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There were enough that it is reducing the overall spawn of all other creatures and the framerate when I am over that area.
Btw, can you tell me where the entrance is? I was using ghost to see if any dinos had fallen through the ground and were causing the massive framerate drop.
Seeing that ball of wyverns behind you is pretty amusing though. And a ton of experiance if you can kill them all.
Yeah, I am max level and so is my Argent. I tried it though... In the middle of the battle I changed my mind and took off. My Argent is only a tad faster so couldn't outrun them but they did eventually give up.
I did do a dino wipe but this isn't the first time this has happened. I had this framerate issue in that area before and a dino wipe fixed it but I didn't know at the time what had caused it.
I tried using DestroyAll Wyvern_Character_BP_Base_C but it didn't work. I don't want to have to do dino wipe every time it happens as there are dinos out there waiting to be tamed xP
Classic Flyers
Structures Plus (S+)
Omnicular Remote V1.2
Omnicular V1.51
Pet Finder
Edit: This is Single Player.
Would you even survive?
If you had a high level wyvern, easily. Especially if you dont mind cheats in your SP game.
EDIT: Just double checked and it still seems to be a problem. From Classic Flyers FAQ/Bug Report.
"Wyverns/Pelas/Quetzals overspawning all over the place? This is what we've termed the overspawn issue. Particular species of dinos overspawning on a map is a core-game issue that can happen when any remap mod, like this one, is used. It is a recognized bug by WC but is not considered a priority fix by them. Please see the FAQ and Changes to CF's Culling System discussion for more information on the overspawn issue and how CF corrects for it."
https://steamcommunity.com/workshop/filedetails/discussion/895711211/1692662484242257712/
Thanks. I have never noticed an overspawn of Quetzals. I have barely seen any at all O.o