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' The UE4-ShooterGame Game has crashed and will close X
Fatal error!
VERSION: 358.25 ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff716ed0b29) + 3 bytes [fi\build\lostisland\engine\source\runtime\engine\private\world.cpp:6986] ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007f171512c5f1) + 2619 bytes [fi\build\lostisland\projects\shootergame\source\shootergame\private\shooterga rnemode.cpp:2754] ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff7150f16e4) + 0 bytes [fi\build\lostisland\projects\shootergame\source\shootergame\private\shooterga rnemode.cppl 525] ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007f1716ec28ea) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3244] ShooterGame.exe!UEngine::LoadMap() (0x00007f1716e986e1) + 0 bytes [fi\build\I \ engine \ source \runtime \engine \private \ unrealengine.cpp:1037 4] ShooterGame.exe!UEngine::Browse() (0x00007ff716e9313d) + 46 bytes [fi\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028] ShooterGame.exeRJEngine::TickWorldTravel() (0x00007f1716e93e30) + 68 bytes [fi\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200] ShooterGame.exe!UGameEngine::Tick() (0x00007f1716bd8213) + 0 bytes [fi\build\Iostisland \ engine \ source \runtime \engine \private \gameengine.cpp:1168] ShooterGame.exe!FEngineLoop::Tick() (0x00007f171437b9d9) + 0 bytes [fi\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2 648] ShooterGame.exe!GuardedMain() (0x00007f171437632c) + 0 bytes [fi\build\I \ engine\ source \runtime \ launch \private \ launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007f171437c14a) + 5 bytes [fi\build\lostisland\engine\source\runtime\launch\private\windows\launchwindow s.cpp:125] ShooterGame.exe!WinMain() (0x00007f171437d099) + 8 bytes [fi\build\lostisland\engine\source\runtime\launch\private\windows\launchwindow s.cpp:213] ShooterGame.exe!_tmainCRTStartup() (0x00007ff717f33de1) + 21 bytes [f:\ddWctools\crAcrtw32\dllstuff\crtexe.c:618] KERNEL32.DWUnknownFunction (0x00007ff95567257d) + 0 bytes [UnknownFile:0] ntd11.dll!UnknownFunction (0x00007ff956aaaf28) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff956aaaf28) + 0 bytes [UnknownFile:0]
OK
The only way to not be disapointed by this is to just play on a low pop PVE server.
This goes WAY back to the beginning, as Ark is primarily a multiplayer and they never fixed the issue or can't, either way it is what it is. You can trawl through the prev history and posts on this, but I just saved you the time, there are multiple threads.
This applies to single player without any mods at all, mods my affect it even worse as stated above they go out of date if not updated.
I run a mega stable PC, I never have any issues on other games or steam other than this one game save issue on Ark.
Outside of posting the UE4 crash error report, you've really not provided much in the way of diagnostic information to help you source the crash(as crashes are symptoms not causes) and suggest/provide any potential solutions for you.
So:
1. Go to the steam help menu, click "system information" and copy paste all that here so we can specifically see what steam detects for your computer and any potential discrepancies that might have relevance.
2. Since you mentioned using mods, list all mods by name and in their specific loading order. Bad mods and bad loading order and even bad combinations of ok mobs can be factors.
3. Have you employed any changes to ini settings as well?
4. Just because you've played before and claim no issues doesnt preclude points 1 and 2 as being culprits(especially given the context of your ue4 crash error report's information) to your crashing).
5. In cases where 1 and 2 (or even a recipe of both) have occurred, saves for your game can, even after resolving the discrepancies, still be corrupt due to that and unable to be fixed. In which in those cases, a new game save will have to be made and with 1 and 2 being more mindful of.
So provide those most basic bits of info and lets see from there.
Outside of posting the UE4 crash error report, you've really not provided much in the way of diagnostic information to help you source the crash(as crashes are symptoms not causes) and suggest/provide any potential solutions for you.
So:
1. Go to the steam help menu, click "system information" and copy paste all that here so we can specifically see what steam detects for your computer and any potential discrepancies that might have relevance.
2. Since you mentioned using mods, list all mods by name and in their specific loading order. Bad mods and bad loading order and even bad combinations of ok mobs can be factors.
3. Have you employed any changes to ini settings as well?
4. Just because you've played before and claim no issues doesnt preclude points 1 and 2 as being culprits(especially given the context of your ue4 crash error report's information) to your crashing).
5. In cases where 1 and 2 (or even a recipe of both) have occurred, saves for your game can, even after resolving the discrepancies, still be corrupt due to that and unable to be fixed. In which in those cases, a new game save will have to be made and with 1 and 2 being more mindful of.
So provide those most basic bits of info and lets see from there. [/quote]
Please don't be so condescending. I'm giving the information I've been asked for as it was asked of me.
1.
