ARK: Survival Evolved

ARK: Survival Evolved

Statistiken ansehen:
StructurePreventResourceRadiusMultiplier Vs. ResourceNoReplenishRadiusStructures
So, as the title says, what is the difference between the two?

The wiki lists both, and both seem to do the exact same thing. Except ResourceNoReplenishRadiusStructures is within the game.ini while StructurePreventResourceRadiusMultiplier is within the gameusersettings.ini

Does anyone know which one is to be used now? and why are there two different settings in the wiki for the exact same thing? Do I need to set both to the same value for it to work?

I have searched high and low for the explanation and found non. There are explanations for the indevidual settings values, which is the exact same for each. However nobody has ever seemed to ask this question before..
< >
Beiträge 15 von 5
Ursprünglich geschrieben von Sutha:
https://steamcommunity.com/app/346110/discussions/0/530649887196514764/

That does nothing to explain my confusion, did you not even read what I asked?
Typical.

I too am trying to figure out the difference. Google led me here and to other confused
posts elsewhere on the net.

NOt found a clear answer yet.
Devs are of no help here either.

I"m going to make a guess though. Both are the same, and the values one plugs in would
be same as done in Game.Ini as listed in reply above for those using server, vs SinglePlayer
such as we are doing.

I had placed the values as said in game.ini for my single player game as below
file path Config\WindowsServer\Game.ini

[/script/shootergame.shootergamemode]
ResourceNoReplenishRadiusPlayers=1
ResourceNoReplenishRadiusStructures=1

Upon launch of the game this file is blanked back to nothing a zero content file.

(single player for those of you replying in futre who can't ♥♥♥♥♥ read)

So this does not work.

So, my theory is that setting we are curious about in gameusersettings.ini taht
is phrased differently is the same thing for single player use.

Thank the devs for total failure of communication or clarification.

THis however is something we are used to after ONE YEAR of such dev behaviour.

Good luck.
Ursprünglich geschrieben von Uzi OTG:

I had placed the values as said in game.ini for my single player game as below
file path Config\WindowsServer\Game.ini[/script/shootergame.shootergamemode]
ResourceNoReplenishRadiusPlayers=1
ResourceNoReplenishRadiusStructures=1

Upon launch of the game this file is blanked back to nothing a zero content file.

(single player for those of you replying in futre who can't ♥♥♥♥♥ read)


Good luck.

Just FYI, single player game.ini is NOT at that directory. It is actually found at

Ark/ShooterGame/Saved/Config/WindowsNoEditor/Game.ini

and

Ark/ShooterGame/Saved/Config/WindowsNoEditor/GameUserSettings.ini

Also, setting it to 1 is the same as DEFAULT value... its a percentage. 0.5 would be HALF the distance. 1.5 would be a 50% INCREASE in distance.
Zuletzt bearbeitet von xXBulletJusticeXx; 18. Juni 2016 um 21:41
L.Mao 12. Nov. 2016 um 14:37 
bump
< >
Beiträge 15 von 5
Pro Seite: 1530 50

Geschrieben am: 28. Mai 2016 um 15:55
Beiträge: 5