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They need to go back to the drawing board on the kibble and make the progression more logical.
As for scorp itself - their torpor should get buffed a little bit: raise its torpor to damage ratio from 3/1 to 5/1, preferably add a little bit torpor on hit. For example they'll do 100% of damage as torpor on hit and then another 400% over 10sec as periodic effect.
Compared to tranq arrows (200% on hit, 250% over time), scorps will have that small advantage to keep players interested in them as taming tools and defensive assets.
I like this idea a lot! However, I'm not sure I like the idea of spoiled eggs and spoiled kibble though as that would be weeks of build up for taming a single scorpion.
Or make a new recipe: any kibble except dodo + spoiled prime meat = spoiled kibble ("spoiled meat flavored kibble" ^_^).
Edit** Actually it is 8 days from the time you collect it off the ground/floor/ceiling
How about: egg on ground transforms into spoiled egg instead of decomposing after 30 min timer runs out? It might get in the way of baby dinos mechanic but if they introduced egg spoiling mechanic... for example: egg spoils on the ground in 5 min if you shoot it with tranq or sting with a scorp, then it shouldnt be a problem, right?.
I know I made this very simplistic and realize it is harder than just that but I wanted to try to make sure you could understand where I was going in general.