Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That specific dodo was level 177
By breeding you will have to go out and find dodos with higher and higher stats to acheive that ;)
However in case of a bronto it will probably fling away your little dodo, so it might not have a chance to get close enough and attack the bronto then ;s
lol i think reasonably the highest hp you're going to get would be around 70 levels put into health at the start. So 40 + 8*70 = 600, then i guess you could potentially put 50 levels into hp after that (not sure what the purpose would be) to be 27% * 600 = 162 * 50 = 8,100 (8,700 health)
sounds like weight would be cooler though, but the scaling is so bad :(. 50 + 1*70 = 120, 120 * 4% = 4.8 * 50 = 240 (360 weight)
Ah this calculator does help - so i looked at the stats for a level 1 rex, it would have 1000 hp and does 60 damage per hit so my dodo doing 50 damage per hit would have to hit the rex 20 times while being able to take (probably) over 20 hits from the rex which would require minimum 1200 health.
So if i aimed for 2k health and maybe a little more into damage - technically she should be able to solo a level 1 rex :P