Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
GlobalSpoilingTimeMultiplier=4.0
GlobalItemDecompositionTimeMultiplier=2.0
lobalCorpseDecompositionTimeMultiplier=2.0
now there is a glich on the timer when you put the items in your bags
[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=0.25
LayEggIntervalMultiplier=0.25
CropGrowthSpeedMultiplier=3.0
CropDecaySpeedMultiplier=0.25
Awesome, I'll try that! Thank you so much.
And yeah, since release the spoiling setting has been broken. I wish more people were informed and cared so that the devs could see that its broken and fix it. I wish to change mine but its just too glitched to ecen try.
Just to be sure but...
Spoiling time with 0.25 means that things spoil less fast and LayEgg at 0.25 means that they lay eggs more often, right?
WC should rename ARK to this.
And the answer is no.
Am I the only one still experiencing problems with spoiling happening too fast if the spoil multiplier is set to larger than 1?
Probably this happens, as earlier explained, only when items are transferred between inventories, I have not really investigated very thoroughly, but I know that when I'm carrying raw prime meat around it spoils at a normal rate although my server is set for
GlobalSpoilingTimeMultiplier=3
Elsewhere on this forum* I read the following:
"Also there is workaround - you can drop item from source inventory and pick it up - this will save timers, but rather time consuming "
Could anyone explain to me, how this is supposed to work? For example: I have raw prime meat in my rex, and I want to put it into the inventory of an unconscious dino. How to avoid the "fast" (regular) spoiling?
*https://steamcommunity.com/app/346110/discussions/0/535152511346864183