ARK: Survival Evolved

ARK: Survival Evolved

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Eden Dec 27, 2022 @ 12:37pm
Help needed please, fjordur keeps crashing
Hello, yesterday my game crashed while i was on fjordur, and since i haven't been able to play on the map ( all other maps are fine, i play singleplayer on pc), the game keeps crashing while fjordur is loading.
I have already tried validating all files with steam multiple times and nothing has changed.



Assertion failed: InPos <= Bytes.Num() [File:F:\build\LostIsland\Engine\Source\Runtime\CoreUObject\Private\UObject\WorldSerializedObject.cpp] [Line: 115]

VERSION: 355.5
KERNELBASE.dll!UnknownFunction (0x00007ffcb95b441c) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6b8e4385a) + 179 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6b8e43e0d) + 190 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FSaveFileObjectReader::Seek() (0x00007ff6b8f38894) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:116]
ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff6b997a13f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6574]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff6b7bebc71) + 2619 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2681]
ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff6b7bb28e2) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1484]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff6b996e69a) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3243]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff6b9944491) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]
ShooterGame.exe!UEngine::Browse() (0x00007ff6b993eeed) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6b993fbe0) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6b9684463) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6b6e4b8c9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGame.exe!GuardedMain() (0x00007ff6b6e4621c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6b6e4ce3a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6b6e4cf89) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6ba9dfdd1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffcbaf355a0) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcbbc8485b) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcbbc8485b) + 0 bytes [UnknownFile:0]
Originally posted by retsam1:
1. Pilote : Intel(R) UHD Graphics

Date du pilote : 11 19 2020

Carte DirectX : Intel(R) UHD Graphics



According to this information, you do not have a dedicated graphic card for that laptop computer. You only have the onboard motherboard graphic chipset, common to basic office style laptops.

This means your computer does not meet the minimum requirements to play Ark.

You may have been able to play it some but you weren't meant to and you were basically gambling.

If you want to play the game, you're going to need to get a desktop or laptop computer that has a dedicated graphics card and other appropriate hardware that the game requires.

2. You're also using Win11 which is prone to cause issues for various people as ark was built in and for win10.


Sorry.
< >
Showing 1-7 of 7 comments
lorddragoblade Dec 27, 2022 @ 2:38pm 
me 2
evry sing time 7 loads en 7 crasches 5 don5t load at all 1 during char creation 1 on spawn
retsam1 Dec 27, 2022 @ 3:07pm 
Originally posted by Eden:
Hello, yesterday my game crashed while i was on fjordur, and since i haven't been able to play on the map ( all other maps are fine, i play singleplayer on pc), the game keeps crashing while fjordur is loading.
I have already tried validating all files with steam multiple times and nothing has changed.



Assertion failed: InPos <= Bytes.Num() [File:F:\build\LostIsland\Engine\Source\Runtime\CoreUObject\Private\UObject\WorldSerializedObject.cpp] [Line: 115]

VERSION: 355.5
KERNELBASE.dll!UnknownFunction (0x00007ffcb95b441c) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6b8e4385a) + 179 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6b8e43e0d) + 190 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FSaveFileObjectReader::Seek() (0x00007ff6b8f38894) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:116]
ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff6b997a13f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6574]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff6b7bebc71) + 2619 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2681]
ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff6b7bb28e2) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1484]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff6b996e69a) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3243]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff6b9944491) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]
ShooterGame.exe!UEngine::Browse() (0x00007ff6b993eeed) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6b993fbe0) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6b9684463) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6b6e4b8c9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGame.exe!GuardedMain() (0x00007ff6b6e4621c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6b6e4ce3a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6b6e4cf89) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6ba9dfdd1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffcbaf355a0) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcbbc8485b) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcbbc8485b) + 0 bytes [UnknownFile:0]

Post your system info that steam detects and if using mods, list all mods by name and in their load order.

That crash report points to symptoms that may have relevance to either or both such information.



Originally posted by lorddragoblade:
me 2
evry sing time 7 loads en 7 crasches 5 don5t load at all 1 during char creation 1 on spawn


Don't piggyback onto other people's issue threads saying "same". Make your own thread and post:

1. Your UE4 Crash error report (they're not all the same information).

2. Go to the steam help menu click system information and then copy paste that into your new thread so people can see exactly what steam detects for your computer and any potential discrepancies that may be relevant.

3. If using mods list all mods by name and in their specific load order.
Eden Dec 27, 2022 @ 3:27pm 
Here's the info (sorry its in french but all relevant info should be the same), and i have no mods.

I also completely uninstalled the game and reinstalled it however the crash remained.

