ARK: Survival Evolved

ARK: Survival Evolved

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legs Oct 30, 2015 @ 10:53am
ecosystem?
so i bought this game and am enjoying it so far. but the animals seems to be unaware of each other. are working ecosystems planned? really hope so.

also will the weirdness in the far draw distance be fixed? kind of crappy looking now (and i relaise its early access so that athst why i ask not cry)

Cheers!
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Showing 1-9 of 9 comments
starlightann Oct 30, 2015 @ 11:20am 
No game has the ability to have an "ecosystem" that works by itself -- like a real life successful ecosystem. Only one game comes closest to that (that I know of) and I cannot recall the name. It had species in the name and it was *not* the little Discovery game thing. I would *love* to see a game with an actual ecosystem though.

I hope the far draw will be fixed, I assume it will be. I hope this post didn't come off mean, just stating what I know.
BART CHIMPSON Oct 30, 2015 @ 11:27am 
Originally posted by starlightann:
No game has the ability to have an "ecosystem" that works by itself -- like a real life successful ecosystem. Only one game comes closest to that (that I know of) and I cannot recall the name. It had species in the name and it was *not* the little Discovery game thing. I would *love* to see a game with an actual ecosystem though.

I hope the far draw will be fixed, I assume it will be. I hope this post didn't come off mean, just stating what I know.
ALRE?
GayKiwi Oct 30, 2015 @ 11:54am 
Species ALRE: Evolution Sandbox

Ryzom is a Eco-Religio-sociological sandbox.
Liavain Axon Oct 30, 2015 @ 12:06pm 
There was a PC game way back called Creatures[en.wikipedia.org] that had a ecosystem of sorts. I loved that game. Wish breeding in Ark was more like it was in Creatures. :3
Paladin Oct 30, 2015 @ 12:10pm 
The game has a tenative ecosystem. Dodo's are on the bottom (and even in the dosier, it says they are oblivious), whose predators include... everything. Most common "bottom feeding" dinosaur is the dilo, which will go after any herbivore that won't fight back. Raptors follow all the same rules except they'll try to eat anything... which is why you see them most frequently dead nearby a trike.

As far as the "clean up" dinosaur, Carno's, Spino's, and T-Rex's (not common on every part of the game) clean up most of the beaches and areas when they show up. All the carnivores tend to "wander" closer to where there is food.

So there is a "simple" ecosystem, but nothing totally systemic.
legs Oct 30, 2015 @ 7:03pm 
oh cool, nice to know there is a beginning of an ecosystem. just seems to me that there are all these amzing looking animals and it would be nice if they behaved more like you'd expect them. look forward to seeing what else the devs do that make the game a bt more like being in an alien world than in a gallery/animal showcase which it tends to feel like at times.

so much potential.
Last edited by legs; Oct 30, 2015 @ 7:05pm
starlightann Oct 30, 2015 @ 7:30pm 
Originally posted by Mr. Skeltal:
Originally posted by starlightann:
No game has the ability to have an "ecosystem" that works by itself -- like a real life successful ecosystem. Only one game comes closest to that (that I know of) and I cannot recall the name. It had species in the name and it was *not* the little Discovery game thing. I would *love* to see a game with an actual ecosystem though.

I hope the far draw will be fixed, I assume it will be. I hope this post didn't come off mean, just stating what I know.
ALRE?

Yes! I forgot about it. XD
Dinoman Oct 30, 2015 @ 9:14pm 
The developers once said they wanted to have a more functional ecosystem with herding behaviors and better responses by the dinos, maybe even to the point that the dinos run away before getting attacked.

However that may be down the drain a bit now with some creatures like the alphas absolutely taking away any semblance of a functional ecosystem, and animals like titanoboa being easy meals for swarms of insects because they can't hit anything above them. Right now insects and alphas basically rule the roost in the wild.

It's safe to say that anything beyond the 'ecosystem' we have now can't really exist with how the species act, how well they can hit enemies, or the existence of boss-strength, wandering variants of theropods that just throw it out of whack.
Last edited by Dinoman; Oct 30, 2015 @ 9:16pm
oXYnary Nov 12, 2015 @ 12:30pm 
You all realize what you describe isn't an eco system?
ecosystem is a community of living organisms in conjunction with the nonliving components of their environment (things like air, water and mineral soil), interacting as a system.

Too really have something its more than AI. Its like overhunting Dodos in an area effects the food chain, which effects how fast the trees grow back because there isn't as much fertilizer (poop) in the ground.


-Over logging in a particular area would effect the wildlife.
-Over fishing Coel reducing the amount of Predators in water areas.
-Forest fires allowing new growth after destruction.
-Etc.

It would require having no part of the world ever be in stasis and a really indepth database. Which would really require them getting a super guru to have such a system not overload a server.

Saying such, I still wish for such because right now the world feels dead. Kill a Dino? Don't worry, more will spawn.
Last edited by oXYnary; Nov 12, 2015 @ 12:34pm
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Date Posted: Oct 30, 2015 @ 10:53am
Posts: 9