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Hosting a dedicated server means you're using software to operate a server that is seperate from your game client. This is what hosting companies do, you just pay to have access and control over one. Anyone can host a dedicated server completely free of charge. Since a dedicated server is seperate from your game client, it can be ran on any computer. A non-dedicated is ran through your game client and it limited to 4 people and when you close the game, nobody can access it. The only downfall to hosting your own server is that it's up to you to maintain it. You will have to update the server when updates are out and in order for your friends to always have access, your computer will always have to be running.
http://comparegamehosting.com/game/ark-survival-evolved/?stph
If you want to host I recommend (as someone above me) the Official ASL (Ark Server Launcher). It's quite nice even for a modded server. Lots of options, lots of control, quite easy to use. Your connection will matter to an extent. That being said, you will not need TONS of bandwidth. I ran my dedicated server on the same computer I played on via a 25mb connection and everyone said it was smoother than any server they'd been on. The demands of a server are not large unless you want a lot of people. If it's just for 5-10, you should be fine hosting locally.
Downsides to hosting personally are small for private servers. Mainly your ISP will occasionally change your IP unless you have a static agreement, not a big deal..just hand out yourIP and have them re-favorite the new one every couple weeks. Few other minor things, nothing you won't figure out on your own :D
GL!
Even in low memory the game can still take over 4gb, right now mine is at 7.6gb. If you get to the point where your computer is page filing then you're going to see drops in performance.
(I also use RealVNC to control the server remote since I do not have any monitor mouse or keyboard connected to the server).
Right now I have 1 .bat file to start the server. 1 .bat filé to update the server through Steam CMD and tonight I will continue work on a bat file to sent rcon messages to the server at specific time intervals and then save the world prior to shutdown, make sure the game was saved and make a copy on another hard drive.
Then I will combine the bat files into one and last I will figure out how to check steamcmd if there is a newer version of the server available.
I also use Windows scheduler to start vnc server and arkserver automatically on reboot.
So when it's all done it will
See its time to update server. Send mig server goes down in 1h, 30 min, 10 min, 5 min... server is upgrading. Save world. Make sure world is saved. Make backup of save file to another drive. Shutdown server. Download and install update. Restart server. Make a check that server is running or tried to restart server x times.
There are probably visual arkserver managers that does this but I want to learn how to make good bat files. Also then I have full control of how the server operates.