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Theyre better, by a decent margin, but they also blow through weapon durability QUICKLY. A high end longneck is going to costs hundreds of ingots to repair.
very true, and touche. just bummed cause i gotta do another big metal run since i used most of my metal in anticipation and made a bunch of ammunition on a hunch. meh bad on me for assuming i guess
honestly i was suprised they were for teh longneck too. way back when they devs said they would be for ethe new machined sniper...
The devs say a lot of things. Frankly, given how quickly they blow through durability, the fact that theyre ammo for the longneck is a blessing.
If youre interested in my (very rudimentary/shoddy) test results, I was getting about ~75 torpor from a 167% damage Jman Longneck, as opposed to ~66 torpor from a 180% damage MC Crossbow.
All testing done on a 225 rex.
thats....terrible. i would have hoped (since its x3 the narcs) that the darts would be at least double what an arrow does....
was the rex tamed? did it have armor?
http://arkforum.de/index.php/Attachment/2261-traqndart-jpg/
Yes, should have mentioned the armor. Completely overlooked it, frankly. Tamed base 120 Rex, trained to 225, Apprentice Rex Saddle with 46.2 armor.
Without armor the crossbow did 189.9 torpor, while the longneck did.... 151.1. Looks like one of the primary features is armor piercing.
Keep in mind that the base damage on my crossbow is higher, too. The performance is still disappointing, however.
Bleh.. if that's the case then it's probably going to be just another neat idea castrated for the sake of arks silly pvp.
Id say this is good for birdhunting...