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I hope the far draw will be fixed, I assume it will be. I hope this post didn't come off mean, just stating what I know.
Ryzom is a Eco-Religio-sociological sandbox.
As far as the "clean up" dinosaur, Carno's, Spino's, and T-Rex's (not common on every part of the game) clean up most of the beaches and areas when they show up. All the carnivores tend to "wander" closer to where there is food.
So there is a "simple" ecosystem, but nothing totally systemic.
so much potential.
Yes! I forgot about it. XD
However that may be down the drain a bit now with some creatures like the alphas absolutely taking away any semblance of a functional ecosystem, and animals like titanoboa being easy meals for swarms of insects because they can't hit anything above them. Right now insects and alphas basically rule the roost in the wild.
It's safe to say that anything beyond the 'ecosystem' we have now can't really exist with how the species act, how well they can hit enemies, or the existence of boss-strength, wandering variants of theropods that just throw it out of whack.
Too really have something its more than AI. Its like overhunting Dodos in an area effects the food chain, which effects how fast the trees grow back because there isn't as much fertilizer (poop) in the ground.
-Over logging in a particular area would effect the wildlife.
-Over fishing Coel reducing the amount of Predators in water areas.
-Forest fires allowing new growth after destruction.
-Etc.
It would require having no part of the world ever be in stasis and a really indepth database. Which would really require them getting a super guru to have such a system not overload a server.
Saying such, I still wish for such because right now the world feels dead. Kill a Dino? Don't worry, more will spawn.