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With that said however crocs really arent a bad option. They are also pretty darn fast underwater and can keep on swimming at that speed since they don't lose stamina while in the water, also they have no oxygen so they need not surface.
And with that they can also absorb quite a lot of punishment so you can be safe with them.
Only drawback of them is that it is quite difficult to hit something as if you merely tap the forward button they jump off at full speed in the direction they are facing, not really very helpful if you want to move in slowly... But that is only a minor challenge with them.
Having had sharks, plesios and mosas I would really say leave the sharks entirely, they are at the moment not a very good underwater mount... yes they can take a punch, but their attack speed is super slow and not as devastating as their competitors.
Plesios are really fun and they remain my favourite under water mount. They are really fast and has a huge HP pool and very strong attack.
Main drawback of the plesio is a low stamina pool and slow regen rate thereof and also it takes some getting used to attacking something with that long neck.
Mosas are really actually the most powerful underwater mount and would also make for the best underwater crate collector. Much more stamina and HP than the Plesio and also much more attack damage so you will really be very safe having one of those in your arsenal.
With that said, a plesio makes for a good underwater crate runner also and also has the capability of holding his own in any fight.
Knocking one out isn't really that hard, and you do not need to even get it stuck somewhere.
Scope out the plesio you want to tame, and remember to take along a large amount of tranq bolts and narcos.
Next thing is check your surroundings first and make sure the plesio is alone (for their size, they are sneaky buggers and they usually travel in pairs of 2 or more)
Next swim down deep enough so that it gets your attention and now what you do is swim back up to gauge the ceiling of the plesio (they only swim up to a certain depth underwater before going back down)
After gauging that depth just start tranqing it by continuously swimming up and down on this depth level.
The plesio will constantly aggro and lose interest while staying relatively close.
Killed and knocked out many plesios using this method, it only failed once when a fog bank suddenly arrived and i couldn't see anything anymore.
We went a bit OTT!
Tamed a couple of 100+ Crocs and a couple of decent frogs.
We made up a few building bits and then used the crystal / pearl cave in the south east corner to draw in a Plesi. walled off the entrance to the cave and knocked out the silly Nessy.
While it was taming we noticed that there was a drop location right next to the cave, so 2 of us took a swim on the Crocs and there was only a bloomin loot crate just sitting there for the taking!
Ascendant Fur chest piece in the first loot drop we open!
At over 1500 pelt to make it we are gunna need to kill a few mammoth to kit out the tribe with those! Excited by this we checked out a few more locations over a couple of hours and found a journeyman spider saddle.
Pretty successful nights play all in all.
Thanks again for the help.
P.
And congrats on the Nessy and Fur armour!
One more tip, there only spawns two underwater loot chests at a time and if you find both they take roughly 45 minutes to respawn, however they might respawn in different locations from where you previously found them.
They are tamed by passive feeding them Angler Gel. You can do this by luring them into a pen, or by using bugspray BEFORE they aggro on you. Once they've been aggroed, bug spray does nothing. Swim behind them, as if in you get in front of them, the bug spray won't save you.
Dunks also damage stone structures in PvP.
They carry more than a bronto. They are slow. Very very slow. They are terrible with their stamina. But they are basically Ninja Bronto Catfish and they rule end-game.
These are actually an INCREDIBLE resource dino. Examples:
List goes on. Point is, they're insane. I use mine for prime jerky: Kill a few plesis and wild mosas, get a few hundred and go throw it in a grill on a raft.
Btw, worst turning in the game. Often you have to intentionally headbutt a rock to get stuck and turn in combat. But they still wreck. They just wiggle and the oceans weep.
Add a few points to speed and surface, then swim around. You won't believe how fast these can get. They have one of the best stamina regen rates in the game. Cross half the island in one run. Stop 3 seconds, ready to finish the lap.
Also, Oxygen stat on players affects swim speed. With 300 Oxygen and flippers, I can outswim a Mosa going backwards. Makes for easy underwater taming.
A note on Plesi and Mosa (as well as Dunks in The Center map but not he Island)- They each have a "ceiling" when wild. This is a vertical height they will not pass. So if you get attacked and need to run, go up. Keep in mind, Dunks do not have a ceiling on the Island, so they'll surface. But on the Center, they will stop chasing and descend once they hit this "ceiling." Mosa have the lowest ceiling, swimming only very deep. Plesis go higher than this. And Dunks have the highest ceiling. Once tamed, these don't exist, and are only applicable to wild ones.
If you find a good Mosa, and it is too low health to tame, feed it tames. I'm not joking. A megalodon restores about 1,000HP to a Mosa. You can even kill wild dinos (not dunks, they don't work for some reason) then make the Mosa attack YOU right next to it, and it will eat the wild one, healing it. But usually I just tame a hundreds sharks and go feed them to it,
I know you said don't bother with the Crocs, but they have given us the ability to start taming the Plesi.
It just a shame last night all we saw was 35s........until one of the team didn't scope both Plesi and one of the pair he cleared was a 116
But we will keep hunting and once we have 3 or 4 Plesi we will go after a Dunk and Mosa!
Thanks again
P.