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Ein Übersetzungsproblem melden
That said I don't mind them taking awhile to do this.
- If you want the pin-feature, then play on a private server which has it activated.
The pin feature is not accurate and you still have to survive the run back to your body.
Honestly i dont see why it cant be reversed. If you want to playw ithout it then go play on a server that has it turned off. This game is already plenty difficult with the glitched dino's and insane fall damage. No reason to use frustration in order to up the difficulty.
I also like this "getting warmer/colder" mechanic idea. Exact locations on the map, especially without the markers enabled is a bit much.
Maybe even make it a craftable item like a personal chip detector (and make it look kinda like the PKE meter from Ghostbusters cuz I said so and umm...cuz I love you guys)?
It has been mentioned before by the developers that predators can and WILL eat your dead body, and recover health doing so. In these instances, it makes sense that your body and gear should disappear (it's in the creature's gullet now :p). That should be the price for misjudging a fight against a predator. But for instances of accidental death like falling down or drowning, etc...
Seriously though, it's part of the game. The fact that you CAN get your stuff is more of a mechanic for OTHERS who kill you to take your stuff, not for YOU to get your stuff back. If this game were designed for SP only, I wouldn't be surprised to find out your stuff just poofed on death. While I'm not trying to say it doesn't suck losing good stuff, it's not something that should/needs to change. Period. The game doesn't need to be so hard only bottoms into BDSM scenes can tolerate the pain, but it also shouldn't hold your hand when you get a booboo. Dinos are higher value than pretty much ANY material/item(with a few exceptions and ignoring early level dinos) and you don't have ANY chance to get them back when they die. Always have backups and have backups for your backups. Life sucks, craft a helmet.
Right... There is and still should be a decay timer on dead bodies/loot bags from bodies. It obviously needs to be tweaked or whatever. Whichever or both of the two. Personally I think maybe ten or fifteen minutes for the body, then a half an hour to an hour for the bag is more than fair, but clearly it's an issue that needs to be hashed out more. Right now it seems very random whether you are able to find and retrieve your stuff. Bodies in Local play, for example, seem to last a lot longer/potentially indefinitely, whereas I've seen several other comments about Official servers like yours where they just pop into thin air in an instant.
Also, pretty sure scorpions are considered predators/carnivores.
But my point about that was that deaths by predators can and should continue to result in no body being found. Same for even if suddenly a predator finds your body and scavenges. Dems just the ropes.
At least make some kind of craftable device you can wear which will beep or something when you're near it.