ARK: Survival Evolved

ARK: Survival Evolved

Statistiken ansehen:
Titanosaurs are temporary tames?
- Server Note: To allow your Server's Titanosaurs to be permanently tamed (namely allow them to be Fed), launch your server with this commandline option: ?AllowRaidDinoFeeding=true
However, note that TheIsland currently only spawns 3 Titanosaurs whatsoever, so 3 Tamed ones would ultimately block any more Wild ones from spawning.

Curious.

Edit (posted this later in the thread)

Just spawned a few in-game. Have our own unofficial server (Free Hotdogs).

1: Level of Titanosaur does not matter. It always has 150,000 health, 2,000 stamina, and 8640 food. Also 50,000 weight.

2: Food deteriorates around 0.1 to 0.12 per second. It should last somewhere between 16 and 20 hours, before it starts starving. It will not eat anything that I've tried to feed it (without the server command line option they said to add, to allow feeding them).

3: It cannot gain experience. You cannot spend any points on it.

4: Did not test this personally, but some reports say it can damage metal on its own.

No idea how hard it is to tame, as I force-tamed it. Also not sure if it legitimately spawns on The Center. The Center's spawns are all screwed up anyway, so I doubt it does. (No mosas, way too many dunkleos and gigas, etc)

Bonus
Here's the spawn code (repace the last 0 with level you want, or it will be random)

cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/titanosaur/titanosaur_Character_BP.titanosaur_Character_BP'" 0 0 0 0

Saddle:

cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemArmor_TitanSaddle_Platform.PrimalItemArmor_TitanSaddle_Platform'" 0 0 0 0
Zuletzt bearbeitet von Rhett; 23. Juni 2016 um 7:05
< >
Beiträge 151165 von 237
Ursprünglich geschrieben von eNc | Biscuit:
just so you all know, just tested this out on my server and the titan can break metal behemoth gates. so good game on pvp servers now.
Metal behemoth gates: 6-7 rockets from stock launcher.

Ursprünglich geschrieben von #Sw!zZ.Pii:
This guy needs THOUSANDS of bullets. How can you compare existing dinos to this Thing?! Clearly you are blinded by your anger.
High level imprinted and leveled turtle with high grade saddle can tank turrets indefinitely. Havent tried "tasty cakes" yet - they might make them immortal under pure turret fire.
Zuletzt bearbeitet von DarthaNyan; 23. Juni 2016 um 7:23
Ursprünglich geschrieben von Nizidramaniiyt:
Ursprünglich geschrieben von eNc | Biscuit:
just so you all know, just tested this out on my server and the titan can break metal behemoth gates. so good game on pvp servers now.
Metal behemoth gates: 6-7 rockets from stock launcher.

Ursprünglich geschrieben von #Sw!zZ.Pii:
This guy needs THOUSANDS of bullets. How can you compare existing dinos to this Thing?! Clearly you are blinded by your anger.
High level imprinted and leveled turtle with high grade saddle can tank turrets indefinitely. Havent tried "tasty cakes" yet - they might make them immortal under pure turret fire.

yeah but can save those for the vault as it can also drop the base..
Tanchyon (Ausgeschlossen) 23. Juni 2016 um 8:21 
It should be at least permanent for PVE. It just doesnt make a lot of sense to have a temporary tame in PVE. How about a bit of attention to the other half of the community Devs?
considering that the dossier states pretty clearly "Titanosaurus eats constantly, which certainly helps recover health quickly, even after fighting off numerous carnivores such as Giganotosaurus." i find the sudden not being able to be fed completely immersion breaking. especially as i have not found a whit of explanation from WC yet as to how or why the creature would stop eating.

no other creature in the game does this. if this is a case of making the mob to big..then nerf it WC like you did with the giga 10x times. theres not a lot of logic here and not much in the way of transparency either. if you guys made a mistake and simply made it too powerful then admit it adjust the stats and let it be a normal dino.

if it is going to be an event only dino like the dragon or mega where its only actual use is raiding then this should have been made a great deal more clear in the lead up to this so that thousands of players and tribes gathering resources to tame this would not have wasted their time.

Ursprünglich geschrieben von victorthepro:
then it is useless....i think 3-4 gigas max can kill it and only 150k health... and to tame it only for one raid ? i prefer to farm 5 hours for the raid than taming this thing 1 day when i am not even sure if it will not die by turrets or something
i play in unofficial server with easy rates but ... this thing will be so useless at the official ones

I just spawned one in on my server and we tested it. lvl 4 titan vs a lvl 10 wild giga.
Titan died with the giga just a little bloody.

Spawned in a new Titan put it against the same giga but tamed and the giga did 200 damage to the titan and then died fast.

Even on a PVP server the Titan is useless, 3 people with rocket launchers would do allot better without the taming hastle and saddle cost for a temp dino that people are suposed to build entire bases on............

I think i can speak for 90% of the players when i say you messed this up bad...........
If this is supposed to be end game content we are not impressed and very disappointed with the total useless Titanosaurs.
Question for PVE:
What if someone lures the Titan to your base and attacks it once its there. Does the AOE kill your base or will it stay neutral to your structures if another player attacks it?
Ok i have one question. I rent a server through BlueFang and do not use ark server manager.

