ARK: Survival Evolved

ARK: Survival Evolved

View Stats:
Sixhitter Sep 18, 2015 @ 1:45am
Griefers will kill this game
First I would like to say my points here are NOT criticism of the developers. They made a great game and the pity is a few of those playing it have no self control and play at the lowest possible level. They have no idea that PvP means you duel a player that is AWAKE and logged on.

My question for the Devs : Is this the game you envisaged? Where a player grinds to get to goals. Logs off and then finds all that hard grind stolen. Where the only real reward is for the griefers and there is no real defence against them.

Where multiplayer should be the very best experience it is actually the worst and the multiplayer world seems to reward those exploiting and punish those playing in the spirit I am sure the developers intended. You have to be pretty dense to carry on grinding when it is so easy to join the griefers.

From what I see there is very little PvP and a very high level of B&M (Burglary and Murder) where no other skill is needed than a high level pick or access to explosives.

I understand why the developers made the player structures vunerable but to constantly lose everything just because you logged off gives this great game a limited future for real players.

If griefing is part of the intended mechanics then the grind needs to be reduced. Resource gathering and taming needs to be a lot less time consuming to give a player some small chance to achieve anything and help build a community.

If griefing is not part of the intended mechanics then homes and chests need to be a hell of a lot harder to break into.

For people like me there seems little reason to join a server and experience the game how it was intended to be played. The single player option then becomes the only real choice and that also has a limited future as this game is obviously meant to be multiplayer.

Unfortunately those that have no intention of working for reward, no patience to learn the skills and whose low brow form of game play destroys any enjoyment for others will either severely limit this games potential or as with many games I have played in the past from Ultima Online onwards has a much shorter future than this game deserves.
< >
Showing 1-15 of 596 comments
shayne.oneill Sep 18, 2015 @ 1:52am 
Eve online has PVP that would make most hardcore ark pvpers pee their pants. And thats been going 10 years strong. Offline raiding , spaceships worth literally hundreds of manhours to produce, people turning up by the thousand to take your stuff off you.The game is still there.
Last edited by shayne.oneill; Sep 18, 2015 @ 1:54am
LickableBush Sep 18, 2015 @ 1:54am 
take the time to find an unofficial server with settings and rules you will enjoy if you just jump on to any server like officials expect there to be no rules and anything goes.
Okim Sep 18, 2015 @ 1:55am 
Sorry if i`m picking only these parts of your post to quote, but i`m quite interested exactly in them as a server owner. I do agree that the game is threatened to become a negative experience to the players due to the players themselves though.

They have no idea that PvP means you duel a player that is AWAKE and logged on.

For people like me there seems little reason to join a server and experience the game how it was intended to be played. The single player option then becomes the only real choice and that also has a limited future as this game is obviously meant to be multiplayer.

Seems like you have played only on officials ones which have admins and are usually the place where griefers are. Have you tried the unofficial servers ever?
Last edited by Okim; Sep 18, 2015 @ 1:58am
{LCD}Bloodlet-VT Sep 18, 2015 @ 1:56am 
Single player is not the only choice. We had enough of the griefers within the first week of EA release and set up our own server. It runs the vanilla game except for longer daylight hours.

Take a look around the unofficial servers and you'll find one right for you. ;)
Xavori Sep 18, 2015 @ 1:56am 
Originally posted by Martin:
Your idea of pvp is somewhat warped. Pvp is about winning. With any means necessary. If you're not online.. hardluck. In UO the same problem occured, you'd log in to find someone had glitched their way in and cleaned you out.. or they'd be sitting waiting for you and anyone else and just gang kill you. To which people also objected.

The only true pvp is with fps games where the is no real loss of time, you run around killing each other for points and boasting rights. In mmo pvp.. you win any way you can, that's the only rule.

You have a fairly twisted idea of what PvP is.

PvP isn't about winning, it's about having fun competing against other players. I'd find it sad if you thought the only way to do PvP was cheat, hack, grief, whatever as you're missing out on the actual fun to be had in competition with others. Instead, you're getting stuff. Stuff which has no value long term because long term, you've driven off everyone else who lost their stuff.

