ARK: Survival Evolved

ARK: Survival Evolved

View Stats:
Kingofocean Jun 26, 2015 @ 4:33am
Remote Keypad help please
Hello everyone. I am looking for help concerning the remote keypad. I juste made one in my base, that I put near an electrical outlet so it is powered. Me and my friends gather enough oil to let the generator run all the time. I have several lights in our base that I would like to turn on/off from the keypad since some of the lights are quite scattered in the base. I've looked on this forum already to see how the keypad work, and so far I have found a post explaining that I have to set up pin code in my lamp posts (for instance 0001) and then when I go on the keypad, i can put this pin code to turn on/off all the lamps with this pin code. I did that but when i put the pin code in the keypad, nothing happens.
What am I missing guys?
Thanks :)
< >
Showing 1-14 of 14 comments
jacobellinger Jun 26, 2015 @ 4:49am 
I know this is a stupid question but do you have everything cannected by wires?
jf3000 Jun 26, 2015 @ 4:50am 
This is easy done. Place the keypad, go to the objects like lights or turret etc, enter the pin, turn off. If lights are 0001 then once all off go to keypad and press E then enter 0001 and they all come on.


Electrical Generator = Gasoline
Straight Electrical Cable from Generator outwards
Electrical outlets placed on cable/s
Lights placed, will connect to outlets if close

Last edited by jf3000; Jun 26, 2015 @ 4:52am
Gazer75 Jun 26, 2015 @ 4:53am 
Yep, use the same pin on the keypad as on object you want to turn on/off and open/close.
If you didn't set pins on these objects it obviously will not work.
Kingofocean Jun 26, 2015 @ 4:59am 
Thanks for your answers guys :)
So, everything is well connected to an outlet obviously otherwise I wouldn't be able to turn on/off the light manually ;p
Like I said, we have way enough gasoline to let the generator work 24/7.
My keypad is placed very near an electrical outlet (one that is giving electricity to 2 of my lights and our refrigirator) so yes it is supplied with electricity (plus, it says so when I look at the keypad).
I have put the pin code 0001 to the light right next to the keypad, I turned it off manually and tried to light it up with the keypad using the same pin code, but nothing happens. I know that if I just press E in front of the keypad, it will toggle a pin code to turn on/open things, while I have to hold E and choose the turn off option to, well, turn off things x)
But still, nothing is happening :(
I will try immediatly to turn off ALL the lights we have in our base and then go to the keypad, I'll let you know if that changes anything.
Kingofocean Jun 26, 2015 @ 5:00am 
PS : sorry if I am not clear sometimes, english is not my first language ^^'
Last edited by Kingofocean; Jun 26, 2015 @ 5:00am
jf3000 Jun 26, 2015 @ 5:08am 
You're more than welcome to come to my server and see for yourself it running, will even give you the items to build and test.
Kingofocean Jun 26, 2015 @ 5:14am 
Okay, I managed to understand why it's not working, and how to make it work, but it is VERY strange....
It would seem that all the lamp posts that I've built BEFORE I installed my keypad, can't work with it. I noticed that the lamp i've just installed right now on my friends house (in our base of course) was working with the keypad, since I've installed the lamp post on his house AFTER installing the keypad.
I even tried to remove one of the lamp post I had before having the keypad, and then put a new lamp post exactly at the same spot, and now this one works with the keypad also!
Is that supposed to be normal? or some bug to notify? Because let's face it, the first thing you want to build (in the electrical category of course) is NOT the keypad if there is nothing to turn on/off...
Last edited by Kingofocean; Jun 26, 2015 @ 5:19am
Kingofocean Jun 26, 2015 @ 5:18am 
Last question, I've seen people saying that we can even open doors with it? How would that work? o_O since there is no electrical doors in the game, I don't see how the current ones would work electrically... ^^'
Plus, I've tried putting a pin code to our mega gate but of course it's not working, but now I am wondering if it's because we've built the mega gate before installing the keypad... Because having to replace the current one with a new one JUST for beeing able to open it from afar, well that's not really worth it IMO x)
Last edited by Kingofocean; Jun 26, 2015 @ 5:21am
jacobellinger Jun 26, 2015 @ 12:53pm 
good to know. even if it is a bug. I will keep this in mind when I use them. thank you op.
Uzi [OTG] Jun 29, 2015 @ 5:06am 
Well, looks like it isn't working for me.
I followed the above instructions and set pin codes for the lights I wanted to toggle with
the remote

Then went to the remote I made and entered the pin to deactivate already working lights that were on already.

Nada. No workie. Jack Squat.
No toggle on or off matters via remote.
Yes, using same pin I entered at the lights.
I did not set the pin on all my lights though, only 3 of the 5 on property.

I too, built my lights, placed fridge, and all before I got around to making the remote and placing it.

And yes, it is powered to the grid.
and yes, the lights all work before I made this remote.


So, I've not had time to build yet more lights to see if ones that I build after I made
and placed the remote will work with the remote or not.

Sounds like it may be a stupid bug = glitch.

Gazer75 Jun 29, 2015 @ 5:16am 
Didn't matter in my local solo game. I had like 6 lights built before doing the keypad. Worked fine... Set all lamps to 0000 and turned them off. Used keypad on option and hit 0000, all lights came on. Selected off option and used 0000 all turned off.
Set my main dino gate to 9999 and that also work fine.
Belnick Sep 16, 2015 @ 1:08pm 
it seem you can only turn lights on, you have to run a round like a mad man to turn off all by hand
Belnick Sep 16, 2015 @ 1:11pm 
nm, missed an option
Maltheus Sep 16, 2015 @ 1:21pm 
Turning off is a separate function. You hold down E and look for Deactivate.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Jun 26, 2015 @ 4:33am
Posts: 14