ARK: Survival Evolved

ARK: Survival Evolved

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Annihilator V Jul 24, 2016 @ 11:57pm
Rotating Fence Foundation Construction. Final Request
TLDR: Fence FOUNDATIONS, not fences/walls, need the option to ROTATE (45 degrees) and not FLIP (180 degrees). Please tell me there's a fix that I don't know about.

I'm going to revive a VERY old issue that seems not to be fixed yet. I quit playing over a year ago because of this problem, but, since I heard there were lots of fun new contents (namely an entirely new island), I thought I'd give it another shot. But, lo and behold, after I managed to figure out how to properly install the DLC, so I could play in The Center, after I went about things, doing that hard work to get around those bloodbath dino spawns, building up those EP's, harvesting all those resources, I found out that the one thing that plagued me so much, that really made me want to put a fist through my monitor, was still staring me right in the face. I still cannot properly rotate the fence/wall foundations.

Now let's get this out of the way quick: this is not a matter of flipping the walls themselves. Flipping is a nice feature that ensures, with the press of a button, that your walls and other objects face the direction you want them to, and that you're not left with a tacky looking, three-quarter-checkard patterned wall. I am very happy about that. BUT! That was done during the last time I played, over a year ago, and is not what I complained about before. What I would love to see is the option to ROTATE the FOUNDATION of my walls.

The foundation is what I want to rotate: not the walls, but the thing you place them on top of. The rotation that I would love to see is not just a simple 180 flip, but a true rotation, 45, 90, etc. degrees out of 360, to accommodate the angles available to players while laying down these foundations. It only needs the push of a button, just like the walls. All it needs is one key that will rotate the foundation 45 degrees at a time, like the E key does when it flips (OR rotates 180 degrees at a time) the walls that go on those foundations.

The process of building a wall around a base is not only tedious for all the long gathering runs and the build times and the like, but because the builder has to put his head up his rear end and pull it through the intestines, past the stomach, and out his mouth before he can find the correct angle at which he wants to place a new foundation along a fence. Not only that, when he finds the angle, the find does not guarantee in the slightest that the foundation he is about to place won't swap angles when the mouse hand twitches with the movement of his finger. And on top of all of this, survivors have to watch their backs to make sure they're not surprised by the big spooky lizards the building project is meant to keep out!

It's insane, not because it's a hassle, but because it's been submitted in so many requests (I have seen plenty) to be fixed, and still sits there like your Granma's smirking harlot of a neighbor who gets off watching you, face in palm, trying to move a sprinkler to every corner of that tiny little yard so that she won't get a couple drops of water on her as she walks her fishy smelling self down the alley.

I hopped on yesterday, and, only one day later, I'm hopping back off until I hear about a fix for this. It's just been too long for a problem that seems so easy to fix (correct me if I'm wrong) to just sit there and cause so much headache. I hate to say it, because this game has great potential, but unless something gets done about this, even though it's such a minor issue, I won't be playing it again.
If there IS some fix for this that I haven't yet found, please tell me!
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Showing 1-7 of 7 comments
Cyzxxikz Jul 25, 2016 @ 12:05am 
Are you saying you want a button to cycle through the available snap points when placing one fence foundation next to another?
Annihilator V Jul 25, 2016 @ 12:06am 
Originally posted by steeljab:
Are you saying you want a button to cycle through the available snap points when placing one fence foundation next to another?

yes
Cyzxxikz Jul 25, 2016 @ 12:12am 
I suppose that could be handy, though as a friendly tip I find if you keep your "cursor" (center of view) as far away from the snap point as you can for it to still snap you have more room to accidentally move while clicking without changing angles
Hundezahn Jul 25, 2016 @ 12:22am 
I imagine to remember that this issue was raised in one of those question collections.. Digests? and was met with "Great idea, I'm gonna put it in".
So I guess it's on this reeeaaally long list of things that got a "Great idea!" answer. If they have such a list.
Probably not.
Annihilator V Jul 25, 2016 @ 12:25am 
Originally posted by steeljab:
I suppose that could be handy, though as a friendly tip I find if you keep your "cursor" (center of view) as far away from the snap point as you can for it to still snap you have more room to accidentally move while clicking without changing angles

Thanks. I found that works pretty well on flat-ish surfaces, but it gets a bit more difficult when working with a slope. Some of the problem may have to do with the green outline appearing underground, since (I think) it tries to line up with the lowest point of the ground that the foundation extends to. But, when that happens on a hill, only a tiny part is visible. It may be that I'm just not seeing it, but in that case I'm a little reluctant to take a stab in the dark and risk wasting resources. If it gets me back into the building mood though, I'll give it a go.
Annihilator V Jul 25, 2016 @ 12:28am 
Originally posted by Dusk Fester:
I imagine to remember that this issue was raised in one of those question collections.. Digests? and was met with "Great idea, I'm gonna put it in".
So I guess it's on this reeeaaally long list of things that got a "Great idea!" answer. If they have such a list.
Probably not.

That was what I saw a lot of previously, which is why I've been pretty quick to just drop it again here.
Cyzxxikz Jul 25, 2016 @ 12:35am 
Yeah, hilly areas where you can only see a tiny piece of it are a pain.
Also, I usually stand just ahead of the last foundation so that I'm looking backwards at it, and usually (I'm going to call it "above" or "below") the post - : (just pretend the dash is the foundation, and the two dots are the two positions I would stand in relation to it while placing the next)
One or the other usually work well for me
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Date Posted: Jul 24, 2016 @ 11:57pm
Posts: 7