ARK: Survival Evolved

ARK: Survival Evolved

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Naetster Nov 23, 2015 @ 12:14pm
Realistic Environment Improvements
Lets face it, nobody can know everything about natural environments, but all of us together do, and it always looks best with the small details included. Let's make ARK perfect. :-D

Smooth water in swamps. No wind in swamps, no ripples on the water. Looks weird with the still surfaced algae and the water ripples.
(Also, a possible fps gain in swamp biome.)
(Spell checker doesn't like "biome". I guess proof that programmers are not necessarily naturalists. lol)

No wind in swamp trees. Swamps are still "dead air" places. Which they captured well with the "sickly" mist. But the wind is out of place.

Pearls in the "shallows" and oil in the "deep". Its just the way it is.

Should need a flashlight in deep water. Yes it is dark as hell below 30 meters.

Deep Jungle terrain on level ground
(maybe along one of the wide inland water ways.)





Last edited by Naetster; Nov 23, 2015 @ 6:31pm
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Showing 1-12 of 12 comments
Sistermatic™ Nov 23, 2015 @ 12:23pm 
What's missing? We have snow, rain, cold, heat, wind and fog.
Naetster Nov 23, 2015 @ 12:29pm 
Not missing so much as "slightly off". I live work and play outside, so I tend to notice these things I guess.
Sistermatic™ Nov 23, 2015 @ 12:47pm 
Originally posted by Naetster:
Not missing so much as "slightly off". I live work and play outside, so I tend to notice these things I guess.
There's only 2 environmental effects that might be deemed "slightly off". Punishing heat and cold; both of which are specific game mechanics to force relocation or mitigation.

The "killer heat" (~35c) is a joke to someone like me who lives in Australia and the "killer cold" (~15c) is a joke to someone who lives in Northern Canada. Game has to sit somewhere between the average.
creatures that dont have fur/feathers/a proper heat regulation slowly die in snow biome due to the sub zero tempratures and the cold enrages giganotos
Fear Nov 23, 2015 @ 12:52pm 
Originally posted by Sistermatic (♥♥♥♥ u all):
Originally posted by Naetster:
Not missing so much as "slightly off". I live work and play outside, so I tend to notice these things I guess.
There's only 2 environmental effects that might be deemed "slightly off". Punishing heat and cold; both of which are specific game mechanics to force relocation or mitigation.

The "killer heat" (~35c) is a joke to someone like me who lives in Australia and the "killer cold" (~15c) is a joke to someone who lives in Northern Canada. Game has to sit somewhere between the average.

My character losing health to be dead inside of 10 minutes is pretty silly at 104 degrees F. We work all day in those temps here in Texas. :)
Sistermatic™ Nov 23, 2015 @ 12:57pm 
I see you modified the OP and added a heap of stuff. If it's a "reality" thread, stop. You're HUMAN (presumably), in an ALIEN zoo walking with a mix of PREHISTORIC creatures. We can tame dinosaurs, some even glow, we can drink "sea water" and we can respawn.

ie: Why should ANYTHING be real?
Sistermatic™ Nov 23, 2015 @ 1:01pm 
Originally posted by Judge Fear:
My character losing health to be dead inside of 10 minutes is pretty silly at 104 degrees F. We work all day in those temps here in Texas. :)
Rural Australia here. 115F (46C) is not uncommon and can happen on consecutive days.

But that's acclimitisation for you. In winter a -6C morning nearly kills me :)
I still think theIsland map needs more jungle areas on flat terrian. Most jungle areas are currently placed on slopes for some reason.. Thick jungle areas are a completely different world and I am missing that on theIsland map..
Last edited by =🆆ΛУ🆆⋊г∂=; Nov 23, 2015 @ 1:10pm
Naetster Nov 23, 2015 @ 6:24pm 
Not so much "real" as "realistic". I'm talking more from an eye candy perspective kinda thing. Also, for the record I LOVE this game. They are doing an amazingly fantastic job.

I also realize that things like the water ripples may very well be set in stone as a sort of universal variable that may take hundreds of hours of coding to separate each "zone". But on the other hand, each biome may be set up as a separate zone already, and then they could just "switch" it at our request. ;-)

I agree that fantasy is fantasy, but there are tiny simple things that could just make it more imersive based on what we have been programmed to perceive from birth to now.

For example if the swamp was completely calm water and your standing there looking across the water with a titan boa swimming at you, and there are ripples moving out from the head of the snake in a wide V... Well, not real, but damn friggin close. :-D
BART CHIMPSON Nov 23, 2015 @ 6:29pm 
i think ark needs a little more prehistoric feel, like the hunter: primal gave me.....
Naetster Nov 23, 2015 @ 6:33pm 
The temp is a bit weird, but once I got fortitude up to 20 it stopped mattering at all. I still lose a little health in the snow when its "as cold as it gets", but the rest of the time I'm fine.

Maybe we all just start out wusses, and toughen up lol. That would mean you are a hardened individual Sistermatic ;-)
Last edited by Naetster; Nov 23, 2015 @ 6:34pm
darknight9 Nov 23, 2015 @ 11:04pm 
Originally posted by Sistermatic (♥♥♥♥ u all):
Originally posted by Judge Fear:
My character losing health to be dead inside of 10 minutes is pretty silly at 104 degrees F. We work all day in those temps here in Texas. :)
Rural Australia here. 115F (46C) is not uncommon and can happen on consecutive days.

But that's acclimitisation for you. In winter a -6C morning nearly kills me :)

You people are nuts! I spent 14 months in Alabama and 99 F with 99% humidity... and the locals looked at me with dazed expressions when I whined about the third week in a row the weather was like this.

"Mister, it ain't even hot yet..."

Cray cray on the highest level. I mean i burned my hand on the outside of my car getting into it.

All joking aside, Sis is right of course. Acclamation. When I got home it felt so much better. Did you know that -40C and -40F are the same temperature? Winter in Minnesnowta and Wisconsin. Polar Plunge. Home.

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Date Posted: Nov 23, 2015 @ 12:14pm
Posts: 12