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Yeah that is what i got from the wiki but it doesnt seem to even work when the dino first eats the prey and the meat is in its inventory before the transfer. I might be doing it wrong but if the bug is preventing it from working in general then I guess there is nothing I can do
[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=2.0
Yeah I know this. I put it in game.ini with the [/script/shootergame.shootergamemode] header. Ive also tried it just in the gameusersetting.ini to see if maybe it would work with the rest of the modifier. No bueno
I am using host havoc so they have a configuration panel for other settings such as taming, xp and such. From what ive read on the wiki it stated to add below to the blank game.ini file.
[/script/shootergame.shootergamemode]
GlobalSpoilingTimeMultiplier=2.0
Ah, best thing to do is actually edit the .ini manually. I kept running into trouble with settings not taking using the panel.
start ShooterGameServer.exe "TheCenter?QueryPort=27015?GameModIds=487516323,618916953,656525905,698779870,699984901,668239751,558079412?MaxPlayers=80?listen" -EnableIdlePlayerKick -noantispeedhack -nofishloot
exit
edit:ohhhhhhh well if you're not hosting it that's a bit different.
You can also drop meat from an inventory to reset the timer so it keeps the longer spoilage timer instead of directly transfering from say, your dino to you.