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2nd Did you fit a tracker? if did track it if you didnt take a bird to where you died fly up fly down till you find your bird hit j then head home. if you dont know where you died fly around the swamp until you find it.
No, no tracker...
Well, that's what I'm doing - flying around the swamp for good 20 minutes already, but no Pteranodon that's minde. Unfortunately I don't know exactly where I died - just that it was somewhere at the "outskirts" of the swamp not right in the middle of swamp trees, not far from green obelisk.
I guess the bag is gone... but not getting a death message of the Flyer is strange since I can't find it anywhere.
Thanks for trying to help!
Eagles, on the other hand, are idiots and will get themselves killed at the first opportunity when left to fend for themselves.
On solo play, in which I experiment with things like electric and high-tech items, I use Slow Stuff Decay which ups the time backpacks last to 8 hours, and causes the backpack to emit a smoke signal. If I recall correctly I think one of the servers I play on has that mod installed.
I think I decided against that on glance because I am completely out of storage space and trying to relocate. Can you turn off item you drop decay?
I suggest flying low over the swamps with another flyer though, thats how I find my bodies.
ah ha, I was worried about that, good to know
GlobalItemDecompositionTimeMultiplier=3
GlobalCorpseDecompositionTimeMultiplier=3
That will give you a 45 minute item bag timer and the same on corpses (dino and player corpses)
So this one http://steamcommunity.com/sharedfiles/filedetails/?id=479884434 But doesn't it cause problems with having stuff pile up that you throw away and decrease frame rate with all the extra load for dead animal bodies lying around all over the map for so long? I'd rather only have player bodies and item bags decay slower. Well, that's all I'd want.
There aren't timers for player bodies and bag timers specifically?