ARK: Survival Evolved

ARK: Survival Evolved

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insaner3 2016 年 9 月 6 日 上午 3:07
Cross-ARK unofficial server setup questions
hi guys, I'm running an decitated ARK server on a windows machine behind a heavy firewall. I'm referring to the information given on https://survivetheark.com/index.php?/forums/topic/85463-scorched-earth-technicaldetail-faq-ongoing/ about setting up a cross-ARK data transfer server. Before I play around with settings I would like to have an answer to the following questions:

1) As far as I understand you start the shootergame.exe two times on the same machine with different parameters (ScorchedEarth_P? and TheIsland?). Do I need to open another port in my firewall and also define that in the parameters for each .exe (ScorchedEarth and TheIsland). Due to firewall (which I cannot easily access) I am using ?Port=50210?QueryPort=50211? to define the ports. So basically I need to open e.g. 50212 and 50213 for the second shootergame.exe?

2) atm I use a .bat file to start my single server. It starts with "start shootergame.exe blabla" - now, in order to run an additional instance for ScorchedEarth, can I use the same .bat file to start both instances? Or do I need individual .bat files for each server? Looking for an elegant solution here...

3) AFAIK the variable ?AltSaveDirectoryName= is pointing to a folder where each ARK is saved. What's the location of this folder? \ShooterGame\Saved\SavedArks or \ShooterGame\Saved\ ?

Thanks for your advice,

see ya on the ARK,

Insi
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=*ZMT*=Z-MAN 2016 年 9 月 6 日 上午 4:43 
Example.
Good luck.


Ex1.Same Folder Execute

* Server 1 & 2 *
c:\ark1\ShooterGame\Binaries\Win64\ShooterGame.exe

1 batch no problem (if auto mod update. bootup waiting after server)

start ShooterGameServer "TheIsland?SessionName=Ark1?Port=50210?QueryPort=50211?AltSaveDirectoryName=SaveIsland?other option?listen" -NoTransferFromFiltering -clusterid=YuorCluster
start ShooterGameServer "TheCenter?SessionName=Ark2?Port=50213?QueryPort=50214?AltSaveDirectoryName=SaveCenter?other option?listen" -NoTransferFromFiltering -clusterid=YuorCluster

Cross Ark Data Folder(Upload & Download)
c:\ark1\ShooterGame\Saved\clusters\YourCluster\

Share Folder (Warnning Override config)
c:\ark1\ShooterGame\Saved\Config
c:\ark1\ShooterGame\Saved\Logs

Local Folder (Map Save Data. Default SavedArks)
c:\ark1\ShooterGame\SaveIsland
c:\ark1\ShooterGame\SaveCenter


Ex2.Other Folder

*** Need clusters Folder share ! ***
*** Make symbolic link ***
Mklink /D c:\ark2\ShooterGame\Saved\clusters c:\ark1\ShooterGame\Saved\clusters

* Server 1 *
c:\ark1\ShooterGame\Binaries\Win64\ShooterGame.exe
start ShooterGameServer "TheIsland?SessionName=Ark1?Port=50210?QueryPort=50211?other option?listen" -NoTransferFromFiltering -clusterid=YuorCluster

Cross Ark Data Folder(Upload & Download)
c:\ark1\ShooterGame\Saved\clusters\YourCluster\

Local Folder
c:\ark1\ShooterGame\Saved\Config
c:\ark1\ShooterGame\Saved\Logs
c:\ark1\ShooterGame\Saved\SavedArks

* Server 2 *
c:\ark2\ShooterGame\Binaries\Win64\ShooterGame.exe
start ShooterGameServer "TheCenter?SessionName=Ark2?Port=50213?QueryPort=50214?other option?listen" -NoTransferFromFiltering -clusterid=YuorCluster

Cross Ark Data Folder(Upload & Download)
[clusters] symbolic link
c:\ark2\ShooterGame\Saved\clusters\YourCluster\

Local Folder
c:\ark2\ShooterGame\Saved\Config
c:\ark2\ShooterGame\Saved\Logs
c:\ark2\ShooterGame\Saved\SavedArks
最後修改者:=*ZMT*=Z-MAN; 2016 年 9 月 6 日 上午 4:45
insaner3 2016 年 9 月 6 日 上午 5:44 
wow!!! thanks a lot man! will test it as soon as i got those ports in the firewall open.
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張貼日期: 2016 年 9 月 6 日 上午 3:07
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