Computer Information:
Manufacturer: LENOVO
Model: 82RB
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: 12th Gen Intel(R) Core(TM) i7-12700H
CPU Family: 0x6
CPU Model: 0x9a
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 2688 MHz
20 logical processors
14 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Windows 11 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: NVIDIA GeForce RTX 3070 Ti Laptop GPU
DirectX Driver Name: nvldumd.dll
Driver Version: 31.0.15.4630
DirectX Driver Version: 31.0.15.4630
Driver Date: 11 30 2023
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 165 Hz
DirectX Card: NVIDIA GeForce RTX 3070 Ti Laptop GPU
VendorID: 0x10de
DeviceID: 0x24e0
Revision: 0xa1
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 13.54" x 7.60" (15.51" diag), 34.4cm x 19.3cm (39.4cm diag)
Primary Bus: PCI Express 8x
Primary VRAM: 8191 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Speakers (Realtek(R) Audio)
Memory:
RAM: 32492 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
Media Type: Undetermined
Total Hard Disk Space Available: 3858968 MB
Largest Free Hard Disk Block: 1758909 MB
OS Install Date: Sep 09 2023
Game Controller: None detected
MAC Address hash: redacted
Storage:
Disk serial number hash: f91507a
Number of SSDs: 1
SSD sizes: 2048G
Number of HDDs: 1
HDD sizes: 2000G
Number of removable drives: 0
2.
Kraken's Better Dinos
Immersive Taming
Saddle Emporium
Dino Storage V2
Hazestacks
Animals of Atlas
Marniimods: Horses
Castles Keeps and Forts Remastered
Prehistoric Beasts
Eco's Empires - Matis
Paleo Ark: Legends Expansion
Faye's Plateosaurus
Structures Plus (S+)
Upgrade Station V1.81
Dino Tracker
3. Only to enable permanent pickup.
4. Maybe, but it is a little weird that everything would run fine for two years and then all of a sudden I'm no longer allowed to play singleplayer. On top of this seeming to be a constant problem as there's many other posts like this in here.
5. I'm not sure how to respond to this other than "okay I guess I'm only allowed one session of singleplayer on a map from now on"? This has happened on every map I've tried to play, regardless of what mods I have running or in what order. It'd be nice to be allowed at least a little progression in a game I enjoy.
Go to the nvidia website and download(if you dont have already) the nvidia geforce experience program. Not only does it help keep you up to date for your card's driver but it also tells you the recommended settings for your playing of Ark and other games.
Also for better performance, Ark and steam being on your ssd is better than your HDD as load times will be painful going into maps otherwise, especially with that large number of mods.
2. You've multiple mods on your list that are broken/abandoned. Also your load order is questionable given some of those mods tell you they need to be on or near the top of a load order. You're also using mods from multiple different authors that add dinos or have utilities that are similar to other mods in the list and that also can easily be a cause for conflict.
Cull your mods, improve your load order but again keep in mind that your save may still be corrupted due to your previously bad decisions regarding them.
4. There is no maybe. Sorry but you've been gambling on this and finally have rolled snake eyes. If you wish to think other wise then that's your choice but time and time again on here for 9 years now we've seen how this ends up with people being a forum crash thread waiting for a place to happen.
And regarding what you see from other posts, the common denominators are almost always the same: Bad comp management, bad mod management, or a combination of the two(which is what you have).
5. If you want to progress in the game, then ensure you're simply not making bad decisions with your comp management and your mod choices. Whether you're capable of rectifying the situation with your current situation remains to be seen as you've plenty to work on of course. But I simply warned you(as its not uncommon) that you may have to scrap your old save and make a new one and be wiser about the above points.
All in all, you've plenty to sort for the moment so best of luck.
2. Let's say it again! For the...let me count...third time? This has happened regardless of what mods I use.
4. I again request you stop being so condescending. Contrary to your obvious belief, I'm not an idiot. It isn't hard to just give information without putting others down.
5. Fourth time! This has happened regardless of what mods I used. Maybe if I put it twice in one post you'll notice it. (See, I can be condescending too!) I'm pretty sure I even tested it entirely without mods. But I'll go ahead and test that again since you seem convinced I can't tie my own shoes. Seriously, why is it so difficult to just....not be a ♥♥♥♥?
98% of the time, Dino mods need to be in the top load with S+ and any stacking mod.
Sorry that it takes that long to validate, it does not take that long normally.
Singleplayer should just work fine, even with mods. I have the same character consistently transferring between maps with very few issues, making the occasional backup before transfers in case of corruption. Sometimes the automatic Anti-corruption backup bails me out.
In your case, the only solution I can suggest is by making a backup of your save folder, disable and/or unsubscribe from all yours mods, play with vanilla on a fresh save (perhaps on creative to easily place modded items down), and then add + test your mods one at a time to isolate which mod is causing the problem. When done, you can overwrite the testing saves with the original save folder that you backed up. I'd also keep cross checking with the GameUserSettings.ini whilst doing this. Paying attention to everything in the [ServerSettings] section that is the "ActiveMods=xxxxxxxx,xxxxxxxx..." line and below, looking for any discrepancies.
If it's still happening on vanilla with no mods installed and no remnant code from mods being present, then the fault is likely to be hardware related, which the potential solutions range from messing around with the video/game settings to driver/OS updates to directly inspecting the hardware itself.