ARK: Survival Evolved

ARK: Survival Evolved

View Stats:
Proper way to disable structure decay?
I know you can change the .ini but I'm having a hard time find the right command to do so. Is there an in game command I can use? I'm playing on a dedicated scorched earth that I'm hosting however I'm sick and tired fo how fast the generators deteorate. Any help would be appreciated!
< >
Showing 1-8 of 8 comments
leftharted Sep 29, 2016 @ 10:55am 
to my knowledge; structure decay settings have Zero effect on the generator decay in SE. apples and oranges.

best bet to circumvent the generator losing HP is to use a solar power mod id think... or a mod with a whole new generator altogether; which might not be affected as the stock genny.
ronniell1168 Sep 29, 2016 @ 12:37pm 
We run an unofficial and don't care about structures not taking damage.

In GameUserSettings.ini

DisableStructureDecayPvE=true
StructureResistanceMultiplier=.000001

Our gens take no damage on SE. Or at least so little that it would take years to decay or be destroyed.
Last edited by ronniell1168; Sep 29, 2016 @ 12:38pm
leftharted Sep 29, 2016 @ 12:42pm 
Originally posted by ronniell1168:
We run an unofficial and don't care about structures not taking damage.

In GameUserSettings.ini

DisableStructureDecayPvE=true
StructureResistanceMultiplier=.000001

Our gens take no damage on SE. Or at least so little that it would take years to decay or be destroyed.

Huh, I stand semi-corrected.

I still don't think structure decay settings have any effect on Genorators; but very interesting to see that the Resistance multiplier helps them... the DoT they take must be considered an outside/environmental sort of damage; hence why the damage resistance effects it..

but, that setting would also make Thatch pretty much impenetrable 8P that's a balance issue IMO, but a great way to circumvent the genny HP loss for singleplayers etc.
ronniell1168 Sep 29, 2016 @ 12:49pm 
Originally posted by leftharted:
Originally posted by ronniell1168:
We run an unofficial and don't care about structures not taking damage.

In GameUserSettings.ini

DisableStructureDecayPvE=true
StructureResistanceMultiplier=.000001

Our gens take no damage on SE. Or at least so little that it would take years to decay or be destroyed.

Huh, I stand semi-corrected.

I still don't think structure decay settings have any effect on Genorators; but very interesting to see that the Resistance multiplier helps them... the DoT they take must be considered an outside/environmental sort of damage; hence why the damage resistance effects it..

but, that setting would also make Thatch pretty much impenetrable 8P that's a balance issue IMO, but a great way to circumvent the genny HP loss for singleplayers etc.

It does prevent all structures from taking damage, and therefore a balance issue for any server open to the public. Ours is private and we're fine with it.

We try to keep it challenging through Dino/resource balance. Structures falling apart every few days is micromanagement we're just not interested in.
Forger of Souls Sep 29, 2016 @ 12:52pm 
Originally posted by ronniell1168:
Originally posted by leftharted:

Huh, I stand semi-corrected.

I still don't think structure decay settings have any effect on Genorators; but very interesting to see that the Resistance multiplier helps them... the DoT they take must be considered an outside/environmental sort of damage; hence why the damage resistance effects it..

but, that setting would also make Thatch pretty much impenetrable 8P that's a balance issue IMO, but a great way to circumvent the genny HP loss for singleplayers etc.

It does prevent all structures from taking damage, and therefore a balance issue for any server open to the public. Ours is private and we're fine with it.

We try to keep it challenging through Dino/resource balance. Structures falling apart every few days is micromanagement we're just not interested in.
Structures falling apart is the number one reason me and my friends stopped playing rust.
leftharted Sep 29, 2016 @ 12:55pm 
Originally posted by ronniell1168:
Originally posted by leftharted:

Huh, I stand semi-corrected.

I still don't think structure decay settings have any effect on Genorators; but very interesting to see that the Resistance multiplier helps them... the DoT they take must be considered an outside/environmental sort of damage; hence why the damage resistance effects it..

but, that setting would also make Thatch pretty much impenetrable 8P that's a balance issue IMO, but a great way to circumvent the genny HP loss for singleplayers etc.

It does prevent all structures from taking damage, and therefore a balance issue for any server open to the public. Ours is private and we're fine with it.

We try to keep it challenging through Dino/resource balance. Structures falling apart every few days is micromanagement we're just not interested in.

as an admin, i understand where you're coming from; but i run a public domain and try to keep things balanced.... 8/

Personally though, i love the generators taking damage in SE; as well as the map in general with the wind/water scarcity making base location hyper-critical when compared to the island//center.

However, i find it a bit ridiculous that the generator set in backup power mode wont turn back OFF when wind power comes back On.... this would at least make some of the 85% zones more appealing to smaller tribes; who don't have someone online to babysit the genny 24/7.

just my 2c. ty for the insight 8)
DingDongDanger Sep 30, 2016 @ 11:48pm 
Thank you very much for the help all of you :D this is just a private dedicated for friends and were all in the same tribe anyways so if we wanted to destroy anything we can just use the command. We don't want our structures decaying especially the geny. That thing goes down 200 durability in like 20 minutes. It's insane!
sygys Sep 8, 2017 @ 1:18am 
why isnt there a server command to stop this ridiculous setting. Almost everything can be managed with variables. Why isnt there a variable like "GeneratorDecay=on/off"
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Sep 29, 2016 @ 10:49am
Posts: 8