As for UO being all about glitching, hacking, whatever...again...you missed out on so much that was so much better. Also, if you were on Lake Superior and played the way you preached, I prolly killed you. More than once. ;)
Firestorm672 Sep 18, 2015 @ 2:01am 
Originally posted by shayne.oneill:
Eve online has PVP that would make most hardcore ark pvpers pee their pants. And thats been going 10 years strong. Offline raiding , spaceships worth literally hundreds of manhours to produce, people turning up by the thousand to take your stuff off you.The game is still there.
tbh, i never really thought of that, and i even played EVE online and almost lost my ship, granted i think the major parralel is that in EVE, ur stuck with everyone, there is no other server or other place to go, if u piss someone off, ur screwed, but in Ark, u dont have to deal with that. sure offline raiders will be an issue, but the thing is that once they are known, once they r found out they will have to take resposibility, and really, no one wants to be at the firing end of a person who just found the guy who killed/stole he things. offical servers will probebly die down a bit and lose people, but the unoffical servers r whats going to really flurish. hell if u look hard enough u can probebly find a server that has stuff against offline raiding and will take steps to prevent it. Atm, offline raiding is always going to be a thing, but as of now we still havent seen what is to come when it goes for home defenses and such. we just have to wait and see
Osculim Sep 18, 2015 @ 2:04am 
Originally posted by Martin:
Your idea of pvp is somewhat warped. Pvp is about winning. With any means necessary. If you're not online.. hardluck. In UO the same problem occured, you'd log in to find someone had glitched their way in and cleaned you out.. or they'd be sitting waiting for you and anyone else and just gang kill you. To which people also objected.

The only true pvp is with fps games where the is no real loss of time, you run around killing each other for points and boasting rights. In mmo pvp.. you win any way you can, that's the only rule.

The unfortunate reality is that numbers win. More people in your tribe and you will dominate the server. And everyone else will be on the forums complaining of your might.

That's life mate. Either get with the program or sit on the outside staring in at the good life.
Nope sorry dude i think your view of pvp is warped look at the abreviation PVP = Player VS Player simple as that not player vs building. and there is nothing about about robbery in that abreviation either
Red_warning Sep 18, 2015 @ 2:12am 
I'll accept people wrecking my base when I'm off-line but I want to know who they are. I've had my base wiped once but the attacker made great care not to kill any of the tribe members, so we have nobody to retaliate against. A very frustrating feeling.
Sixhitter Sep 18, 2015 @ 2:12am 
Originally posted by Xavori:
Originally posted by Martin:
Your idea of pvp is somewhat warped. Pvp is about winning. With any means necessary. If you're not online.. hardluck. In UO the same problem occured, you'd log in to find someone had glitched their way in and cleaned you out.. or they'd be sitting waiting for you and anyone else and just gang kill you. To which people also objected.

The only true pvp is with fps games where the is no real loss of time, you run around killing each other for points and boasting rights. In mmo pvp.. you win any way you can, that's the only rule.

You have a fairly twisted idea of what PvP is.

PvP isn't about winning, it's about having fun competing against other players. I'd find it sad if you thought the only way to do PvP was cheat, hack, grief, whatever as you're missing out on the actual fun to be had in competition with others. Instead, you're getting stuff. Stuff which has no value long term because long term, you've driven off everyone else who lost their stuff.

As for UO being all about glitching, hacking, whatever...again...you missed out on so much that was so much better. Also, if you were on Lake Superior and played the way you preached, I prolly killed you. More than once. ;)

I agree. PvP is about having fun and some of the replies here show many have no clue that 'playing to win' at any cost is not PvP.

What the hell are you going to win? If a player needs to boost their ego by killing a player who is logged off and defenceless then somehow claim victory then I will keep my distorted idea of PvP.

Like I wrote. The Devs have made a brilliant game, shame a few players will potentially kill it.
Ciabatta_Roll Sep 18, 2015 @ 2:18am 
I somewhat agree with OP in the sense that PVO never really clicked to me as actually being pvp. Assaulting someone's base while they're offline is just assaulting a player made environment, not the player themselves.

If you're gonna say that assaulting someones base while they're offline makes it pvp then I guess I missed the memo that said Mario Maker is a pvp game.
Sixhitter Sep 18, 2015 @ 2:22am 
Originally posted by Martin:
The "idea" of this game is all about raiding and I think the idea has been lost nerfing and buffing then debuffing raiding mechanics.

Either join the biggest tribe or make your own bigger tribe, but don't sit on forums crying about it. Discuss it for sure. But you are either with the program or you ain't.

I ain't. I play pve now. Because of all the reasons laid out above, sure it would be nice to play on a regulated server. But finding one.. without bias.. needle in a haystack.

Less stress = pve. But it is also a more boring way to play the game. Pvp, is great fun, if everyone obeys basic rules, but it really isn't when people don't.

You make no sense m8. First you say I have no idea what PvP is and then tell me that you dont play PvP and opt for PvE due to the very points I raised.

I was not crying I was making a few points, perhaps you need to reread my post. Seems like you 'play to win' when posting as well.

Thx for giving me permission to discuss though. Very big of you.

Get with the program! ha ha ha. cant believe you wrote that. Made my day.
Osculim Sep 18, 2015 @ 2:27am 
Originally posted by Martin:
Originally posted by osculim:
Nope sorry dude i think your view of pvp is warped look at the abreviation PVP = Player VS Player simple as that not player vs building. and there is nothing about about robbery in that abreviation either

Look you want the ethics commitee in on this.. go for it. Everyone agrees with how pvp should be. But it isn't like that. Everyone wants to win and they will do so, any way that they can. They will cheat, they will hack they will use the high ground they will use bigger numbers.

