ARK: Survival Evolved

ARK: Survival Evolved

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Cake Oct 7, 2015 @ 4:21am
GlobalSpoilingTimeMultiplier is not working, ARK Server.
Dearest ARK community,

I was hoping someone within this reddit community could help me. I am the host of a (small private) ARK Survival Server for a couple of friends. I would like to change the GlobalSpoilingTimeMultiplier so that meat(and other things) last 4 times as long. So I went in to my game.ini file and added the line:
"GlobalSpoilingTimeMultiplier=4"

Alas, it didn't have an effect on anything. I went out and killed a random animal, harvested its meat with a pickaxe and it said 10 minutes until it spoils.

I also tried it with GlobalSpoilingTimeMultiplier=0.25, no effect either. Still 10 minutes.

This is my game.ini file:
https://gyazo.com/b147c0e7fb713cb9f26fa9b6da1b06b2

Is there anyone that could help me fix this?

Hope to hear from you.

Cake.
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Showing 1-12 of 12 comments
Yeah doesn't work on my server either.
Wise Oct 7, 2015 @ 5:17am 
If you want it to be longer time you have to go the other way this is what i have and mine is 35min on prim hell jerky is 173 years

GlobalSpoilingTimeMultiplier=4.0
GlobalItemDecompositionTimeMultiplier=2.0
lobalCorpseDecompositionTimeMultiplier=2.0

now there is a glich on the timer when you put the items in your bags
Tempest Oct 7, 2015 @ 8:33am 
You will need to add [/script/shootergame.shootergamemode] to the top of your config file. Your Game.ini should look like this:

[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=0.25
LayEggIntervalMultiplier=0.25
CropGrowthSpeedMultiplier=3.0
CropDecaySpeedMultiplier=0.25
Cake Oct 7, 2015 @ 8:42am 
Originally posted by Tempest:
You will need to add [/script/shootergame.shootergamemode] to the top of your config file. Your Game.ini should look like this:[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=0.25
LayEggIntervalMultiplier=0.25
CropGrowthSpeedMultiplier=3.0
CropDecaySpeedMultiplier=0.25

Awesome, I'll try that! Thank you so much.
Sally Oct 7, 2015 @ 8:58am 
Originally posted by Tempest:
You will need to add [/script/shootergame.shootergamemode] to the top of your config file. Your Game.ini should look like this:[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=0.25
LayEggIntervalMultiplier=0.25
CropGrowthSpeedMultiplier=3.0
CropDecaySpeedMultiplier=0.25
This makes eggs slower to come, the spoiling faster, the crop I cant figure out.

And yeah, since release the spoiling setting has been broken. I wish more people were informed and cared so that the devs could see that its broken and fix it. I wish to change mine but its just too glitched to ecen try.
Last edited by Sally; Oct 7, 2015 @ 9:01am
Cake Oct 7, 2015 @ 9:00am 
Originally posted by igottapi4:
Originally posted by Tempest:
You will need to add [/script/shootergame.shootergamemode] to the top of your config file. Your Game.ini should look like this:[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=0.25
LayEggIntervalMultiplier=0.25
CropGrowthSpeedMultiplier=3.0
CropDecaySpeedMultiplier=0.25
All of these makes things slower except for crop growth.

And yeah, since release the spoiling setting has been broken. I wish more people were informed and cared so that the devs could see that its broken and fix it. I wish to change mine but its just too glitched to ecen try.

Just to be sure but...

Spoiling time with 0.25 means that things spoil less fast and LayEgg at 0.25 means that they lay eggs more often, right?
Sally Oct 7, 2015 @ 9:04am 
Originally posted by Cake:
Originally posted by igottapi4:
All of these makes things slower except for crop growth.

And yeah, since release the spoiling setting has been broken. I wish more people were informed and cared so that the devs could see that its broken and fix it. I wish to change mine but its just too glitched to ecen try.

Just to be sure but...

Spoiling time with 0.25 means that things spoil less fast and LayEgg at 0.25 means that they lay eggs more often, right?
no. spoiling has to be +1.0 to be slower spoiling, same with eggs. BUT remember the spoiling is broken.
StopGamer Aug 14, 2016 @ 11:39pm 
Year to go, and this still broken)
Originally posted by StopGamer:
Year to go, and this still broken)
Another year another bug
Feury Feb 9, 2018 @ 7:29am 
Another year. Is this fixed?
Originally posted by Feury:
Another year. Is this fixed?

WC should rename ARK to this.

And the answer is no.
Aldalasse Jul 2, 2019 @ 11:01am 
Originally posted by Feury:
Another year. Is this fixed?
More than a year this time... sorry for bringing up an ancient thread, but I'm having trouble...

Am I the only one still experiencing problems with spoiling happening too fast if the spoil multiplier is set to larger than 1?

Probably this happens, as earlier explained, only when items are transferred between inventories, I have not really investigated very thoroughly, but I know that when I'm carrying raw prime meat around it spoils at a normal rate although my server is set for
GlobalSpoilingTimeMultiplier=3

Elsewhere on this forum* I read the following:
"Also there is workaround - you can drop item from source inventory and pick it up - this will save timers, but rather time consuming "

Could anyone explain to me, how this is supposed to work? For example: I have raw prime meat in my rex, and I want to put it into the inventory of an unconscious dino. How to avoid the "fast" (regular) spoiling?


*https://steamcommunity.com/app/346110/discussions/0/535152511346864183
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Date Posted: Oct 7, 2015 @ 4:21am
Posts: 12