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Don't know what the base melee damage is, but it isn't good, might be the same as a raptor without the raptors attack speed, charge attack is difficult to make work on account of not being able to turn mid charge, and doesn't seem to give a significant damage boost.
As for health, I knocked one unconscious at lvl 12 and it had 140 hp, knocked one unconscious at 112 and it had 750, however they do have increased physical resistance, not enough to make up for the low HP in my opinion (key word there for all the fan boys), and will never be as tanky as a scorpion ironically.
I've yet to knock anything unconscious so I can only guess there.
It can't harvest berries but it can gather thatch with a tiny bit of wood, does not harvest from rocks, or corpses.
There is no distinct role for it, not even as a multi purpose dino. The only function I've found it good for is novelty, it's like riding yoshi, and that’s the only good thing I've managed to find.
Thanks for the insight MK. Good to know...
From what I can tell with stock attack damage from 95+% taming effectiveness, they do about 150 torpor damage instantly from a charge, and this is unaffected by how far they charge. I'm yet to see if move speed will increase this, but I'm going to expermiment with it soon. As a matter of fact, you're better off getting hard up against your target, as the charge will hit 2-3 times, resulting in instant knockouts on lower level carbos/paras.