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The whole building system is **** of **** and needs to be fixed before adding ****load of new creatures and biomes and more buggy ****
It's like brainsurgery while balancing on a ball which a bear has on a nose and the bear is balancing on a giraffes head and the giraffe is balancing on 4 stalks on top of a bursting bubble.
thats the one....
Yep i have had that too, at times you cant even see any of the green highlight, and it takes five or more attempts to get it right..
Yes Snap points need some love.
It isn't easy to get the fences to line up when you are making larger paddocks.
Then look at making most of the things you can place work the same with mouse over to snap, a click to connect, then move in direction/flip and click to place. your seeing more and more detailed buildings so we need a bit finer control. This will also cut down on accidents when trying to place things and suddenly having a wall here or a roof tile outside your house.
oh and can we get some Half walls?
A. Place the fence post.
B. Snap a wall to it, however, wall is not placed yet.
C. Move around fence post, until you have the wall going in the direction you want.
D. Lock in place
E. Attach additional walls, in sequence, up to 4, before needing to put in another fence post. Walls will automatically run in the direction of the first wall, and adjust for terrain changes.
- Fence Post would remove need to place fence foundations.
- A fence post can support up to 4 walls(equivalent: see below) in any direction. So, if you have 4 walls with fence posts at both ends, you would need to destory both to collapse that section of wall. You can still build upward to the max level basd on the fence post size.
- It could also support 2 Dino Gates next to each other, or 1 Dino gate and 2 wall sections. And, if the fence post is taller than 4 wall high, it will allow you to place wall pieces over the dino gates, so long as you attack the first wall to the fence post. Of coure, the gate can still stand on their own, they only inherit the snap direction for the post or existing wall segement.
- Optional concept is to allow a Dino Game to act as fence post.
- Posts would come in different sizes, to support taller and taller walls, and would have a higher HP value.
- After attaching a fence post to an existing wall, the first wall attached to that post will automactially align to the direction of the existing wall, but you will still have an option to change its direction. Note: If there are already two walls(from two different directions) attached to the fence post, then the snap is based on the direction the character is looking.
Fence post sides would probably be 1 Wall tall, 2 Walls Tall, 4 Walls Tall(minimum required to support a dino gate), 6 Walls Tall, and Behemoth size(10 Walls tall and required to support a Behemoth Wall(see below)). The Behemoth Fence post can also support a 5 Wall run of walls.
If this was implemented with larger wall sections, like 1X2, 2X1, 2X2, 2X4, 4X2, 4X4, and Behemoth Walls(with are 5X10, size of a behemoth gate; not the gate way, you would get a lot of flexibility, build a little quicker, and build easier. Also 2X1, 2X2, and 2X4 wall would be equal to 2 wall segements, so you could only place 2 before needing a new fence post. Likewise, you could only attach one 4X2 or 4X4 before needing a new fence post.
Optionally, if the logic of a Dino Gate acting as a 4 Walls Tall fence post was implemented, a Behemoth Gateway could act as Behemoth Fence Post.
Also, all these should, in theory, decrease the number of objects stored on the server; less fondations and possibly less walls(if larger walls was implement). The larger walls could also be set on normal fondations for making buildings and such.
Im trying too follow the natural curves of the landscape, which is hard enough with the current system but then the gradient's involved make it even worse. Would settle for a full rotation between snap & place.
also, ability to place it whilst viewing the workspace sideways on because at moment you have to do it looking lengthways down the foundation, you can sometimes aid yourself by mouse scrolling to 3rd person view but still would be better.
In a perfect scenario a proper fence texture instead of using wooden walls, stone look the best i suppose, but im new to game so saving all the engrams and making do with wooden structures only at moment.