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For example, your level 100 wild ptera with 1300 health spent 26 levels in health (210+42*26 ~= 1300 health). The level will be spend randomly, therefore 26 is average, imho. You will find dinos which spent like 50 levels in one stat (~2k health on ptera).
Wiki helps you with the values, and then its just what the math teacher always said: "one day you will need all this". ;)
PS: I am not a native english speaker. I apologise for any misunterstandings through bad english
1000 HP is good, 1300 is real good, 1500 highest I've seen
900 Stam is good, 1100 is real good, 1150 highest I've seen
200 Weight is good, 230 is real good, 234 highest I've seen
250 melee is good, 300 is real good, 309 highest I've seen
After tame stats.
Since the last nerf.
Official Server.
100 - 120 level Pterries.
babies coming out at level 193 currently, haven't worked on upping the hp yet
Weight... mine is really low
Stamina...1230
Melee....504
Stat points are randomly distributed, some stats points are lost in speed (so ~85%)
We take a good dino : 170 * 0.90 = 153 points, they are divided in 6 categories (Health, stamina, Oxygen, Food, Weight, Damage) 153 / 6 = 25.5
Let's say 26 stats point randomly distributed in each stat :
Stat // Dino // Increase per Level // Base / Max // Percentage
Health // 930 // 30 // 150 / 5250 // 15.3% (26 points)
Stamina // 1080 // 30 // 300 / 5400 // 15.3% (26 points)
Oxygen // 540 // 15 // 150 / 2700 // 15.3% (26 points)
Food // 4320 // 120 // 1200 / 21600 // 15.3% (26 points)
Weight // 228 // 3 // 150 / 660 // 15.3% (26 points)
Damage // 230 // 5% // 100% / 950% // 15.3% (26 points)
Total 91.8% (156 points)
Sources:
http://www.survive-ark.com/ark-dino-stats-calculator/
http://ark.crumplecorn.com/taming/