Ordinateur
Fabricant : HP
Modèle : HP Pavilion x360 Convertible 15-dq1xxx
Type : ordinateur portable
Écran tactile détecté

Processeur
Fabricant du CPU : GenuineIntel
Marque du processeur : Intel(R) Core(TM) i7-10510U CPU @ 1.80GHz
Famille du processeur : 0x6
Modèle du processeur : 0x8e
Révision processeur : 0xc
Type de processeur : 0x0
Fréquence : 2304 Mhz
8 processeurs logiques
4 processeurs physiques
HyperThreading : pris en charge
FCMOV : pris en charge
SSE2 : pris en charge
SSE3 : pris en charge
SSSE3 : pris en charge
SSE4a : non pris en charge
SSE41 : pris en charge
SSE42 : pris en charge
AES : pris en charge
AVX : pris en charge
AVX2 : pris en charge
AVX512F : non pris en charge
AVX512PF : non pris en charge
AVX512ER : non pris en charge
AVX512CD : non pris en charge
AVX512VNNI : non pris en charge
SHA : non pris en charge
CMPXCHG16B : pris en charge
LAHF/SAHF : pris en charge
PrefetchW : non pris en charge

Version du système d'exploitation
Windows 11 (64 bits)
NTFS : pris en charge
Codes Fournisseur Crypto : pris en charge 311 0x0 0x0 0x0

Carte graphique
Pilote : Intel(R) UHD Graphics
Nom du pilote DirectX : igdumdim32.dll
Version du pilote : 27.20.100.8984
Version du pilote DirectX : 27.20.100.8984
Date du pilote : 11 19 2020
Version OpenGL : 4.6
Profondeur de couleur du bureau : 32 bits par pixel
Taux de rafraichissement du moniteur : 60 Hz
Carte DirectX : Intel(R) UHD Graphics
ID fabricant : 0x8086
ID périphérique : 0x9b41
Révision : 0x2
Nombre de moniteurs : 1
Nombre de cartes vidéos logiques : 1
Aucun SLI ou Crossfire détecté
Résolution de l'affichage principal : 1920 x 1080
Résolution du bureau : 1920 x 1080
Taille de l'affichage principal : 13.54" x 7.64" (15.51" diag)
34.4cm x 19.4cm (39.4cm diag)
Type de bus principal non détecté
Mémoire vidéo principale : 1024 Mo
Modes MSAA pris en charge : 2x 4x 8x 16x

Carte son
Périphérique audio : Speaker (Realtek(R) Audio)

Mémoire
Mémoire vive : 16171 Mo

Matériel de VR :
Casque VR : aucun détecté

Divers :
Langue de l'interface : Français
Type de support : indéterminé
Espace disque total disponible : 487150 Mo
Plus grand bloc disponible sur le disque dur : 85424 Mo
Date de l'installation du SE : d?c. 20 2021
Contrôleur(s) détecté(s) : None
Hachage d'adresse MAC : 052d5daa27d25e2ef6f15b1a393d36b6a9bfda67

Espace disque
Hachage du numéro de série du disque : 7cfaa16e
Nombre de SSD : 0
Nombre de disques durs : 0
Last edited by Eden; Dec 27, 2022 @ 3:28pm
Eden Dec 27, 2022 @ 6:10pm 
Originally posted by retsam1:
Originally posted by Eden:
Hello, yesterday my game crashed while i was on fjordur, and since i haven't been able to play on the map ( all other maps are fine, i play singleplayer on pc), the game keeps crashing while fjordur is loading.
I have already tried validating all files with steam multiple times and nothing has changed.



Assertion failed: InPos <= Bytes.Num() [File:F:\build\LostIsland\Engine\Source\Runtime\CoreUObject\Private\UObject\WorldSerializedObject.cpp] [Line: 115]

VERSION: 355.5
KERNELBASE.dll!UnknownFunction (0x00007ffcb95b441c) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6b8e4385a) + 179 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6b8e43e0d) + 190 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FSaveFileObjectReader::Seek() (0x00007ff6b8f38894) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:116]
ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff6b997a13f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6574]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff6b7bebc71) + 2619 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2681]
ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff6b7bb28e2) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1484]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff6b996e69a) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3243]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff6b9944491) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]
ShooterGame.exe!UEngine::Browse() (0x00007ff6b993eeed) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6b993fbe0) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6b9684463) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6b6e4b8c9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGame.exe!GuardedMain() (0x00007ff6b6e4621c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6b6e4ce3a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6b6e4cf89) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6ba9dfdd1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffcbaf355a0) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcbbc8485b) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcbbc8485b) + 0 bytes [UnknownFile:0]

Post your system info that steam detects and if using mods, list all mods by name and in their load order.

That crash report points to symptoms that may have relevance to either or both such information.



Originally posted by lorddragoblade:
me 2
evry sing time 7 loads en 7 crasches 5 don5t load at all 1 during char creation 1 on spawn


Don't piggyback onto other people's issue threads saying "same". Make your own thread and post:

1. Your UE4 Crash error report (they're not all the same information).

2. Go to the steam help menu click system information and then copy paste that into your new thread so people can see exactly what steam detects for your computer and any potential discrepancies that may be relevant.

3. If using mods list all mods by name and in their specific load order.

Here's the info (sorry its in french but all relevant info should be the same), and i have no mods.

I also completely uninstalled the game and reinstalled it however the crash remained.

