Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
however if you show back up and they have fertalizer, were watered the entire time, and no one is destroying them from your own tribe... IDK
You'll want to unluck and build the compost bin and put two droppings of the same size and 50 thatch into it to make Fertilizer (Takes about a full real life hour). Those will keep your plots well stocked with fertilizer.
Two bags should easily keep a plot alive for a full day if memory serves.
If you're already using a Compost Bin ignore the rest.
Don't use feces directly, compost them in a Compost Bin by using 2 of the same feces with 50 thatch, it'll last a lot longer.
Using it directly should be less problematic though - Allow you to do it early on without having to babysit your plots all day long. Raw dung is already far, far less effective as it is - No reason why it should decay at all when it's in the ground.
I run a water line to our house so we can have a tap in our main crafting/cooking/storage room for convenience. Outside of that the water pipes are about useless. The water tanks are kind of pointless too since they hold so little water that a few gulps and water skin fills empty them (they fill with rain so they'd be a nice substitute to running a hideous line to a river/lake/ocean) if they had any real capacity).
Anyways.
Seed is "consumed" by the plot. If you lack a seed you'll see "unseeded" when you hover over the plot, just as you'd see "not fertilized" if it's not fertilized.
Another thing to note is you can pile up extra fertilizer in the plots - that's what I usually do since it's annoying if they run out and start reverting.
We have 50+ dinos with half of them being mid sized or higher and 3 compost boxes so it's poop-o-rama.
+1 yep
Nope - Was changed. Read the patchnotes folks...
I did wonder if when a dedicated server is shut down for the very frequent dev updates, it suffers from the same bug as a local game?
Scoob.
Very poor design though, I've mantained a small garden myself in real life and it doesn't take a genius to realise fertilising the soil helps the growth of most plants, it doesn't allow it. Almost any plant can thrive in its native environment, without you dumping tons of dinosaur ♥♥♥♥♥ on it.
Almost a 3 year necro, good job!
Did you add fertilizer?
Do they have a water supply?