we used this tactic, too. Ok, seems to be, that we have to wait, that the megalodons not bugged anymore...and taking the risk, to be very fare down under water and that the megalodon than die... mostly you not make it back to get air and than you die...
Thx for the answers.
Sarco really isn't bad, just has a weakness to his sides and a slow turn rate. Pair that with lacking an AoE (his attack is directly at his snout, where you'd expect it to be) and you have issues versus packs.
I've even had a raptor nearly kill one, because he came from the side and kept pushing me back everytime I tried to turn to face him.
I do think that Sarcos are one of the most balanced dinos ingame. Slow on land, open to attacks from most directions and has and ok health and bite to it. So if you mess up, you get to pay for it. In the water how ever (after the "sarco fix") they are faster and more of threat, no longer a easy kill and they will follow you where ever you go.
As a tamed dino they are awesome, unless you get them badly outnumbered in and out of the water. They have the turning ability of a minor planet, but they bite can take out any sea dino in a one on one biting match. They don't bug out in underwater caves, but they seem to be - at times at least - a bit to willing to take on fights against anything that agrroes them. They don't try to fly away like "sharks" and "dolphins". Biggest problem seems to be gate issues. They seem to fit dino gates, but reall needs behemoth.
Just be careful, make sure you've got a sea-pen with a gate or else your Icthy is going to get munched by a Mega, probably within minutes.
There was no Center map when this question was asked one year ago.