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Alpha Karkinos can also be stun locked very easily with proper big dinos, making his fight very trivial compared to other alphas who cannot be stun locked. But at the same time, Tusos can dismount you if you're not using the proper mounts, making it extra deadly compared to Mosy.
Then there are mission based alpha variants that you normally can't find in the wild. Alpha X-Trike is a very unusual case where it's mission based. So it's always there, and it can be significantly weak depending on the difficulty you picked for the mission. There are also Enraged Corrupted Trikes and Corrupted Rexes on extinction map (the latter can be found in the wild though). They are extremely tanky and they do devastating damage during OSD defenses.
Now for the difficulties in general, most alphas are actually pretty easy. You can beat all wyverns with a single fully imprinted wyverns as long as you position them correctly. It's very risky to take on raptors, carnos and rexes by yourself with the exact same dinos as your mount though. Alpha ocean dinos can go south really fast though, because they're definitely really strong, and you have more exposure to other dangers (eels, jellyfish, etc.). Alpha aberration dinos are definitely unique, but they all have their own weaknesses you can exploit (alpha reapers are extremely weak when exposed to light).
So really, outside of mission spawned alphas. I'd say the ocean alphas are the most dangerous. But the rest are pretty manageable as long as you have the right dinos.
I guess it's hard to make a proper ranking as it's mostly subjective and situation and arsenal dependent. Hmmm... interesting.