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I do think that certain areas should penalize certain creatures though- slow movement for large bipeds in the swamp, vastly increased stamina drain for non-adapted creatures in the snow, eetc. Make it more of a tactical decision which mount you bring where. Sure, that Giganoto might be great everywhere else, but maybe you should ride your bear into the snow and swamp.
Just a germ of an idea here- I'm not sure how mountains, forests, and grasslands would- or indeed SHOULD- have any affect.
For the biome restrictions, I think it would be interesting. I do however thing that there should be a mechanic, be it a special food, armor item, or structure that would allow creatures to resist the weather temporarily, but with enough rescources indefinitely. This way people who enjoy particular creatures and climates, would have the ability to keep what they love... They would just have to work harder for what they want.
I also think if this was implented, there should be certain creatures who can traverse multiple climates without worry (especially if the devs plan to add more). So, for example, a troodon may be able to survive both the cold and heat due to it's plumage (just an example, don't eat me for it).
Same with the new Bear they are introducing and Rex's spinos, a rex would freeze in the snow biome. Argents should be the bird of choice for cold and Pteras for cold, not sure on Quetz.
That said people could still keep creatures out of their enviroment by using air conditioned buildings that would let a mammoth survive in the south, or rex survive in the north etc. The health loss or stamina or food loss cant be too harsh that its not survivable, but why shouldnt the bioms affect tames the same way it does us with food/water comsumption, torpor and health loss. I cant run into the snow with no clothes on and survive for long why should a cold blooded creature that would have a much harder time of it.
Troodon. Well, this is science fiction fantasy game essentially, so while we have this mix of animals that never existed at the same time as each other in reality, and in the case of raptors not looking as they did in reality, why not introduce an "evolved" Troodon. Back in the days some guy imagined how dinosaurs would have evolved if the non avian ones had not died out, and as Troodon has the largest dino brain in relation to it's size, "evolved" it to how it may look today and looking like a politician, oops, reptilian I mean. What if the aliens controlling ARK are evolved Troodons....
why would it make sense for a phiomia to lose health in slighly colder regions?
yep, it doesn't
This is an awful way to combat this.
The OP isn't saying "Deers lose health in South, pigs die in cold, erp"
It's simplying implying that with the current circumstances it takes away parts of the realism, especially if you were to go into the heart of the snow biome and find a collection of Sarcos waiting for you, it just breaks a lot of the immersion.
I do agree however with most of the points in this topic, in that they shouldn't lose health in new biomes but instead have drastically different effects on them depending. If a dino is hot blooded it should not be able to be at it's peak in the snow. With that in mind I think if you fed a hot blooded creature focal chili every once in a while that it might feel a little more at home though, for example feeding a raptor chili to run through the snow.