Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_ChitinPaste_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_ChitinOrKeratin_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Stone_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
The =true setting is not an option, because there are a lot of engrams, and withc new patches, with new items, the admin must keep his eye on the newly implemented engrams, thats insane.
Somebody got the solution to solve this?
I've tried the OverridingCosts-Code many times on my server, results:
- craftable ressources, ammos, weapons and consumables are working and can be repaired with changed items
- structures which create other items (like the mortar) have to build again if the server was restarted and the char has to die before it works (repairing items in the smithy works)
- repairing overrided structures is only working with standard items
- recipes and other items which have to craft by cooking or burning (like gasoline in the refining forge) don't work
If somebody has got a solution or know how to handle it, please tell us :D great thx!
greetz