Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
enquiring minds want to know
Letting ppl tribe on the no tame server coz your gonna need help
Just tell 'em to turn the music off maybe? If they comply, easy fixed.
Chuc, been with you as you setup the server, know what your aiming for. DOn't think you can turn off the music. However, it is sorta realistic honestly. Let's say a Rex is trying to eat it's way through your fence. That would be extremely loud, and you would notice. However, that doesn't work in the game. Same goes for if you or others with you were really being attacked. I think you would know it if a Dilo was chewing on your leg.
All the battle music does is replace battle ambiance noises that we don't have.
Which reminds me devs... if you read this. Do trilos and cohl really need combat music? Ugghhhh.
I have no idea if this works but in the GameUserSettings.ini file within the server there are the settings:
[/script/shootergame.shootergameusersettings]
MasterAudioVolume=1.000000
MusicAudioVolume=1.000000
Just wondering if you can change the MusicAudioVolume to 0 as I think these settings are like default server ones for people that join are they not? (Maybe they are purely there for single player tho worth a shot I guess).
Thank for reply, but that was the first thing I tried all it did was remove the spawn music
ahh ok fair nuf :)