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well when comparing, linux uses the least i beleive, but the differences are not to the point where its going to make a huge difference, if any. Linux is used a ton in networking, but more for functionality.
Another helpful tool is the mod-updater (which you can find here on this forum) which basically checks your mod-IDs you just wrote and downloads, updates and installs any mods you want from the steam workshop. hosting a server can't be much easier.
On linux you have just some basic tools but i haven't found tools like that yet.
If your server is not powerfull then go for linux - however the support for linux sometimes lacks - see Battleye update for reference.
If your server is like mine - an old gaming PC with i7 - 4790k, 16 BG DDR3 RAM you will have no problems with any OS ...
Also it depends on how much other servers you are hosting.
In my case I used to have 2x Killing Floor 2 servers alongside with Arma 2 DayZ and ARK and I had to stop all other servers in order to have stable FPS in ARK. If you have multiple servers then go for linux since it's way better in resource managing ...
As far as I know Linux is a bit less ressource hungry than Windows (well, Windows 2012 server you can also install without an GUI, as well as you can install every Linux with a GUI to swallow up server power), but if you've got enough hardware and money (Commercial license is needed for Windows) and are "at home" with Windows, why not use that?
I myself am at home at the command line, so I enjoy my Linux servers; distribution-wise: Use whatever you feel is good for you, it's your system, so you gotta feel at home and comfortable, not somebody else.
CentOS is a fine distribution (we use it at work because it's quite near to the commercial RedHat, so we could switch over for support at any time we need to), personally I prefer Debian.
I know, you didn't want to hear that, but really it's something you gotta decide for yourself - it'll be your system, your responsability (you gotta secure that thing as well, there are lots of people out there only waiting for a new system to abuse).
Erm?? Did I miss something? As far as I know there is just the BattleEye-feature missing for the Linux servers, everything else works on both sides.
If you're referring to the Server Manager - okay, that thing was developed for Windows and never in earnest migrated to linux (it's third party anyway). There is some kind of ark server manager also for linux, but I had some major workarounds to apply for getting it (mostly) to work. Mod support is still a pain in the butt, but if you're planning on a vanilla server (with maybe adjusted rates), there is really no difference between the windows and linux version.
But as I said before: It's your server, it's your choice.