ARK: Survival Evolved

ARK: Survival Evolved

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Mrjawz Apr 4, 2016 @ 5:12pm
Dinosaur Trophy Drop Rate (Talon, Vertebra, Tooth, Arm)
G'day everyone, I'm searching for a way to increase the drop rate of animal parts (or trophys).
Thus far, I have only come across one set of code, which doesn't work. I know for a fact there are others also looking for this information, and it would be great if there is someone out there to share their knowledge.

This is what I have found code wise:
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_ ApexDrop_Megalodon_C",Multiplier=3.0)
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_ ApexDrop_Rex_C",Multiplier=3.0)
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_ ApexDrop_Sauro_C",Multiplier=3.0)
HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_ ApexDrop_Argentavis_C",Multiplier=3.0)

This code does not work.


The goal is to nearly make it a /near/ guaranteed drop for the animal part. In the current state, it is far too uncommon for the Annunaki mod we are using.

Perhaps instead of changing the drop rate, can the items be remapped to always drop more of the one instance, rather than dropping more frequently?
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DrathDragoon33 Apr 4, 2016 @ 5:18pm 
Out of curiosity, why do you need to increase the drop rate of these items?

The drop they they are currently at is pretty good. Typically over the course of a servers life you get tons and tons of these. If you stash them away, its pretty easy to get massive, almost useless stock piles of these items.

Also, increasing the gather rates of a server will increase the drop rate of these items by a bit.
Mrjawz Apr 4, 2016 @ 5:24pm 
Hey man, Thanks for contributing!

The increased gather rate hasn't proven a great help to acquiring large amounts of these items.
The reason we need a higher instance of them is because they are a key requirement to late-game taming and gameplay within the Annunaki Genesis mod.

The current state of the drops sees players mindlessly killing animals for the drops but not even coming close to gathering the amounts needed to craft the items.

TLDR: Tamed alpha animal intake is greater than, saddle output.
DrathDragoon33 Apr 4, 2016 @ 5:26pm 
Ah yes, the mod costs can be quite high. I'm afraid I don't know anything more.

I hope someone finds out.

Also, you could contact the mod owner, and suggest that the price of the items are a bit too high.
Mrjawz Apr 4, 2016 @ 5:31pm 
I shall do that, good suggestion.
I might include a bit too high is a gross understatement, hahaha.

To put it into perspective, I spent a no life, neckbeard, mouthbreathing, basement dwelling amount of time yesterday soley farming the items with a 812 lvl Giganotosaurus (on Valhalla no less with more dinos around) - and /STILL/ didn't get lucky enough to cook up a single saddle.

Thanks though mate!
Mrjawz Apr 4, 2016 @ 7:44pm 
Originally posted by Smittah79:
there is a bug sorta.... when you kill something don't have your pets eat it. Inspect the inventory 1st. Sometimes when your pet eats something it will only harvest meat/hide/chitin.
Hey dude!

Sadly, I'm aware of this, and whilst you are correct, it does not make much of a difference to collecting the items.
Eskimo Apr 5, 2016 @ 3:07pm 
bump ;)
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Date Posted: Apr 4, 2016 @ 5:12pm
Posts: 7