You will NEVER EVER see 1 player versus 1 other player in an mmo pvp game. EVER. It will never happen.

Except with single exception to 1 v 1 mini games. In an arena. If you want a sotf arena for 1 v 1 say so, don't come on here demanding rights on a pvp server. You'll never get them.

PVP does not mean 1 player v 1 player. It just means that players can kill each other.

Originally posted by osculim:
Nope sorry dude i think your view of pvp is warped look at the abreviation PVP = Player VS Player simple as that not player vs building. and there is nothing about about robbery in that abreviation either

You misunderstand. Pvp is about winning. Robbery.. these is no robbery. Your lockers are an extention of you. When a player kills you.. they have every right to your stuff. You don't like that.. don't let them kill you. Guard your stuff 24/7. When 10 people turn up and gank you.. don't come crying on the forums. You chose to play pvp. You chose to offer your time and hard work up for grabs by anyone and everyone. Those are the only rules of pvp. To win.
I agree that its fair to get your loot if you were killed fairly but this is not what we are refering to is it. Its about people robbing people that is offline thats hardly a challenge. luckely on our server there is a certain respect. You try that crap you get wasted by all
Riael Sep 18, 2015 @ 2:29am 
The game right now is just a sandbox. Everything can happen.

I'm however sad that there aren't server (official/private) that are NOT a sandbox.

What do I mean by that?

You played planetside 2?
WoW/Warcraft?
Watched Naruto or whynot Avatar?

I mean a server with ACTUAL factions/nations/tribes.

Where you'd have to trade and use somekind of diplomacy to keep peace with your neighbours so they don't attack you while you are building/rebuilding, and trading for the resources you might need?

Where there would be organized wars (no offline raiding) with online maps which admins would change as per capture/recapture of territories, and people would fight for those?

And stuff like "X from the faction Y was in our territory, if they don't pay us 200 crystals (let's say) we declare war"
OR
"We will sell you the southeast island and the surrounding waters in exchange for the hidden lake"
"We are going to declare war on X for their beach territories, we will give you 1000 oil if you are going to help us"
OR etc because the possibilities are many.

There could be neutral territories held either by players, or mods, where there could be for example certain activities, for example friendly sparring contests, whack-a-dodo, all you can eat food festivals where people could also sell their food, hunting contests and whatnot.
Howler Sep 18, 2015 @ 2:30am 
I have over 700 hours in this game, most of it on official servers. I have to agree totally with the Op and would like to say he has pretty much hit the nail on the head. In the end the only way to play this game is as a griefer I don't want to play that way but do because even a full metal layered house with turrets that my tribe did manage to keep for a couple of weeks, was destroyed while offline. So weeks of work by several people wiped out and now most of my tribe have lost all interest in the game except to log in occasionally and grief someone else.

Bases need to be MUCH harder to destroy especially end game.
Last edited by Howler; Sep 18, 2015 @ 2:31am
Sixhitter Sep 18, 2015 @ 2:33am 
Originally posted by Martin:
Originally posted by The Atheist Cavemen:
This can go a long way to solve alot.

"If griefing is not part of the intended mechanics then homes and chests need to be a hell of a lot harder to break into"

It should be EXPENSIVE and indeed HARD to raid even a home.

What we have is boxes with pincode that can be trashed in 2 seconds gone is your stuff walls in seconds your whole building in seconds.

But it's a SANDBOX and with its rule set FREEDOM OPEN WORLD with FREE FOR ALL is where paradox lay on one hand open free world on other hand way to easy to exploit it and grief the living daylights out of system.

To raid homes/bases should be alot harder and more expensive plus offline raid and murdering also should be adresssed thats no PVP it's kind of said seeing video wher those 20 year olds group screaming like children how they destroyed a a bases with nobody online and killed all sleeping players inside and think they achieve something huge and proud of it and swear to offline there losers. How sad can you be(majority of player base is like this and devs just made they game for them im affraid.

Basically put you want all your stuff to be safe so you can log in then overpower someone else.

Doesn't work like that. You have the same ability as anyone else. You can raid them to. Offline or on. You choose not to. That's your choice. Not thiers. They chose to win. Making stuff harder to open.. goes for you as well.. you can't get thier stuff either.. remember that, when it happens.

And isnt that the point I made. If griefing is a game mechanic then the grind needs to be reduced.

You also make my point that if raiding an off line player is an option then every raid encourages all to raid off line players and where is the fun in that? where is the future in that?

And if you are going to continue to shout about winning can you tell me what is classed as a win in a sandbox game. sheessh
< >
Showing 1-15 of 596 comments
Per page: 1530 50

Date Posted: Sep 18, 2015 @ 1:45am
Posts: 596