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OFF- no active ingredient with fur from mammoths and wolves. I buy bug spray at the store to use IRL. Not fur. Secondly, the other option is to move all the bugs to the snow only then. Bugs all over the map here and 2 animals drop pelts in one region and to top it off it's too heavy. OR they could add a second way to craft it so that it has 2 recipes and can be usable by all level players since the bugs are all over the island / map.
COBALT I agree with you. I'll add the following:
What if you spawn up by the beach like I did prior to the swamp update and then you are like level 1 and these bugs were level 24 in huge hives of them coming and killing you non stop. Point is make it more accesible to lowbie players. It happened to me so I'm sure it can happen to others. It shouldn't be a snow biome only special. You have to think of other people who may not be as established in game as you. It's coming from 2 animals currently in timbuktoo. So maybe to settle this just add 2 recipes so you have 2 ways to make it as bugs exist every where currently. Just an idea if they aren't interested in switching up the mats for it. :)
I like this idea the most
Its not logical to expect a chemical to properly remain evenly distributed in suspeneion when the solute you are using is rapidly hardening cement.
Chemistry is why pelts are necessary. I personally think hides could do the trick also, but you seem intent on just making the process to get bug juice easier/cheaper by following a different path.
Cheers.
You know what's affected by the smell of its dead brethren, though?
Sharks.
So save that idea for shark repellant, if we ever get any.
Ok, good points. I'm not hellbent on making the repellent out of chitin or cementing paste, I'm hellbent on NOT making it out of pelt. Hide would seem like a good alternative as it is both animal skin and found throughout the entire map, therfore making it accessible to most/all players.