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It takes 4 hours to tame a level 44 Doe even when you have 15 kibbles + 200 citerol
By your own Logic Mammoths should be nerfed since they gather wood as fast as the Doe gathers stone. Quit asking for nerfs.
I'm sick and tired of people saying nerf X to increasing BORING grind. It's not like you magically get a free DOE on entering the game. It's a VERY LONG tame.
If someone spends hours taming a Doe with Kibble they DESERVE to have the benefit of gathering stone as fast as a mammoth gathers wood.
Because, now I will be able to gather enough stone to knock out all the dinos and all the people in just a matter of hours!!! muahaha
Seriously though, whether it is OP or not doesn't matter right this moment because there is NO WAY it has been out long enough to really determine this. On top of that..
@OP, What level was your Doed that you mined with? What % melee? How many levels had it gained? You keep talking about a mastercraft axe and how it should be able to out perform the dino, but you never say how much you have leveled up your Dino. As a point, ALL DINOs (except Dodo?) are OP if you get a high level one, kibble tame it, then max level it.
for 1, i carry multiple journeyman+ level hatchets when i go stone farming, and you should be too at this point.
for 2, you didnt answer either of the 2 questions i presented in the quoted subject.
+1
please respond to my question of how them aquiring 12k stone (as used in your example) would break the game.
Killing dinos/players requires skill, building a well designed, highly defensible base requires skill.
Killing requires a variety of skills including aim, proper weapon selection, knowledge of tactics, and knowledge of your strengths and weakness as well as those of your target.
Building a good base requires skills including, identifying defensible terrain, knowledge of good defensive and fortification techniques and an ability to identify weakness and minimize them.
Gathering materials does not involve skill. Let me say this again. Gathering materials does not involve skill.
The only thing that gathering materials requires is a finite real life resource called time. You spend time hitting things with tools or using dinos to gather item x, the more time you spend the more you get.
I'm going to go out on a limb and guess that you've got a great deal of disposable time to spend. Good for you, but a great many of us don't have that luxury. I don't have endless amounts of free time to do with as I chose, so I have to make choices when confronted with a couple hours of free time. Go watch a movie or tv show, maybe read a couple chapters of a book, okay a video game, play basket ball, or play a game where I have to watch a disembodied hand hit a rock for hours on end?
I can appreciate that you have a higher tolerance for long completely mind numbing activities, most likely endued by the fact that you've got all the time in the world, but I don't share these things. So when I play ark I'd rather do something truly entertaining, instead of rock breaking sim 2015.
Tldr something that doesnt require skill can't be op/up
i would like to hear at least 1 valid response to either of the two following questions:
1. in what way is gathering mass amounts of stone a game breaking change? and please provide a working example.
2. in what way is this animal gather mass amounts of stone? the OP already provided examples of 1k by hand in 6-7 minutes and 6k by mount in 30 minutes. These numbers are both comparable. In what context is this broken? Again provide a working example.
Should gathering stone on an animal designed for it be slower than gathering it by hand? is that what we are suggesting?
http://i.imgur.com/BAXem6D.png
I have a lot of time. I still dont want to spend it gathering stone every single night. This change was, as another put, overdue.
Depends how much it produced. I'm guessing from the comments in this thread people would want and expect a lot from it. It's hard to put my point across when every single person prefers the easier game, but whatever :')
For the first time I actually have a viable way to get stone and now we have high level players who have everything saying its too much. If you feel the stone rate is too high well by all means its your choice, USE A HATCHET THEN if you enjoy grinding mindlessly , grind simulator 5000.
While you are at it why don't you demand a reduction in the flint rate for ankylos and demand a nerf for the wood gathering of the mammoth or better still for the extra challenge use only stone tools to gather.
End of rant.
Geez I just hate players who cannot get off their Nerf hearding high horse.