Where do i add the setting string to enable feeding the Titanosaurs ? I cannot edit the server startup files only the Game.ini and GameUserSettings.ini The Start up files will have to be edited by BlueFang admins..
Ursprünglich geschrieben von Wolf:
we want a dev reply now. seriously you cant hype that dino up for months to then kill the hype on its release day. really not cool.
+1
Ursprünglich geschrieben von Valkyrja:
is there a way to keep them spawning if we allow them to be fed after taming? i'm gonna enable feeding on our dedicated center server and tbh we're more than 3 tribes on here...

You can override spawns, what this means you can replace a dino spawn let's say dung beetle by another one

Check out this website, every command/param is well documented

http://arksurvivalevolved.gamewalkthrough-universe.com/dedicatedservers/Default.aspx
maybe its diet isnt berries .-.
Mr Ega (Ausgeschlossen) 23. Juni 2016 um 9:46 
Hahaha, lol, this is funny.
Ursprünglich geschrieben von Dr Cyanide:
Ursprünglich geschrieben von #Sw!zZ.Pii:
You see, Constantine, even 20 houres is ridiculously long - you can basically run the whole map and destroy EVERY base in path. So in order to prevent the first tribe who gets one of those from doing this constantly, the make it temporary. Sounds nothing but logical to me. You are just an ignorant for limiting the changes/decisions to YOUR playstyle / server and can't see the real problematics. Now have a beer and relax.
A-Frakking-men


Ok think about what you just said.

If Titan tames are perma, only metal bases are safe (ALPHA tribes)

If there temp tames only metal bases are safe (ALPHA tribes)


Only 3 per server at any time, Alpha tribes will either just KoS them or tame them (all at once or one after the other) And just romp EVERYONE that isnt in a metal base.

Now if there limited to ONE per tribe and only 3 wild at a time, Aplha will have a hard time with it, And all the other tribes "could" work together to help eachother get a titan in order to balance the power against the ALPHA tribe.

The way the Titan is currently implemented I GAURENTEE you will NOT see a shift in power from tribe to tribe because of this dino.

Instead of WC giving us dino's like this that end up being a "novalty" How about some tools for quality of life in the game, And sorting out the balance of the dino's we have.

For instance

Beevers are GREAT hell there FANTASTIC.....a bit too good,

Anky's and deods are fairly equal but both do almost the same thing without the perks the beever has because...BEEVER (Im talking there wood carrying ability and the smithy on its back.

How to fix

Anky gathers Metal, Crystal and flint, Has a Smithy on its back (Makes more sense than a beever with a smithy on its back) Also metal/flint/crystal are lighter for the ank

Deod's gather metal, crystal and STONE, Has a Smithy on its back (Makes more sense than a beever with a smithy on its back) Also metal/stone/crystal are lighter for the deod

remove smithy from beever

Look I just made 3 dinos balanced and logical with eachother in 30seconds.

Here's another

Trikes vs steggo's

Both do EXACTLY the same thing, but the stego is bloody slow.

simples.

Trike = berries and wood (better than a hatchet, but worst than mammoth

Stego = berries and thatch (Better than pick but worse than bronto)

Have em both able to move the SAME speed.

Have another

Carno saddle should be between the rapto saddle and Rex saddle, not 5 levels behind the REX, Thats just PAINFULL.

Fix the throw away dinos, all dinos should be able to hit the level cap regaurdless of when you tame them.

How about a buildable nest for flying/roaming dino's, So they try to come home once a day, instead of wandering off who knows where, Again simple.

Build nest, One size fits all. Depending on the size of the dino depends on how many you can assign to the nest.

Rex's, Bronto's, quetz's (Big dinos) only 2 per nest

Medium dinos (Trikes/carno's, Argies ect) 3 or 4 per nest

small (Dilo's, raptors ect) 6 per nest

Tiny (Dimorphadons, the little tiny thigs that hunt you in packs forgot the name) 10 per next

Added bonus Eggs will appear in said nests from the dino's assigned to them instead of being randomly dropped.


Assigning items to spacific folders for stress free gathering (Make a folder, and in a little drop down menu you see a selection of things this dino can harvest, You pick one. Now when you harvest that item with that dino it will automatically go into THAT folder.


Current platform saddles should be made up of 6 metal roofs treated as foundations (2x6) To make building on them easier rather than having us guess if that foundation is straight and dead centre. (With a little option to toggle on and off the snapping points)

Dino ageing and death of old age, Don't want Alpha tribes Having armies of rex's/giga's in the 100's. Have them age and die. We have breeding and birth add the flip side.

There is so much to add that trolling players with titan's and then changing them last min is just trolling or bad community communication, Take your pick.
Ursprünglich geschrieben von Gnomestar:
Ursprünglich geschrieben von Wolf:
we want a dev reply now. seriously you cant hype that dino up for months to then kill the hype on its release day. really not cool.
+1
+2
I tried to tame him through "legal" way, after 250 tranquilizer darts (with a rifle) and a hunt over the island, i have gave up and and have tamed him with cheat ..... no idea how to tame this monster
Zuletzt bearbeitet von †Diablo†; 23. Juni 2016 um 10:59
Ursprünglich geschrieben von AtlasBlu45:
Ursprünglich geschrieben von †Diablo†:
I tried to tame him through "legal" way, after 250 tranquilizer darts (with a rifle) i have gave up and and have tamed him with cheat ..... no idea how to tame this monster
Cause you don't use tranqs, you use catapult boulders.

oh damn ;D okay
< >
Beiträge 151165 von 237
Pro Seite: 1530 50

Geschrieben am: 23. Juni 2016 um 4:23
Beiträge: 237