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번역 관련 문제 보고
Is my confusing wording turning people away? Lol I tried my best, but there are a lot of things that go into calculating tamed dino stats, and very little words/terms for them ^_^;
Say an animal has 1k hp, each point would add 270hp, 2k would be 540 etc etc.
Unfortunately working out the initial tame point when an animal has been leveled up is a guessing game for the most part. You can do it by eliminating stats you have not raised. Then showing showing potential ranges. The more stats you can eliminate the better.
Stats like speed have the same base per type so they are easy to work out. Damage is almost the same but there is some variance with effectiviy gains.
What I have started doing is making a note with the base stats when i tame them and leaving it in their inventory.
Taming effectivity is just random wild stats, the exception is damage. Pseudo random is random enough to make predicting these stats a waste of time.
I have done data gathering on effectivity gains, wild tames, in general it is about 90% of all the stats are allocated in a fairly uniform manner, you get the occasional outlier but mostly each stat gets 15% of the possible stats.