ARK: Survival Evolved

ARK: Survival Evolved

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Tranq Dart Comparison Tests
OK so i have seen a few people posting that they have tested the crossbow bolt compared to the new dart with varied results but they were always using 130% bows and 180% rifles or something...not a very good test. so i decided to fix that with COLD. HARD. FACTS....

I made a fresh primitive crossbow and a fresh primitive longneck rifle. Both are 100% everything.

i walked my poor poor test subject into a field in case the worst happened...

I tested on a lvl 24 wolf named...Lucky, ironically. I chose him because he has no armor and he is a low lvl so the stats should show a good baseline

His health = 944.5
His Torpor = 720.5

I shot 3 of each tranq at his head to confirm results. I tried to quickly take screen shots on the third but the health already started to heal on the dart test.

1 tranq crossbow dart did 58.6 damage and 263.5 torp to him. this was consistent through the 3 shots.

1 tranq longneck dart did 41.9 damage and 230.3 torp to him. again, results were consistent.

This proves once and for all that the new, extremely expensive dart is worse than the arrows.
yes it might have better armor piercing (i will test that soon) but armor piercing is useless when trying to bring down big game.

screens below for proof

http://steamcommunity.com/sharedfiles/filedetails/?id=530964445

http://steamcommunity.com/sharedfiles/filedetails/?id=530966158
Ultima modifica da elijahwan; 6 ott 2015, ore 15:26
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Visualizzazione di 16-29 commenti su 29
What about the new sniper? how good are the darts using that one?
Messaggio originale di Nizidramaniiyt:
Nice test, false conclusion. Less torpor per shot doesnt mean dart is worse. If that was the case then people would use 3-4k damage scorps to tame everything but that isnt happening. The reason for that is lower torpor/damage ratio.

Now lets see your numbers:
Tranq arrow: 263.5/58.5 = 4.496 (4.5) pretty much correct.
Tranq dart: 230.3/41.9 = 5.496 (5.5 probably).

That means that darts are plain better at applying torpor, even better if you include its armor piercing ability. If anything taming high level birds with less risk of killing them is a big plus imo.
I normally use my pachy for knockout...

I hate trying to figure out the DOT wait time.

Messaggio originale di Bunta:
What about the new sniper? how good are the darts using that one?

the darts only work in the long neck.
Ultima modifica da Chiatroll; 6 ott 2015, ore 16:03
Messaggio originale di Seve:
The way it is now its just not worth the effort except maybe for the last shot on a bird.
On contrary it should be good for 1st (head)shot on a bird and then finish with non-fully drawn primitive bow.
Messaggio originale di Nizidramaniiyt:
Messaggio originale di Seve:
The way it is now its just not worth the effort except maybe for the last shot on a bird.
On contrary it should be good for 1st (head)shot on a bird and then finish with non-fully drawn primitive bow.

so now we need a 15lb gun and a 10lb bow just to down something? ...yikes...
Ultima modifica da elijahwan; 6 ott 2015, ore 16:04
Messaggio originale di Nizidramaniiyt:
Messaggio originale di voulost:
or buff the topor per damage by several points and either way you should be able to use your scope too.
If they buff ratio even a little bit higher it'll be purely OP in PvP on both dinos and players if you account its armor piercing features. Shooting a tamed 225 lvl rex with darts is basically becomes the same as tranqing lvl 120 wild one.

good point, I forgot about the pvp aspect of things. maybe just make it craft 3 bullets instead of 1 (i mean you need 3 bullets to craft it anyways :P) and decrease the damage to the gun then.
Messaggio originale di elijahwan:
so now we need a 15lb gun and a 10lb bow just to down something? ...yikes...
dont see the problem here. If you are not taming randomly (and even if you do) then you should have all necessary tools and be prepared: kibbles, weapons, ammo, narcs, building parts (to protect if tame is in wilderness).
Messaggio originale di elijahwan:
i tried to knock out a lvl 16 Quetzl....that was when i found out that after 14 shots teh gun would break. had to finish him off with about 7-10 more arrows.
How did you follow it, still shooting, when it flew off?
So? Just take away the dart's armor piercing. It shouldn't have it anyway, it's a tranq dart, not an armor piercing round.
Messaggio originale di Caddy:
How did you follow it, still shooting, when it flew off?
Have a mate that carries you around with argent/ptero.
Did some quick testing myself tonight on a wild Trike. All shots were same place on hip. White (100%) xbow and white (100%) LNR. Tranq dart was consistently hitting for around 137 torp (4 seconds to full dose) and 25 damage per shot. Tranq arrow was consistently hitting for around 157 torp (4 seconds to full dose) and 35 damage per shot. I also tested an apprentice (139.8% xbow) which hit for 216 torp per shot (4 seconds to full dose) and 48 damage per shot. The durability damage the rifle takes over the xbow is very noticable. For my own personal tastes and play style, I will continue to use the xbow for tranq'ing large game, and for weaker game (birds etc) I will either use a white (100%) xbow or tranq dart.
The tapor needs buffing and the durability to the gun nurfing in a BIG way.

13 shots to break a gun.........really

As for being able to knock out dino's in PvP.
GOOD, Gives you another option rather than trying to carve away 40k hp, also gives a chance of surrenders, or ransoms before very time expensive dino's are culled.
Messaggio originale di Caddy:
Messaggio originale di elijahwan:
i tried to knock out a lvl 16 Quetzl....that was when i found out that after 14 shots teh gun would break. had to finish him off with about 7-10 more arrows.
How did you follow it, still shooting, when it flew off?

its all about strategy my friend. find one flyin low and get him to fly into a cliff and boom. its how i do all runners.
Messaggio originale di Chiatroll:
Messaggio originale di Nizidramaniiyt:
Nice test, false conclusion. Less torpor per shot doesnt mean dart is worse. If that was the case then people would use 3-4k damage scorps to tame everything but that isnt happening. The reason for that is lower torpor/damage ratio.

Now lets see your numbers:
Tranq arrow: 263.5/58.5 = 4.496 (4.5) pretty much correct.
Tranq dart: 230.3/41.9 = 5.496 (5.5 probably).

That means that darts are plain better at applying torpor, even better if you include its armor piercing ability. If anything taming high level birds with less risk of killing them is a big plus imo.
I normally use my pachy for knockout...

I hate trying to figure out the DOT wait time.

Messaggio originale di Bunta:
What about the new sniper? how good are the darts using that one?

the darts only work in the long neck.
Oh i thoughtd theyd only work in the sniper seeing as theyd be released along side it. And to add that i find it odd that a weapon working on gunpowder suddenly has air pressure needed to fire darts!!! o.O
Ultima modifica da Asmo; 7 ott 2015, ore 0:19
i think we ought to test this on some different animals that might have varied resistance values, ie: i bet it works better on a turtle then it does on the super squishy wolves.
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Data di pubblicazione: 6 ott 2015, ore 15:25
Messaggi: 29