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In update 242.0 they added: * Added option for PvE Servers to disable building around critical resource node regions
Could be the culprit.
2) where ever you build any type of foundation, there is a ( alterable ) range where nothing will respawn back ( at the range ) so by building on a mountain with resources, once they are harvested they would never spawn back under normal conditions ( re-fertilizer exception ) so they added something to prevent this from happening ( see #1 )
Again, thanks for great explanations!