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When ARK is updating steam's disk write-rate is limited to < 25 MB/s and it's usually more like 10 MB/s. It is intermittent and bursty even after the internet download has finished. The steam directory HDD's "queue length" is 5 (out of 5) at least 2/3 of the time. What this means in practice is that even a 600 MB update takes 15 minutes to install despite downloading in a minute or so.
So... the download speed is fine. Other game's steam update write speeds are constant and fast. Using HDDTune I see that the dedicated steam HDD has max write of ~150 MB/s. S.M.A.R.T. results return no significant errors or problems with the drive.
Watching the disk activity for the updater I see that everything is happening in E:\SteamApps\downloading\...\ShooterGame\. It's going through every single tiny .umap and related file reading it and then maybe doing a write. Most of these reads are done at rates well under 500 KB/s. Only the occasional large file will begin to write at at faster speed of ~5 MB/s. All together these operations never get above ~25 MB/s total.
Could it be that my HDD is saturating in terms of IO operations per second? If so, why can I run HDDTune co-currently when steam is updating ARK and still get 90-130 MB/s on the dedicated steam HDD? There's obviously lots of available bandwidth. CPU usage during all of this never gets above ~15%.