Ordinateur
Fabricant : HP
Modèle : HP Pavilion x360 Convertible 15-dq1xxx
Type : ordinateur portable
Écran tactile détecté

Processeur
Fabricant du CPU : GenuineIntel
Marque du processeur : Intel(R) Core(TM) i7-10510U CPU @ 1.80GHz
Famille du processeur : 0x6
Modèle du processeur : 0x8e
Révision processeur : 0xc
Type de processeur : 0x0
Fréquence : 2304 Mhz
8 processeurs logiques
4 processeurs physiques
HyperThreading : pris en charge
FCMOV : pris en charge
SSE2 : pris en charge
SSE3 : pris en charge
SSSE3 : pris en charge
SSE4a : non pris en charge
SSE41 : pris en charge
SSE42 : pris en charge
AES : pris en charge
AVX : pris en charge
AVX2 : pris en charge
AVX512F : non pris en charge
AVX512PF : non pris en charge
AVX512ER : non pris en charge
AVX512CD : non pris en charge
AVX512VNNI : non pris en charge
SHA : non pris en charge
CMPXCHG16B : pris en charge
LAHF/SAHF : pris en charge
PrefetchW : non pris en charge

Version du système d'exploitation
Windows 11 (64 bits)
NTFS : pris en charge
Codes Fournisseur Crypto : pris en charge 311 0x0 0x0 0x0

Carte graphique
Pilote : Intel(R) UHD Graphics
Nom du pilote DirectX : igdumdim32.dll
Version du pilote : 27.20.100.8984
Version du pilote DirectX : 27.20.100.8984
Date du pilote : 11 19 2020
Version OpenGL : 4.6
Profondeur de couleur du bureau : 32 bits par pixel
Taux de rafraichissement du moniteur : 60 Hz
Carte DirectX : Intel(R) UHD Graphics
ID fabricant : 0x8086
ID périphérique : 0x9b41
Révision : 0x2
Nombre de moniteurs : 1
Nombre de cartes vidéos logiques : 1
Aucun SLI ou Crossfire détecté
Résolution de l'affichage principal : 1920 x 1080
Résolution du bureau : 1920 x 1080
Taille de l'affichage principal : 13.54" x 7.64" (15.51" diag)
34.4cm x 19.4cm (39.4cm diag)
Type de bus principal non détecté
Mémoire vidéo principale : 1024 Mo
Modes MSAA pris en charge : 2x 4x 8x 16x

Carte son
Périphérique audio : Speaker (Realtek(R) Audio)

Mémoire
Mémoire vive : 16171 Mo

Matériel de VR :
Casque VR : aucun détecté

Divers :
Langue de l'interface : Français
Type de support : indéterminé
Espace disque total disponible : 487150 Mo
Plus grand bloc disponible sur le disque dur : 85424 Mo
Date de l'installation du SE : d?c. 20 2021
Contrôleur(s) détecté(s) : None
Hachage d'adresse MAC : 052d5daa27d25e2ef6f15b1a393d36b6a9bfda67

Espace disque
Hachage du numéro de série du disque : 7cfaa16e
Nombre de SSD : 0
Nombre de disques durs : 0
The author of this thread has indicated that this post answers the original topic.
retsam1 Dec 27, 2022 @ 6:41pm 
1. Pilote : Intel(R) UHD Graphics

Date du pilote : 11 19 2020

Carte DirectX : Intel(R) UHD Graphics



According to this information, you do not have a dedicated graphic card for that laptop computer. You only have the onboard motherboard graphic chipset, common to basic office style laptops.

This means your computer does not meet the minimum requirements to play Ark.

You may have been able to play it some but you weren't meant to and you were basically gambling.

If you want to play the game, you're going to need to get a desktop or laptop computer that has a dedicated graphics card and other appropriate hardware that the game requires.

2. You're also using Win11 which is prone to cause issues for various people as ark was built in and for win10.


Sorry.
Eden Dec 28, 2022 @ 2:03pm 
Originally posted by retsam1:
1. Pilote : Intel(R) UHD Graphics

Date du pilote : 11 19 2020

Carte DirectX : Intel(R) UHD Graphics



According to this information, you do not have a dedicated graphic card for that laptop computer. You only have the onboard motherboard graphic chipset, common to basic office style laptops.

This means your computer does not meet the minimum requirements to play Ark.

You may have been able to play it some but you weren't meant to and you were basically gambling.

If you want to play the game, you're going to need to get a desktop or laptop computer that has a dedicated graphics card and other appropriate hardware that the game requires.

2. You're also using Win11 which is prone to cause issues for various people as ark was built in and for win10.


Sorry.


Ahhhh I see, that sucks :/ looks like I won't be playing ark for a little while
Welp, thanks for your reply :)
123 Dec 28, 2022 @ 3:29pm 
If you really can't get a new computer, try deleting your saved game file. It will remove all the corrupted game data which might let you reload the game since you have played it in the past. Keep in mind this will delete your entire world so you will need to start over. Make sure going forward that you back up that saved file so if it happens again, which it might since you are more likely to crash from time to time, you can restore your game. This has worked for me on my older laptop which doesn't meet specs either but still lets me play on lowered settings. You can find the file by right clicking on ark in the steam, select manage then select browse local files.
Last edited by 123; Dec 28, 2022 @ 3:31pm
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Date Posted: Dec 27, 2022 @ 12:37pm
Posts: 7