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the lag is from the lighting effects and how they are blocking the world light for the inside of the cave, you can look and see the method used simply by going into single player and using the ghost cheat to fly through the stone near a cave. I've used this method in other engines to block world light myself. When the snakes load for the cave as well it can cause abit of a hickup (pause) as well.
Good point. No matter UE4 world stream is top notch from what i've read.
http://steamcommunity.com/app/346110/discussions/0/530646715635880409/
this comment stands for basically comfirming what I guessed.
Survivor, [Pyou] Mr Gob asks, “Are you going to improve the aquatic part of the game?”
Answer:
Definitely! The ARK is a giant continental island surrounding by a vast ocean and other isles. The aquatic part of the game plays a very important part and definitely has a role in ARK. You will see it improve and change over the course of the early access period in the form of an expanded Ocean that leads to other smaller Islands further out, along with more Ocean-specific resources and aquatic cave entrances and creatures!