ARK: Survival Evolved

ARK: Survival Evolved

View Stats:
benleeneb Jul 25, 2016 @ 8:50am
Dinos which i tame keep running away
Is there a server seting or mod which makes it like the old times in arkwhen a trex wont runa away from u when tranquing it its getting kinda annoying now.
< >
Showing 1-6 of 6 comments
Ultra_FU Jul 25, 2016 @ 8:53am 
Yes, you put down gates around it, so it won't run away.

P.S.

Imagine yourself a Big Bad T-Rex, you're just roaming around chomping on stuff and things. . .

When suddenly!!! Something starts poking you with sharp things that make you dizzy and groggy from a distance, being the Big Bad T-Rex that you are, you RAWR and try to eat it.

But it's high up in the air riding it's huge flying lizard thingy. . .

I bet you wouldn't spend all that time just staring at it while it pokes you with all these sharp thingies that makes you sleepy. . .

You'd GTFO of there and run like forest, RUUUUUUUUUUUUUUUN!
Last edited by Ultra_FU; Jul 25, 2016 @ 8:54am
benleeneb Jul 25, 2016 @ 9:20am 
now that u say it it makes sense XD,plus is the gate method a good way to do it?


[IV]Nontouchable Jul 25, 2016 @ 9:24am 
Originally posted by benleeneb:
now that u say it it makes sense XD,plus is the gate method a good way to do it?
It is, a man knows his ways.
Shane Jul 25, 2016 @ 9:53am 
i honestly dont see the difference in trapping any of the dinos in four walls for a totally 100% secure taming process, and not having a flee mechanic but thats me...

it might as well be rolled back when the vast majority of tames pretty much just eliminate the entire running mechanic regardless. Oh the dinos flee now, lets trap it so it cant is the same thing.
Last edited by Shane; Jul 25, 2016 @ 9:53am
L0N RNGR Jul 25, 2016 @ 10:31am 
Not only does it keep it from running, but after it is knocked out, it is protected from wiled compies ore dilos. Which for some reason LOVE to come over and eat your tames.
A Memory of Light Jul 25, 2016 @ 10:40am 
Originally posted by Jaqen H'ghar:
Yes, you put down gates around it, so it won't run away.

P.S.

Imagine yourself a Big Bad T-Rex, you're just roaming around chomping on stuff and things. . .

When suddenly!!! Something starts poking you with sharp things that make you dizzy and groggy from a distance, being the Big Bad T-Rex that you are, you RAWR and try to eat it.

But it's high up in the air riding it's huge flying lizard thingy. . .

I bet you wouldn't spend all that time just staring at it while it pokes you with all these sharp thingies that makes you sleepy. . .

You'd GTFO of there and run like forest, RUUUUUUUUUUUUUUUN!

yea sounds great except the part where I get super angry and the first 2 darts I feel barely do anything to my massive trex form. This mechanic needs work if it even is a mechanic, maybe on 90% torpor I understand big rexie running, but I've shot a giga twice with tranqs and it flees! now that's handy for herding it off, but I feel bad for anyone trying to tame it. Currently this mechanic makes taming ridiculous, if I need to gate in every animal that I cant pick up when I want to tame it, that's a huge downer in terms of gameplay. The mechanic only makes taming take longer basically, as you need to make gates.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Jul 25, 2016 @ 8:50am
Posts: 6