ARK: Survival Evolved

ARK: Survival Evolved

Mindwipe Tonic is the BEST exploit ever.
Resets your character back to level 1 and clears out all your engrams, sure this is great for rebuilding your character, but it also KEEPS all of your accumulated XP meaning when you simply get to reassign your stats and engrams again...

Bad? Definitely.

This enables players to simply learn expensive engrams, build 100x of that item then wipe and relearn something else. This absolutely is the best dev-supported exploit in the game and wrecks private servers as well as offical servers where players are more or less expected to specialize in building/combat...etc.

All I am asking for is a way to 100% disable/ban/remove the Mindwipe tonic from a private server to disable this exploit. Something simple as MindwipeTonic=false will suffice. Or allowing servers to dictate what the tonic resets, such as Engrams only, Stats only, XP only or both....etc.

Thank you.
Legutóbb szerkesztette: Slayerjerman; 2015. szept. 17., 9:56
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I don't really see how this is an exploit... Maybe a powerfully unfair tonic, but that's the game. Break it up, same ingredients and all, but a seperate tonic for each of the stats being reset? One tonic for engrams, one for stats, and maybe put a penalty on it, like permanently increasing needed experiance to level by double for each use of the tonics, and/or knocking a few levels off at max level to make it actually cost something more than material?
It's almost as if it is doing exactly what it is intended to do, and OP doesn't have a clue what an exploit is.
Crumplecorn eredeti hozzászólása:
It's almost as if it is doing exactly what it is intended to do, and OP doesn't have a clue what an exploit is.
Vizinni "INCONCEIVABLE!!!!"
Amazing what has changed in such a small amount of time, nowadays we can send an anky and a mammoth down to the swamp, while someone hunts alpha carnivores, and hey presto, 10 mindwipe tonics coming right up, haven't even been logged on for 20 minutes. But in any case, I still know of no one who uses the tonic as an exploit... That could be due to the definition of exploit being something other than what OP thinks it is
By this logic, beacons are exploits too.
Sound like the only exploit that is going on is really high harvest multipliers. Which is allowing these people to make hundreds of each item before taking a mind wipe and then make hundreds of other itmes. Cause at normal default settings you cant really exploit it that easily.

I am on a private server and am like level 96 and plan on doing a mindwipe soon. Why because I have points in stats that dont need those points in anymore like I pushed oxygen up cause I built a long bridge across a bay and did lots of under water work. Dont need the oxygen points anymore got scuba gear. Plus lots of engrams I dont need and with the mods we have on the server I WANT TO USE THEM and the only way I can is by doing a mindwipe. MINDWIPE TONIC RULES belly up to the bar and pour me another.
Millslim23 eredeti hozzászólása:
Amazing what has changed in such a small amount of time, nowadays we can send an anky and a mammoth down to the swamp, while someone hunts alpha carnivores, and hey presto, 10 mindwipe tonics coming right up, haven't even been logged on for 20 minutes. But in any case, I still know of no one who uses the tonic as an exploit... That could be due to the definition of exploit being something other than what OP thinks it is

yup took a bronto down and within 15 minutes had 400 flowers. didnt make a tonic yet. Mods restting is the same thing basically as it gives you back your engram points and you generally get to keep most of what you make but sometimes you lose stuff.
We've for 5-600 rare flowers from harvesting berries with a mammoth in the snow.
It is easier than it used to be but it's still quite difficult.
Getting 20 cooked prime is not as simple as killing an alpha, most of the prime spoils too fast. Also you have competing needs for the prime, you;re basically sacrificing 20 kibble for it. Even with good dinos you'd need to invest some time to be able to make it.
I've been wanting to make some for weeks and havent managed to gather everything for it with other things getting in the way.
Likewise I need to ditch the oxygen points and put them into weight and fortitude.

I think it's balanced right. Even with the new biomes making flowers and mushrooms easier.
O.o

What a useless thread....
If we follow youre logic, having a tribemember that learns all engrams that you havent learned is an exploit too?

-1
OP's concern seems to be that it's a workaround for a balance change he's made on his own server.
=
irrelevant to everyone not on his server.

Maybe look at another way to achieve the balance change you want, instead of complaining about a well balanced game feature you overlooked.
or as has already been determined, disable a part of the game because the server owner doesn't like some of the consequences.

Unfortunately the thread title clouds the main point of the question raised.
As stated not an exploit, not even easy to acquire but.. would be nice to give us options as server admins to customize those additional items not in engrams.

Should really be able to do things like prevent cooking of different types of meats as well. So can't cook raw meat, raw prime meat. Reason? Make for more interesting servers, more variety. Events where raw meat is the only thing you can feed yourself? Awesome.

EDIT: Thinking about this in more detail this should be split into multiple setting sections. The consumable specific options should literally be in the suggested (HungerOffset, Consumable, SpoilOffset). There should be an ItemReplacements() section that includes ToClassName, Obtainable, CostOffset, Obtainable etc. Realistically a really fine grain control would be awesome including custom recipes and engrams without the need for mods.

For all consumable items, the following options should exist:

Obtainable=true/false affect both the ability to craft and to harvest the item as well as obtain from crates.
Consumable=true/false affect the ability to consume it.
HungerOffset=1.0 affect how much hunger it replenishes.
EffectOffset=1.0 affect how much health or stat it increases.
SpoilOffset=1.0 affect the spoil timer.
CostOffset=1.0 affect the quantity of items required to craft the item (rounded up).
ToClassName="" replace the item class with the following. Disables all other settings.

Example:

ConsumableReplacements=(ClassName="PrimalItemConsumableRespecSoup",ToClassName="PrimalItemConsumable_RawMeat")

or

ConsumableReplacements=(ClassName="PrimalItemConsumableRespecSoup",Obtainable=false)

or

ConsumableReplacements=(ClassName="PrimalItemConsumableRespecSoup",Consumable=false)

or

ConsumableReplacements=(ClassName="PrimalItemConsumableRespecSoup",CostOffset=20.0)
Legutóbb szerkesztette: Kyouma; 2015. okt. 19., 19:36
Hmm, i wouldent consider this an exploit in any way, they made the tonic, spent the time to craft it and used it they earned that reset legit i dont see a problem.
OP calling Mindwipe Tonic an exploit? It is working exactly as designed. Exactly as the devs described it. I can agree it is to easy to craft but it is very extreme to call it an exploit.

This guy says, make a little mistake and start over from level 1. LMAO!!!

My question for him is does he have his server set for increased XP, gathering and taming? Isn't that the biggest exploit ever?
Here I asked google to define exploit for me.
1. make full use of and derive benefit from (a resource).
2. make use of (a situation) in a way considered unfair or underhand.

So by OP's wording the mindwipe tonic is meaning 2.
But everyone else its meaning 1.
Rezonus eredeti hozzászólása:
Here I asked google to define exploit for me.
1. make full use of and derive benefit from (a resource).
2. make use of (a situation) in a way considered unfair or underhand.

So by OP's wording the mindwipe tonic is meaning 2.
But everyone else its meaning 1.
That would be true. However, the OP's oppintion is not correct by game design as described by the devs of this game. OP just has an issue that is very personal to him alone.
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Közzétéve: 2015. szept. 17., 9:55
Hozzászólások: 50