ARK: Survival Evolved

ARK: Survival Evolved

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Nish May 15, 2016 @ 4:41am
Spino stat allocation
Heyas, I tamed a level 108 spino last night. His stats were 'average' but that's ok. Kibble tamed he came out at 140. Where should I have his stats near max level of 200? Everyone says HP, Stam, Damage but what numbers are good? Also what about movement speed and weight?

Thanks! don't want to mess this guy up.

-Nish
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Showing 1-9 of 9 comments
Bullwinkle May 15, 2016 @ 5:14am 
I'm still kinda new, so maybe others have better ideas, but I think it depends what you want to do with this animal. If you want to breed it, then as I understand it, you want to put everything into just one of its already strong stats. Only one. Is there a spino in your tribe already of the opposite sex? If so, what stats are buffed on that dino?

If you want to use the beast for riding and smashing then how you want to spend your points depends on things like will you be trying to keep up with fast tribemates, and other considerations of exactly what you want to do with it. I don't think there are many wrong ways to do it.
Nish May 15, 2016 @ 7:24am 
I'm just looking for good rough numbers at level 200 for something I can run out of my base with and tear stuff up with including the random alpha. They seem to be good at getting prime meat too. I've put in about half of my levels he was tamed at 140 and is 170 now and all my points went into damage so he's at 300% there now. Not sure what to do with the rest. What's a good HP and Stam number?
Health is for being able to stay out in the field longer and surviving fights with stronger dinos. Damage is for having to click on enemies less fervently. Since you're riding a spino, damage seems pretty important because of how fast it can attack a second. However, its threats are all 3 alpha predators and Rexes, which can go toe to toe with it even if they can't completely kill it. Everything else it can handle pretty well, however, Spinos have one advantage over rexes, and that is they can enter the oceans to hunt Plesios, Megalodons and weak Mosasaurs.

If you plan on being able to jump into herds of Brontos and high level alphas with carnivore allies, and tearing them to pieces, HP is a good choice.

If you plan on singling out specific targets to kill quickly that you don't forsee bloodying your dino in a single battle, Damage is best for you.
Boogy May 15, 2016 @ 11:14am 
Do you use mods or how is it possible to reach level 200? I always thought that the cap would be at 179 due to max level 120 + 59 extra levels on 99.9% taming efficiency? Am I wrong here? Thanks in advance!
Originally posted by Bugy:
Do you use mods or how is it possible to reach level 200? I always thought that the cap would be at 179 due to max level 120 + 59 extra levels on 99.9% taming efficiency? Am I wrong here? Thanks in advance!
Thats the extra levels it gets from the perfect kibble tame you still get what is it, 60 levels? Like with my mods that boost wild dinos to 600 I can get them an extra 299 levels and then level them up 60 more times.

Edit*
Based on the taming efficiency you can get more levels for taming the dino. 0% taming eff will get you no levels where 99/100 will get you up to half of the current dinos level so a 100 at a 100% would get 50 but since thats not possible it would get 99 so 50-1=49 so it would get 49 levels when it gets tamed. Then you level it up an extra 60 times to fully max out the dino.
Last edited by The Wonderful Amazing Trashboat; May 15, 2016 @ 11:58am
Originally posted by WorldDestroyer1:
JOIN THIS AWESOME SERVER CALLED FIREYDICKS OR FRIEND ME AND JOIN MY GAME
Why was this needed? This is a discussion of Spino stats and explaining how levels work why with the server advertisements....
Originally posted by Bugy:
Do you use mods or how is it possible to reach level 200? I always thought that the cap would be at 179 due to max level 120 + 59 extra levels on 99.9% taming efficiency? Am I wrong here? Thanks in advance!
Baby Spinos can be born from eggs with higher levels than the parents, so they can start at 140 and such
RilyHaryToze May 15, 2016 @ 12:31pm 
Originally posted by Bullwinkle:
If you want to breed it, then as I understand it, you want to put everything into just one of its already strong stats.
Breeding is based off the initial post tame stats not the level ups we manually choose when leveling the dini. Basically means you can't mold a dino into a breeding role it needs to already have the stats when taming
di eshor ribly May 15, 2016 @ 2:33pm 
As a long time Spino owner (HI resident mainly) the basic stat line you should be aiming for is:

Health - at least 5,000. More is better.
Stamina - 1,000 to 1,500 will keep you fighting for an extended period with few issues.
Damage - 400% is the 'average' baseline with the current stat system for an angry combat mount. Unless you get lucky with breeding or VERY lucky with a wild tame, you won't see dinos with 500% plus.

The closer you can get to those numbers (Or beyond if you can swing it) will get you a beefy dino to murder half the island with.

My last spino was a 116 kibble tamed (173) who is currently at 8k, 406%, and 1500 stamina.
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Date Posted: May 15, 2016 @ 4:41am
Posts: 9