ARK: Survival Evolved

ARK: Survival Evolved

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Wistala Mar 7, 2016 @ 7:39am
Pin code/lock smithy, forge etc?
Hi.

Is there any to pin code/lock your smithy, forge, fridge etc or?
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Showing 1-9 of 9 comments
No. Was this so hard to check for yourself?
Wistala Mar 7, 2016 @ 7:48am 
Originally posted by Pickonme:
No. Was this so hard to check for yourself?
Already did and people mention there was a bug with it, so aka should be there in order to be able to be bugged.
ricardo Mar 7, 2016 @ 7:59am 
I suppose you could put them in a secure room?
Wistala Mar 7, 2016 @ 8:05am 
Originally posted by ricardo:
I suppose you could put them in a secure room?
Yeah that works, just someone on the server I am on, asked why we didn't just enable pincodes/locks to forges etc so people could build open bases. Been trying to find the command to put in the server, all I managed to find was people talking about it being bugged (long time ago) so wanted to give it a go and see if it was still bugged.
Qarayetti Mar 7, 2016 @ 8:42am 
Originally posted by Pickonme:
No. Was this so hard to check for yourself?

Incorrect. There is a way, but the server admin must use a command line argument to do so. It's automatically enabled on Official PVE servers. Official PVP players have be get a little creative in securing goods. ie: secured room. The common bug around this is that it only works on structures placed AFTER the command is in place. Existing structures will say they are locked, but are not actually secure. Demolish, replace, secured. I have not tested this recently to see if this is still an issue.

To enable, put this in the command line:

ForceAllStructureLocking=true

Last edited by Qarayetti; Mar 7, 2016 @ 8:43am
Desertworld (Banned) Mar 7, 2016 @ 8:51am 
2) ?ForceAllStructureLocking=true in command line of the server (also: as always just 1 little checkbox if you use ark server manager)
quote from november 2015:
Originally posted by "Nubsly:
Originally posted by "Winfield S. Hancock":
The new option to lock fridges, smithy, fabricator etc works only on newly placed items not on the old ones. Is this going to get fixed? Or do we have to replace everything in order to lock it?
Please, answer, I don't want to replace everything, if it gets fixed. If it doesn't, I want to start replacing it as soon as possible.
Confirmed. It will not work retroactively.
Last edited by Desertworld; Mar 7, 2016 @ 8:51am
Wistala Mar 7, 2016 @ 9:21am 
Originally posted by Rader2146:
Originally posted by Pickonme:
No. Was this so hard to check for yourself?

Incorrect. There is a way, but the server admin must use a command line argument to do so. It's automatically enabled on Official PVE servers. Official PVP players have be get a little creative in securing goods. ie: secured room. The common bug around this is that it only works on structures placed AFTER the command is in place. Existing structures will say they are locked, but are not actually secure. Demolish, replace, secured. I have not tested this recently to see if this is still an issue.

To enable, put this in the command line:

ForceAllStructureLocking=true


Originally posted by Desertworld:
2) ?ForceAllStructureLocking=true in command line of the server (also: as always just 1 little checkbox if you use ark server manager)
quote from november 2015:
Originally posted by "Nubsly:
Originally posted by "Winfield S. Hancock":
The new option to lock fridges, smithy, fabricator etc works only on newly placed items not on the old ones. Is this going to get fixed? Or do we have to replace everything in order to lock it?
Please, answer, I don't want to replace everything, if it gets fixed. If it doesn't, I want to start replacing it as soon as possible.
Confirmed. It will not work retroactively.

Question to both of you really. Sorry bit slow in understanding. Does ForceAllStructureLocking=true need to be placed in GameUserSetting.ini, Game.ini, OR in the Server console?
Desertworld (Banned) Mar 7, 2016 @ 9:31am 
Originally posted by Wistala:
Originally posted by Rader2146:

Incorrect. There is a way, but the server admin must use a command line argument to do so. It's automatically enabled on Official PVE servers. Official PVP players have be get a little creative in securing goods. ie: secured room. The common bug around this is that it only works on structures placed AFTER the command is in place. Existing structures will say they are locked, but are not actually secure. Demolish, replace, secured. I have not tested this recently to see if this is still an issue.

To enable, put this in the command line:

ForceAllStructureLocking=true


Originally posted by Desertworld:
2) ?ForceAllStructureLocking=true in command line of the server (also: as always just 1 little checkbox if you use ark server manager)
quote from november 2015:
Originally posted by "Nubsly:
Originally posted by "Winfield S. Hancock":
The new option to lock fridges, smithy, fabricator etc works only on newly placed items not on the old ones. Is this going to get fixed? Or do we have to replace everything in order to lock it?
Please, answer, I don't want to replace everything, if it gets fixed. If it doesn't, I want to start replacing it as soon as possible.
Confirmed. It will not work retroactively.

Question to both of you really. Sorry bit slow in understanding. Does ForceAllStructureLocking=true need to be placed in GameUserSetting.ini, Game.ini, OR in the Server console?
it needs to be in the .bat which starts your server. you need to start the server with this commandline
Wistala Mar 7, 2016 @ 9:39am 
Originally posted by Desertworld:
Originally posted by Wistala:



Confirmed. It will not work retroactively.

Question to both of you really. Sorry bit slow in understanding. Does ForceAllStructureLocking=true need to be placed in GameUserSetting.ini, Game.ini, OR in the Server console? [/quote]
it needs to be in the .bat which starts your server. you need to start the server with this commandline [/quote]
Thank you very much for your help.

All of you guys really :)
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Date Posted: Mar 7, 2016 @ 7:39am
Posts: 9