ARK: Survival Evolved

ARK: Survival Evolved

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Viking Feb 18, 2019 @ 3:01am
Why is armor so bad?
Flak armor and higher seem to break if you get hit once. So dumb.
Say a peacock attacks a car door made from steel, does it just explode into tiny pieces, or just stop working all together? Nope. Or maybe a Lion decides to use it as a scratching post, does it break? Nope. I get a Giga decided you're lunch, you're lunch, but a Dimorphidon is not going to shatter armor in a single shot. How do we adjust this, or is there a mod that makes it even worth the resource costs to even build armor in the first place. Seems like a better option to just run around naked as you'll end up that way after 1 shot anyway
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Showing 1-15 of 18 comments
Humpenstilzchen Feb 18, 2019 @ 3:08am 
Originally posted by ApocNizmith:
Flak armor and higher seem to break if you get hit once. So dumb.
Say a peacock attacks a car door made from steel, does it just explode into tiny pieces, or just stop working all together? Nope. Or maybe a Lion decides to use it as a scratching post, does it break? Nope. I get a Giga decided you're lunch, you're lunch, but a Dimorphidon is not going to shatter armor in a single shot. How do we adjust this, or is there a mod that makes it even worth the resource costs to even build armor in the first place. Seems like a better option to just run around naked as you'll end up that way after 1 shot anyway
I´m afraid you can´t adjust this.
They are meant to destroy armor and focus on the rider.

I find walking backwards whith any bigger carnivore and biting works good, since they will basically fly into your creatures mouth when you walk backwards.

If you don´t have an animal, that can do this run Forest, run!
Seriously,a flock of dimos tears you apart so quickly, there is hardly any counter. They are like airpiranhas XD.
Shotgun also works wonders.

The best thing you can do is not to aggro them in the first place, which can sometimes be hard, since they tend to stupidly fly into you while fighting with other creatures, so you accidently hit them..

If you play sp and if you really dislike them, you can also remove them from your game.
Viking Feb 18, 2019 @ 3:13am 
Seems like a poor design choice on devs part. Armor should protect you in most cases not just explode when 1 tiny creature decides hey he looks yummy. I get a flock, but I am talking about 1 creature, of any kind. They hit you once and destroy your armor. Armor is pointless then if it just shatters in 1 shot, and one tranq dart/arrow is enough for them to psychically know exactly where you are,causing them to home in on you like a heat seeking missile.
Rage quits, lol.
n[1]k* Feb 18, 2019 @ 3:49am 
You can always install the no durability mod. The reason I did it in the first place, is for the scuba. Used it for a bit, but then decided against it, it's too OP for me.
Viking Feb 18, 2019 @ 4:14am 
Love how all game devs make games that need 20+ mods to fix all of the horrid issues with their releases.
British Geezer Feb 18, 2019 @ 4:26am 
A full set of primitive Flak Armor has 100 armor per piece, that's a total of 500 for a full set which equates to a damage reduction of 83.33% ! not too shabby in my opinion!

Now there are, Primitive, Ramshackle, Apprentice, Journeyman, Mastercraft and Ascendant tiers of armour with increasing values and each tier also has random stats so not necessarily better that its predecessor.... the more armor value the better protection.

Also you will notice that armour has durability, again different armour tiers have different values, this is how much damage it will take before it breaks, this again is indicated by a small bar and the armors icon, when this bar is depleted the amour will break. You need to keep an eye on this bar and repair the amour to get it's full effect.

So you will need to find a blueprint of the highest armor and durability for better protection.... but do keep in mind these are dinosaurs were talking about, some with very high damage output, and if you come across a Giga no amount of armor will save you if you don't have your wits about you.
Last edited by British Geezer; Feb 18, 2019 @ 4:44am
n[1]k* Feb 18, 2019 @ 4:34am 
I kinda agree, and I always try to keep the game vanilla as possible, but you gotta do what you gotta do. Like the scuba tank lasting only 30 mins before it breaks, that's not enough to explore half the Island, let alone a big map like Ragnarok. There's other prime examples, removing the bola doesn't give it back, rocket launcher fires just 20 times before it breaks, grappling hook is just a single use, like really? Parachute - single use again, and no idea why is that, honey spoils rather quickly in the game too, which I find funny. If you don't fight the Ice Deathworms in Ragnarok on mount, you have to bring couple sets of good shields and armour, but then how do you get out of the cave, if you take the loot drops, with all this weight on you?
Last edited by n[1]k*; Feb 18, 2019 @ 4:51am
Samadhi Feb 18, 2019 @ 4:43am 
Originally posted by ApocNizmith:
Seems like a poor design choice on devs part. Armor should protect you in most cases not just explode when 1 tiny creature decides hey he looks yummy. I get a flock, but I am talking about 1 creature, of any kind. They hit you once and destroy your armor. Armor is pointless then if it just shatters in 1 shot, and one tranq dart/arrow is enough for them to psychically know exactly where you are,causing them to home in on you like a heat seeking missile.
Rage quits, lol.

