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Ofc that's me so might not be true for everyone.
If you want to have people all time, the only thing you can do is keep on announcing your server, every day.
That is my experience at least
I managed to then find a first server that was hosted by someones, but this was awhile ago and he didn't host again... but then I find another server that has been going on for quite some time now - but their island/center server now with the DLC that just released doesn't have as much people as it did in the past.
I hate to say it on this post, but that Is one downside to the DLC (I don't own it myself) is that it can seperate the community and maybe that is why the server you possibly host yourself has seen a decline in players recently.
For me when I look for a server, I look at where it is (so I get a good ping), what the rates are and then finally if it is displayed what their wipe procedure is and when the last time the server was wiped? A server that I am currently playing on wipes like every 3 or so months (possibly sooner if the players ask and or need the map wiped if there is too many abandoned strucutres and the server is lagging) .
For me having a wipe happen every three months isn't that bad, since the rates are reasonable for me (x10 tame and I think resources is x5?) so it isn't that much of a loss when the server wipes every three months since it can be fairly reasonable to get back to where you were pre-wipe.
Also having a cluster server, when the players can switch between your three servers (SE, the center and the island) keep it fresh as they have 3 maps to play on instead of 1
They have a cluster of the three, so there is a center/island/scorched server and I think they actually managed to fix the ark transfers (or the devs fixed that?) but even with the ark-transfers I still noticed that there is still more people on the DLC map versus the other maps, which can seperate the community between those that have it and those that don't.
It can be similar to another game I play alot, Arma 3. They had a paid expansion release this past july and it did the same thing - but it didn't bother me that much since I wasn't that much of a MP player on that game and mainly in the editor and whatnot.
also for my terms, the admin is normally the person who is actually hosting the server and the various mods are those that are under the admin that are able to help moderate the game and even help if they can, otherwise the admin will have to help.
just stop pillar spam.
MAYYYYYYBE no killing of passive dinos
No matter what, we all probably have that mindset that the admins will use cheats. I didn't use cheats for about 800 hours in our private server, nothing. Even if a bug claimed a dino from me. The one time (recently) that I did spawn things in, was when I demolished a project I had been building for about 3 months out of pure metal (basically a tall 33x33 tower on Dead Island) to start a new project in the redwood forest, and since I'm now much more time constraint than before (2-4 hours a day as opposed to 8 hours, I took a 3 month break), I calculated the total materials used for the metal build and converted it to stone and wood, then spawned in structures until it ran out. My mates of course knew of it and I said "well it ain't a bad idea, if you guys wanna scrap a build let me know". I was only able to build the wall with those materials.
But I don't think I'd ever advertise our server. If I do anytime at all, it'll have a big disclaimer stating the type of gameplay we do and that the owner viciously plays as well.