ARK: Survival Evolved

ARK: Survival Evolved

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Skully Dawg Sep 27, 2015 @ 3:04am
Doeds shouldnt be 100% immune to plant turrets to reduce lag...
Make them so they can DIE when balled, so sick of doed balled up spamming plant turrets for DAYS without a single damage. Not only it is annoying, but it is beginning to cause the server to lag from all the piled up doeds just getting shot...
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Showing 1-15 of 23 comments
DoomsdayFighter Sep 27, 2015 @ 3:06am 
So THIS is whats ♥♥♥♥♥♥♥ up our server? o_O

People seriously need to stop putting their turrets to 'attack all'. Please devs, remove that option. Only let the plants hit otherplayers and their dino's. This is a serious bug!
The_Pastmaster Sep 27, 2015 @ 3:06am 
They should die. o_O The ball upps the damage reduction by a significant margin but one can still kill them.
Razor Sep 27, 2015 @ 3:08am 
An easy fix is to make the doedicurus killable when it is rolled up, just give it very high damage resistance instead. Maybe it will take 12 hours of shooting it to kill it, but eventually it will die that way.
Bapelsinsaft Sep 27, 2015 @ 3:11am 
Originally posted by DoomsdayFighter:
So THIS is whats ♥♥♥♥♥♥♥ up our server? o_O

People seriously need to stop putting their turrets to 'attack all'. Please devs, remove that option. Only let the plants hit otherplayers and their dino's. This is a serious bug!

tbh with a statement like that youre the one that seems bugged. Did you honestly think this one through before posting?

Cause removing that option would pretty much cripple any sort of automatic defence on PvE servers. Fix the doed instead would seem like a better option.
Dhakra Sep 27, 2015 @ 3:11am 
SIGN!

They could fix that pretty easy, if they dont want to nerf the Doed for players who tamed it, they just easily could make it damageable if it has no saddle equipped. For Example: NPC Doed takes like 30-50% as a Ball, with Saddle on he take like 1-5% dmg. So its still has his ball power but isn't ♥♥♥♥♥♥♥ up people and servers that hard. Pretty stupid to see like 5 Raptors wants to eat a rolled Doed... just stupid.
Skully Dawg Sep 27, 2015 @ 3:14am 
Yeah its causing ours lag issues now because around the map its nothing but mobs trying to kill a balled doed and it stacks up alot of wasted system resources quickly, making the server lag pretty bad at times.
Dhakra Sep 27, 2015 @ 3:17am 
Yep, agree with you. Could imagine that cause Server lag, if there are like 30 Doeds getting raped by like 150 other dinos... all over the map.
Wolfman-RIP Sep 27, 2015 @ 3:18am 
Originally posted by F.K.C BloodWulf:
Yeah its causing ours lag issues now because around the map its nothing but mobs trying to kill a balled doed and it stacks up alot of wasted system resources quickly, making the server lag pretty bad at times.

Pure nonsence.

PVE servers have the same lag and barely anyone has any Plant x's and doedacuses are not being used to attack anything on them servers.

BTW. When a players not in a area on official servers that area is frozen and all dinos are in stasis.so they don't add anything to server load.

The lag is caused by the servers not being able to handle the player count and the fact the devs don't have muilti-thread core support for ARK
Last edited by Wolfman-RIP; Sep 27, 2015 @ 3:19am
DoomsdayFighter Sep 27, 2015 @ 4:31am 
Originally posted by Wolfman-RIP:
Originally posted by F.K.C BloodWulf:
Yeah its causing ours lag issues now because around the map its nothing but mobs trying to kill a balled doed and it stacks up alot of wasted system resources quickly, making the server lag pretty bad at times.

Pure nonsence.

PVE servers have the same lag and barely anyone has any Plant x's and doedacuses are not being used to attack anything on them servers.

BTW. When a players not in a area on official servers that area is frozen and all dinos are in stasis.so they don't add anything to server load.

The lag is caused by the servers not being able to handle the player count and the fact the devs don't have muilti-thread core support for ARK

Nonsence since i used to have barely any lagg with 70/70 servers and now theres a ♥♥♥♥♥♥♥ of lag with only 20 ppl on. Primitive server
Comander-07 Sep 27, 2015 @ 4:33am 
yeah the damage reduction when balled up is out of control..
Dhakra Sep 27, 2015 @ 5:41am 
^^ they have to change that anyway... nvm if its rlly force the lag or not, its just useless and shouldn't be like that anyway...
It's a Mind Game Sep 27, 2015 @ 5:46am 
Originally posted by Wolfman-RIP:
[..]
PVE servers have the same lag and barely anyone has any Plant x's and doedacuses are not being used to attack anything on them servers. [..]
I doubt that every server has dedicated hardware, so PvP issue could easily affect PvE server.
snowbear Sep 27, 2015 @ 6:02am 
doe makes raiding to easy. it can easily absorb autoturret shots too once it is coiling up. its rly nonsense. raiding against turrets should be a lot difficulter!
Rezonus Sep 27, 2015 @ 6:03am 
Originally posted by Razor:
An easy fix is to make the doedicurus killable when it is rolled up, just give it very high damage resistance instead. Maybe it will take 12 hours of shooting it to kill it, but eventually it will die that way.
They are killable. You just need really high damage, or C4
Wolfstriker Sep 27, 2015 @ 6:07am 
Yeah i had the use C4 to kill them. Because when it coms out of ball form and takes damage it rolls into a ball again. Its annoying
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Date Posted: Sep 27, 2015 @ 3:04am
Posts: 23