If you are relying on armour against dinos, you are doing Ark wrong.
Viking Feb 18, 2019 @ 4:49am 
Originally posted by British Geezer:
A full set of primitive Flak Armor has 100 armor per piece, that's a total of 500 for a full set which equates to a damage reduction of 83.33% ! not too shabby in my opinion!

Now there are, Primitive, Ramshackle, Apprentice, Journeyman, Mastercraft and Ascendant tiers of armour with increasing values and each tier also has random stats so not necessarily better that its predecessor.... the more armor value the better protection.

Also you will notice that armour has durability, again different armour tiers have different values, this is how much damage it will take before it breaks, this again is indicated by a small bar and the armors icon, when this bar is almost depleted the amour will break. You need to keep an eye on this bar and repair the amour to get it's full effect.

So you will need to find a blueprint of the highest armor and durability for better protection.... but do keep in mind these are dinosaurs were talking about, some with very high damage output, and if you come across a Giga no amount of armor will save you if you don't have your wits about you.

500 total durability is legit 2 hits. So first one is reduced by 88%, Second hit 9 out of 10 times breaks the rest of your armor and then kills you, durability on a full set of steel/iron armor should be closer to 5000-50000 IMO.
Tier of armor doesn't matter, a set of Primitive has the same exact same durability as Ascended.
https://www.youtube.com/watch?v=6sjJcOFiZEk
Now keep in mind that is a lvl 35 on vanilla (easy) settings. But that same TREX at lvl 250 would have one shot him even through the armor, not to mention each piece of armor would have taken 150-200 dmg each piece.
Samadhi Feb 18, 2019 @ 4:59am 
Originally posted by ApocNizmith:
But that same TREX at lvl 250 would have one shot him even through the armor......

As you would expect from a creature weighing 8 tons and biting with 50000+N.

It's not broken, its realistic.
Last edited by Samadhi; Feb 18, 2019 @ 5:02am
British Geezer Feb 18, 2019 @ 5:11am 
Originally posted by Samadhi:
Originally posted by ApocNizmith:
But that same TREX at lvl 250 would have one shot him even through the armor......

As you would expect from a creature weighing 8 tons and biting with 50000+NM.

It's not broken, its realistic.

This.

I have survived a single bite from a Giga with a full set of Ascendant flak armor on, I was careless while trapping it for taming, frankly I was elated that my armour save me from this foolish error as this is not what armour is intended to do. You cannot stand toe to toe with a huge beast and expect to survive as thankfully this game is more realistic is those terms than other games I could mention.
Viking Feb 18, 2019 @ 5:14am 
I'm not looking for a simulator I prefer to play a game lol.
British Geezer Feb 18, 2019 @ 5:49am 
I think your missing the point.... the armour saved me from the most dangerous creature in the game, yes it broke .. but i was still alive. without it I would have certainly perished.
Conclusion, Armor working as intended.
Last edited by British Geezer; Feb 18, 2019 @ 5:58am
Viking Feb 18, 2019 @ 6:02am 
Originally posted by British Geezer:
I think your missing the point.... the armour saved me from the most dangerous creature in the game, yes it broke .. but i was still alive. without it I would have certainly perished. Conclusion Armor working as intended.
Yes but on anything higher than vanilla settings armor doesn't work at all. A monkey can toss poo at you and break armor in a single hit. A Thylco can break it in 1 hit, a pirhana can break it in 1 hit. It isn't a GIGA or a Rex I am complaining about, it is that even little creatures that would hurt themselves even attacking you in full plate armor can break it in 1 hit. That is why I can say safely that it is a design flaw.
Nomad Feb 18, 2019 @ 8:00am 
\

Originally posted by ApocNizmith:
Flak armor and higher seem to break if you get hit once. So dumb.
Say a peacock attacks a car door made from steel, does it just explode into tiny pieces, or just stop working all together? Nope. Or maybe a Lion decides to use it as a scratching post, does it break? Nope. I get a Giga decided you're lunch, you're lunch, but a Dimorphidon is not going to shatter armor in a single shot. How do we adjust this, or is there a mod that makes it even worth the resource costs to even build armor in the first place. Seems like a better option to just run around naked as you'll end up that way after 1 shot anyway
Armor isn't bad. In fact, a lot of people think that flak armor is TOO GOOD. Primitive flak is going to break easily, but once you start getting decent blueprints (even Journeyman prints honestly), the armor rating skyrockets, as does the durability. If you or someone in your tribe has lots of crafting skill, both the armor and durability can be boosted quite dramatically. Not only does decent flak armor provide a ton of armor and have a lot of durability, but it is also incredibly cheap, costing practically nothing to craft, compared to the MUCH MUCH more expensive riot armor.

Because it's so cheap and easy to mass produce, and also so effective, people often complain about it being too powerful, because people can quite literally run through FIELDS of auto turrets, throw C4 charges on someones base, blow in, and sometimes still not die. It's really stupid actually.

So yeah. Flak..... Definitly not weak. Not by any stretch of the imagination.
Last edited by Nomad; Feb 18, 2019 @ 8:00am
Aldrich Feb 18, 2019 @ 8:11am 
Dude, just tame some Araneos
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Date Posted: Feb 18, 2019 @ 3:01am
Posts: 18