ARK: Survival Evolved

ARK: Survival Evolved

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dermaniac Jun 26, 2015 @ 9:53am
Seeds always disappear
Hi!

Maybe this is a noob question, but I couldn't find anything with a google search.

For a few days now I have tried to plant seeds. It's on a PVE Server, and I have a water tap right over it so they always have water. I plant the seeds, fertilize them, and while I'm around they are always fine.

But then I log off and log back on the next day and they are gone. I even built a fence around them now because I was worried wild dinos might trample over them.

Any idea what could be the cause?
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Showing 1-15 of 36 comments
Viivrabe Jun 26, 2015 @ 10:03am 
if you run out of fertalizer while its growing they start "ungrowing" (growth timer goes backwords) this results in the plant disapearing into nothing.

however if you show back up and they have fertalizer, were watered the entire time, and no one is destroying them from your own tribe... IDK
dermaniac Jun 26, 2015 @ 12:19pm 
Oh, I didn't know the timer would go backwards, I thought it only slowed down without fertilizer. Thanks for the info!
Mansen Jun 26, 2015 @ 12:21pm 
Yep - Leave a plot without fertilizer for long enough (A few real life hours is enough) and they are likely to grow back into seedling, or outright vanish.

You'll want to unluck and build the compost bin and put two droppings of the same size and 50 thatch into it to make Fertilizer (Takes about a full real life hour). Those will keep your plots well stocked with fertilizer.

Two bags should easily keep a plot alive for a full day if memory serves.
NightUndead Jun 26, 2015 @ 12:22pm 
Just to make sure you're not doing what another thread that recently popped up was doing.
If you're already using a Compost Bin ignore the rest.

Don't use feces directly, compost them in a Compost Bin by using 2 of the same feces with 50 thatch, it'll last a lot longer.
Last edited by NightUndead; Jun 26, 2015 @ 12:23pm
Mansen Jun 26, 2015 @ 12:24pm 
That'd probably be my thread, yes... heh.

Using it directly should be less problematic though - Allow you to do it early on without having to babysit your plots all day long. Raw dung is already far, far less effective as it is - No reason why it should decay at all when it's in the ground.
Jolly Jun 26, 2015 @ 12:29pm 
Don't really need to irrigate either. What we do is set down our farm plots, wait for it to rain (fills them up), then plant seed and fertilize. From then on the daily or so rain will keep them full and they never drop much below their water cap. Devs may change this some day to make irrigation required but for now it's a waste of pipe and eye pollution.

I run a water line to our house so we can have a tap in our main crafting/cooking/storage room for convenience. Outside of that the water pipes are about useless. The water tanks are kind of pointless too since they hold so little water that a few gulps and water skin fills empty them (they fill with rain so they'd be a nice substitute to running a hideous line to a river/lake/ocean) if they had any real capacity).

Anyways.

Seed is "consumed" by the plot. If you lack a seed you'll see "unseeded" when you hover over the plot, just as you'd see "not fertilized" if it's not fertilized.

Another thing to note is you can pile up extra fertilizer in the plots - that's what I usually do since it's annoying if they run out and start reverting.

We have 50+ dinos with half of them being mid sized or higher and 3 compost boxes so it's poop-o-rama.
Kotli Jun 26, 2015 @ 12:51pm 
its 3 bits of dung Night not 2.
Dragorin Jun 26, 2015 @ 1:04pm 
Originally posted by Kotli:
its 3 bits of dung Night not 2.

+1 yep
Mansen Jun 26, 2015 @ 1:13pm 
Originally posted by Kotli:
its 3 bits of dung Night not 2.

Nope - Was changed. Read the patchnotes folks...
LTDan Jun 26, 2015 @ 1:43pm 
Another player can still access your crop plot and steal your seeds if they wanted to.
Scoob Jun 26, 2015 @ 1:47pm 
I had an issue with my Crop Plots dying off. This turned out to be linked to a bug whereby the Water and Fertilizer levels reset when the server is shut down (local game, but might affect dedicated servers) To fix this each time I logged on I'd have to water the plot, remove the still present fertilizer and pop it back again. This effectively reset the plot. I now have a steady supply of Narcoberrys from my three small plots, but have to remember to "reset" them each time I log on.

I did wonder if when a dedicated server is shut down for the very frequent dev updates, it suffers from the same bug as a local game?

Scoob.
✝ Gamlingwine Aug 6, 2015 @ 5:49am 
Happened to me as well, at least I found out why.

Very poor design though, I've mantained a small garden myself in real life and it doesn't take a genius to realise fertilising the soil helps the growth of most plants, it doesn't allow it. Almost any plant can thrive in its native environment, without you dumping tons of dinosaur ♥♥♥♥♥ on it.
Incognito[BE] Jun 5, 2018 @ 1:23pm 
guys i didnt play ark for a while but i started yesterday playing again and all my resources were gone and all my crops were not seeded and now i seeded my crop plots again i logged off and back on and they were all not seeded again (offline mode) and my stackmod also doesnt work correctly anymore ... well he is still stacking , just no metal ingot´s
Frostbringer Jun 5, 2018 @ 3:24pm 
Originally posted by IncognitoBE:
guys i didnt play ark for a while but i started yesterday playing again and all my resources were gone and all my crops were not seeded and now i seeded my crop plots again i logged off and back on and they were all not seeded again (offline mode) and my stackmod also doesnt work correctly anymore ... well he is still stacking , just no metal ingot´s

Almost a 3 year necro, good job!

Did you add fertilizer?
Do they have a water supply?
Incognito[BE] Jun 6, 2018 @ 8:02am 
yes they have enough fertilizer ... around 3 bags in each crop plot and they have water with pipes and taps
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Date Posted: Jun 26, 2015 @ 9:53am
Posts: 36